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#pragma once
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#include <ZxSimpleTool.h>
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#include <ZxHandleRef.h>
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class QPointF;
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class ZxRenderItem;
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/// 控制点编辑工具
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class I_PLOTBASE_EXPORT ZxHandleTool : public ZxSimpleTool
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{
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Q_OBJECT
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public:
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ZxHandleTool();
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protected:
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bool onLeftDown(const QPointF& pt);
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bool onLeftUp(const QPointF& pt);
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bool onMouseMove(const QPointF& pt);
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bool onLeftDoubleClick(const QPointF& pt);
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virtual void onSelectionChanged(ZxSelection& selection);
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virtual void onActivated();
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virtual void onDeactivated();
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ZxHandleRef findHandle(ZxSceneItem* pScene, const QPointF& pt, float fHandleSize);
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protected slots:
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void onItemDetached(ZxRenderItem* p);
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private:
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bool m_bMoving;
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ZxHandleRef m_handleMove;
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ZxHandleRef m_handleHover;
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};
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