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#pragma once
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#include "ZxDataObjectStr.h"
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// 地层
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class M_PROJECTMANAGER_EXPORT ZxDataLayer
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: public ZxDataObjectStr
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{
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ZX_DECLARE_DYNAMIC
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public:
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ZxDataLayer();
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ZxDataLayer(const ZxDataLayer &other);
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virtual ~ZxDataLayer();
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ZxDataLayer &operator = (const ZxDataLayer &other);
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bool operator == (const ZxDataLayer &other) const;
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bool operator != (const ZxDataLayer &other) const;
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public:
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// 接口
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virtual ZxDataObject* clone();
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virtual QString type() const;
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// 加载保存
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virtual bool _parseData(VecVariant vec, int& n); //解析
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virtual bool _sumUpData(VecVariant& vec);
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virtual QStringList getKeyValues(); //筛选时获得主键的值。
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// 序列化
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virtual void onSerialize(ZxSerializer* ser);
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virtual void onDeserialize(ZxSerializer* ser);
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// Icon
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virtual QIcon getIcon(bool expanded) const;
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public:
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// 井号
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void setWellCode(const QString& sWellCode);
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QString getWellCode() const;
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// // 层名
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// void setLayerName(const QString& sLayerName);
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// QString getLayerName() const;
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// 对象编码
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virtual void setCode(const QString &sCode);
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virtual void setName(const QString &sName);
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// 顶深
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void setTopMD(const float& fTopMD);
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float getTopMD() const;
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// 底深
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void setBottomMD(const float& fBottomMD);
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float getBottomMD() const;
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// 顶TVD
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void setTopTVD(const float& fTopTVD);
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float getTopTVD() const;
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// 底TVD
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void setBottomTVD(const float& fBottomTVD);
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float getBottomTVD() const;
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// 储层厚度
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void setThicknessM(const float& fThicknessM);
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float getThicknessM() const;
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// 储层TV值
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void setThicknessTV(const float & fThicknessTV);
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float getThicknessTV()const;
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// 储层描述
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void setLayerDesc(const QString& sLayerDesc);
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QString getLayerDesc() const;
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protected:
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QString m_sWellCode; //井号
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// QString m_sLayerName; //层名
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float m_fTopMD; //顶深
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float m_fBottomMD; //底深
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float m_fTopTVD; //顶TVD
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float m_fBottomTVD; //底TVD
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float m_fThicknessM; //储层厚度
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float m_fThicknessTV; //储层TV值
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QString m_sLayerDesc; //储层描述
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};
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