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203 lines
6.0 KiB
C++
203 lines
6.0 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkX3DExporterWriter.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkX3DExporterWriter
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* @brief X3D Exporter Writer
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*
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* vtkX3DExporterWriter is the definition for
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* classes that implement a encoding for the
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* X3D exporter
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*/
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#ifndef vtkX3DExporterWriter_h
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#define vtkX3DExporterWriter_h
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#include "vtkIOExportModule.h" // For export macro
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#include "vtkObject.h"
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// Forward declarations
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class vtkDataArray;
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class vtkUnsignedCharArray;
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class vtkCellArray;
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class VTKIOEXPORT_EXPORT vtkX3DExporterWriter : public vtkObject
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{
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public:
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vtkTypeMacro(vtkX3DExporterWriter, vtkObject);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Opens the file specified with file
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* returns 1 if successful otherwise 0
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*/
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virtual int OpenFile(const char* file) = 0;
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/**
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* Init data support to be a stream instead of a file
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*/
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virtual int OpenStream() = 0;
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//@{
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/**
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* Enable writing to an OutputString instead of the default, a file.
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*/
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vtkSetMacro(WriteToOutputString, vtkTypeBool);
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vtkGetMacro(WriteToOutputString, vtkTypeBool);
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vtkBooleanMacro(WriteToOutputString, vtkTypeBool);
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//@}
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//@{
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/**
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* When WriteToOutputString in on, then a string is allocated, written to,
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* and can be retrieved with these methods. The string is deleted during
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* the next call to write ...
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*/
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vtkGetMacro(OutputStringLength, vtkIdType);
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vtkGetStringMacro(OutputString);
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unsigned char* GetBinaryOutputString()
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{
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return reinterpret_cast<unsigned char*>(this->OutputString);
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}
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//@}
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/**
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* This convenience method returns the string, sets the IVAR to nullptr,
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* so that the user is responsible for deleting the string.
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* I am not sure what the name should be, so it may change in the future.
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*/
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char* RegisterAndGetOutputString();
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// Closes the file if open
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virtual void CloseFile() = 0;
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// Flush can be called optionally after some operations to
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// flush the buffer to the filestream. A writer not necessarily
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// implements this function
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virtual void Flush() {}
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/**
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* Starts a document and sets all necessary information,
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* i.e. the header of the implemented encoding
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*/
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virtual void StartDocument() = 0;
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/**
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* Ends a document and sets all necessary information
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* or necessary bytes to finish the encoding correctly
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*/
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virtual void EndDocument() = 0;
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//@{
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/**
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* Starts/ends a new X3D node specified via nodeID. The list of
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* nodeIds can be found in vtkX3DExportWriterSymbols.h. The EndNode
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* function closes the last open node. So there must be
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* corresponding Start/EndNode() calls for every node
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*/
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virtual void StartNode(int nodeID) = 0;
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virtual void EndNode() = 0;
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//@}
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/**
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* Sets the field specified with attributeID
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* of the active node to the given value.
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* The type of the field is SFString and MFString
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* virtual void SetField(int attributeID, const std::string &value) = 0;
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*/
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virtual void SetField(int attributeID, const char* value, bool mfstring = false) = 0;
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/**
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* Sets the field specified with attributeID
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* of the active node to the given value.
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* The type of the field is SFInt32
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*/
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virtual void SetField(int attributeID, int) = 0;
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/**
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* Sets the field specified with attributeID
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* of the active node to the given value.
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* The type of the field is SFFloat
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*/
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virtual void SetField(int attributeID, float) = 0;
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/**
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* Sets the field specified with attributeID
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* of the active node to the given value.
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* The type of the field is SFDouble
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*/
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virtual void SetField(int attributeID, double) = 0;
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/**
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* Sets the field specified with attributeID
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* of the active node to the given value.
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* The type of the field is SFBool
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*/
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virtual void SetField(int attributeID, bool) = 0;
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/**
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* Sets the field specified with attributeID
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* of the active node to the given value.
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* The type of the field is specified with type
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* Supported types: SFVEC3F, SFCOLOR, SFROTATION
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*/
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virtual void SetField(int attributeID, int type, const double* a) = 0;
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/**
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* Sets the field specified with attributeID
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* of the active node to the given value.
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* The type of the field is specified with type
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* Supported types: MFVEC3F, MFVEC2F
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*/
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virtual void SetField(int attributeID, int type, vtkDataArray* a) = 0;
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/**
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* Sets the field specified with attributeID
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* of the active node to the given value.
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* The type of the field is specified with type
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* Supported types: MFCOLOR
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*/
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virtual void SetField(int attributeID, const double* values, size_t size) = 0;
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/**
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* Sets the field specified with attributeID
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* of the active node to the given value.
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* The type of the field is specified with type
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* It is possible to specify that the field is an
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* image for optimized formatting or compression
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* Supported types: MFINT32, SFIMAGE
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*/
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virtual void SetField(int attributeID, const int* values, size_t size, bool image = false) = 0;
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/*
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* Sets the field specified with attributeID
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* of the active node to the given value.
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* The type of the field is specified with type
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* Supported types: MFString
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*/
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// virtual void SetField(int attributeID, int type, std::string) = 0;
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protected:
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vtkX3DExporterWriter();
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~vtkX3DExporterWriter() override;
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char* OutputString;
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vtkIdType OutputStringLength;
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vtkTypeBool WriteToOutputString;
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private:
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vtkX3DExporterWriter(const vtkX3DExporterWriter&) = delete;
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void operator=(const vtkX3DExporterWriter&) = delete;
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};
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#endif
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