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#pragma once
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#include "Defines.h"
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#include "ZxDrawHelper.h"
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#include "ZxSubLegendItems.h"
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class ZxObjBase;
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class ZxObjCurveBase;
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class ZxSubLegendTool;
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class ZxSimpleTool;
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class ZxSubAxisX;
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class ZxSubAxisY;
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// 图例
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class I_PLOTCURVE_T_EXPORT ZxSubLegend
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: public ZxRenderItem
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{
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Q_OBJECT
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ZX_DECLARE_DYNAMIC
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public:
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ZxSubLegend();
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ZxSubLegend(const QString& sName,
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ZxSubAxisX *pAxisX,
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ZxSubAxisY *pAxisY);
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~ZxSubLegend();
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// 图例位置
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enum LegendPos
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{
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LP_LeftTop = 0, //左上
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LP_LeftBottom, //左下
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LP_RightTop, //右上
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LP_RightBottom, //右下
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LP_Free, //任意,包括用户拖拽移动
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LP_Unknown
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};
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public:
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virtual void init(const QString& sName,
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ZxSubAxisX* pAxisX,
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ZxSubAxisY* pAxisY);
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virtual void initTools(ZxRenderView* pView);
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ZxSimpleTool* getTool();
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void setAxisX(ZxSubAxisX* pAxis);
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void setAxisY(ZxSubAxisY* pAxis);
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public slots:
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// 子项管理
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void slotObjItemAdded(ZxObjBase*);
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void slotObjItemDeleted(ZxObjBase*);
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void slotObjItemSelChanged(bool bSelected);
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void slotItemLeftDoubleClicked(const QPointF& pt);
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public:
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// 左键双击
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virtual void onLeftDoubleClick(const QPointF& pt);
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public:
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//////////////////////////////////
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// 子项管理
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void appendItem(ZxObjCurveBase* pCurve);
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void removeItem(ZxObjCurveBase* pCurve);
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// void removeItem(int nIndex);
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void removeAllItems();
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bool _addOrDel(ZxSubLegendItem* p, bool bAdd);
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// 在组模式情况下,拆分名称
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bool _dealwithGroup(ZxSubLegendItem* p, bool bAdd);
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// 查找当前组
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ZxSubLegendItems* _findOrCreateGroup(QString sNameP, bool bAdd);
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// 序列化后重新关联,仅仅实现与Group的绑定
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void bindItem(ZxSubLegendItem* p);
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public:
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//////////////////////////////////
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// 布局管理
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// 重置位置,rtOuter是Plot的Inner
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void resetPosBy(const QRectF& rtOuter);
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// 布局
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void onLayout();
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// 根据子项字体和文字长度获取最小的长宽(不包括左侧)
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QSizeF getAllItemWH();
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// 如果当前bound小于w*h,则重新调整bound
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// 注意:内部不能调用 setBounds
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bool adjustBoundInner(QRectF& bound);
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// 如果当前bound越界,则重新调整bound
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// 注意:内部不能调用 setBounds
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bool adjustBoundOuter(QRectF& bound);
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// 获取高度间隔,分别:组之间、项之间(Parent, CHild)
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void getIntersectH(float& fP, float& fC);
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public:
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virtual void paintBack(QPainter* painter, const ZxPaintParam& param);
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virtual void onSerialize(ZxSerializer* ser);
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virtual void onDeserialize(ZxSerializer* ser);
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virtual void onLoadTempl(ZxSerializer* ser);
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virtual void onSaveTempl(ZxSerializer* ser);
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virtual void fillPtyPano(IxPtyPano* sheet);
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public:
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// 击中
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virtual bool hitTest(const QPointF& pt);
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// 具体击中实现的函数,单纯击中,不做选项的改变
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// nOption用int是因为Rect类的击中选项不一致
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// nOption为负值,表示未击中,此时返回false
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virtual bool _runHitTest(const QPointF& pt, int& nOption, int& nSubIndex);
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// 击中后,ButtonUp后的处理
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// pt1:鼠标Down点,pt2:鼠标Up点
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virtual bool runMove(const QPointF& pt1, const QPointF& pt2);
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public:
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// 支持的分组
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void setGroupNames(QStringList& list);
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void appendGroupName(QString s);
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// 位置
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int getLegendPos();
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void setLegendPos(int n);
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// 边框
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bool isFrameVisible(void) const;
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void setFrameVisible(bool bIsShow);
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QPen getFramePen(void);
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void setFramePen(QPen o);
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// 分组标题
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QColor getGroupBackgrdClr();
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void setGroupBackgrdClr(QColor clr);
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int getGroupBackgrdClrAlpha();
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void setGroupBackgrdClrAlpha(int nAlpha);
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QFont getGroupTextFont();
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void setGroupTextFont(QFont ft);
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QColor getGroupTextClr();
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void setGroupTextClr(QColor clr);
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// 子项背景色,所有子项的通用
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QColor getItemBackgrdClr();
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void setItemBackgrdClr(QColor clr);
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int getItemBackgrdClrAlpha();
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void setItemBackgrdClrAlpha(int nAlpha);
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QFont getItemTextFont();
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void setItemTextFont(QFont ft);
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QColor getItemTextClr();
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void setItemTextClr(QColor clr);
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// 边界控制
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float getMarginInner();
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void setMarginInner(float f);
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float getMarginOuter();
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void setMarginOuter(float f);
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float getLeftWidth();
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float getGroupHeight();
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void setAxisObjectNameX(QString s);
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void setAxisObjectNameY(QString s);
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QString getAxisObjectNameX();
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QString getAxisObjectNameY();
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protected:
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// 本身tool、坐标轴关联,序列化后重新设置
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ZxSubLegendTool* m_pTool;
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ZxSubAxisX* m_pAxisX;
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ZxSubAxisY* m_pAxisY;
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// 分组信息
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QVector<ZxSubLegendItems*> m_vecGroups; //序列化后重新设置
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QStringList m_listGrouNames;
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// 相对于全图Plot的位置
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LegendPos m_oLdPos;
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// 边框
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bool m_bFrameVisible;
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QPen m_oFramePen;
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// 分组标题
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QColor m_oGroupBackgrdClr; //背景色
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QFont m_oGroupTextFont;
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QColor m_oGroupTextClr;
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// 子项背景色,所有子项的通用
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QColor m_oItemBackgrdClr;
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QColor m_oItemTextClr;
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QFont m_oItemTextFont;
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// 边界控制
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float m_fMarginInner; //内部Margin
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float m_fMarginOuter; //外部Margin
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float m_fLeftWidth; //左侧符号宽度
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float m_fGroupHeight;
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float m_fRatio; //组间距/子项间距=3, 不参与序列化
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QSizeF m_szChildText; //不参与序列化,临时
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QString m_sAxisObjectNameX; //为了序列化
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QString m_sAxisObjectNameY;
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public:
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// 选中标示,不需要序列化
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RectPos m_oHitPos;
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int m_nHitIndex;
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};
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