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#pragma once
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#include <QWidget>
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#include <QPushButton>
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class ZxSymbolPopup;
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class QLineEdit;
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class ZxSymbolListPicker : public QWidget
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{
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Q_OBJECT
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public:
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explicit ZxSymbolListPicker(QWidget* parent = 0);
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protected slots:
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void slotSymbolSelectionChanged(QString);
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void slotOpenSymbolSelectionDialog();
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void slotSymbolNameChanged();
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public:
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virtual void paintEvent(QPaintEvent *);
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virtual void mousePressEvent(QMouseEvent *);
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protected:
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virtual void resizeEvent(QResizeEvent *);
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virtual void leaveEvent(QEvent *);
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virtual void enterEvent(QEvent *);
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void showPopup();
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void hidePopup();
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void setCategory( const QString& category );
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void setInputCategory( const QString& category );
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void setSelectedSymbolCode( const QString& code );
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QLineEdit* getSymbolNameEdit();
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void hideSynbolNameWidget();
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void showSynbolNameWidget( const QRect& rcName );
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void getConponentRect( QRect& rcSymbol, QRect& rcName, QRect& rcButton );
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bool isPopupVisible() const;
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int getNameWidth();
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QString getCodeByName(const QString &name);
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protected:
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ZxSymbolPopup * m_pPopup;
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bool m_bHover;
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bool m_bShowPopup;//是否显示下拉窗口。用来保证第一次点击时,显示下拉窗口,再次点击则隐藏,再次点击则又显示,...
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QString m_categoryConfigged; ///<配置文件中配置的类别
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QString m_categoryInput; ///<从图形对象传过来的符号的类别
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QString m_symbolCode; ///< 符号的代码
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QLineEdit* m_lineEditSynbolName;
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int m_symbolNameWidth;
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QPushButton m_button;
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int m_buttonWidth;
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};
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