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#pragma once
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#include "nmObjToolBase.h"
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// 数值试井绘图对象之工具(多边形)
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class NM_PLOT_EXPORT nmObjPolygonTool : public nmObjToolBase
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{
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Q_OBJECT
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public:
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nmObjPolygonTool();
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public:
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// 鼠标各种响应
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virtual bool onLeftDown(const QPointF& pt);
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virtual bool onLeftUp(const QPointF& pt);
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virtual bool onMouseMove(const QPointF& pt);
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virtual bool onMouseWheel(const QPointF& pt, int delta);
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virtual bool onLeftDoubleClick(const QPointF& pt);
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// 绘制
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virtual void onPaint(QPainter* painter, const ZxPaintParam& param);
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private:
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// 绑定数据对象情况下绘制(真实)
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void paintTrackingRealObj(QPainter* painter, const ZxPaintParam& param);
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// 尚未绑定数据对象情况下绘制(虚拟)
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void paintTrackingVirtualObj(QPainter* painter, const ZxPaintParam& param);
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protected:
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// 根据鼠标当前选择情况确定不同的光标类型
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virtual Qt::CursorShape getCursorBy(const int& nOption,
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const int& nSubIndex);
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protected:
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// 鼠标点缓存
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QVector<QPointF> m_vecPoints;
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};
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