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#pragma once
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#include <QStack>
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#include "iPlotBase_global.h"
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class ZxRenderItem;
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/// 图件树的迭代器
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class I_PLOTBASE_EXPORT ZxRenderItemIterator
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{
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public:
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ZxRenderItemIterator(ZxRenderItem* pRootItem);
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ZxRenderItemIterator(const ZxRenderItemIterator& c);
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const ZxRenderItemIterator& operator=(const ZxRenderItemIterator& c);
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public:
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// 先根遍历
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class I_PLOTBASE_EXPORT const_iterator
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{
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QStack<ZxRenderItem*> stack;
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const_iterator(ZxRenderItem* p);
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public:
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const_iterator(const const_iterator& c);
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ZxRenderItem* operator*();
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bool operator!=( const const_iterator& ) const;
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bool operator==( const const_iterator& ) const;
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const_iterator& operator++();
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const const_iterator& operator=(const const_iterator& c);
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friend class ZxRenderItemIterator;
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};
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const_iterator begin() const;
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const_iterator end() const;
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private:
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ZxRenderItem* m_pRootItem;
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};
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