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#pragma once
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#include "ZxObjWmPoint.h"
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#include "mGuiPlot_global.h"
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class M_GUI_PLOT_EXPORT ZxObjWmLine : public ZxObjWmPoint
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{
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Q_OBJECT
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ZX_DECLARE_DYNAMIC
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public:
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ZxObjWmLine();
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ZxObjWmLine(const QString& sName,
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ZxSubAxisX* pAxisX,
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ZxSubAxisY* pAxisY);
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~ZxObjWmLine();
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public:
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// 封装
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virtual void initTools();
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// 击中
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virtual bool hitTest(const QPointF& pt);
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// 具体击中实现的函数,单纯击中,不做选项的改变
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// nOption用int是因为Rect类的击中选项不一致
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// nOption为负值,表示未击中,此时返回false
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virtual bool _runHitTest(const QPointF& pt, int& nOption, int& nSubIndex);
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// 击中后,ButtonUp后的处理
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// pt1:鼠标Down点,pt2:鼠标Up点
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virtual bool runMove(const QPointF& pt1, const QPointF& pt2);
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virtual bool calNewPos(QVector<QPointF>& vec, QPointF ptMouse);
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// 移动位置后,刷新相关的信息,如距离、角度、长度等
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virtual bool reCalInfos();
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// 0-180,°,90°,120°等等
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float getLineAngle();
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// 在右侧手工改动数据,刷新数据点,m_pData已经改变,不予考虑
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virtual bool freshWmPosBy(QString sPara, float f);
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protected:
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virtual QPointF getCenterPos();
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virtual void resetBounds();
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// 绘制线
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virtual bool drawLine(QPainter* painter, QLineF& oLine);
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// 绘制垂线
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virtual bool drawSubLines(QPainter* painter, QLineF& oLine);
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// 绘制井点
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virtual bool drawWellPos(QPainter* painter, QPointF pt);
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// 绘制选择
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virtual bool drawSelStates(QPainter* painter, QLineF& oLine);
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public:
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virtual void paintBack(QPainter* painter,
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const ZxPaintParam& param);
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virtual void onSerialize(ZxSerializer* ser);
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virtual void onDeserialize(ZxSerializer* ser);
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virtual void onLoadTempl(ZxSerializer* ser);
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virtual void onSaveTempl(ZxSerializer* ser);
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virtual void fillPtyPano(IxPtyPano* sheet);
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public:
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// 得到/设置画笔
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QPen getSubPen(void) const;
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void setSubPen(QPen o);
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protected:
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//float m_fSlope; //这是针对特征线时后的斜率值
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QPen m_oSubPen;
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};
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