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192 lines
6.0 KiB
C++
192 lines
6.0 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkTemporalInterpolatedVelocityField.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkTemporalInterpolatedVelocityField
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* @brief A helper class for
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* interpolating between times during particle tracing
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*
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* vtkTemporalInterpolatedVelocityField is a general purpose
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* helper for the temporal particle tracing code (vtkParticleTracerBase)
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*
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* It maintains two copies of vtkCachingInterpolatedVelocityField internally
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* and uses them to obtain velocity values at time T0 and T1.
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*
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* In fact the class does quite a bit more than this because when the geometry
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* of the datasets is the same at T0 and T1, we can re-use cached cell Ids and
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* weights used in the cell interpolation routines.
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* Additionally, the same weights can be used when interpolating (point) scalar
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* values and computing vorticity etc.
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*
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* @warning
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* vtkTemporalInterpolatedVelocityField is probably not thread safe.
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* A new instance should be created by each thread.
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*
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* @warning
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* Datasets are added in lists. The list for T1 must be identical to that for T0
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* in structure/topology and dataset order, and any datasets marked as static,
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* must remain so for all T - changing a dataset from static to dynamic
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* between time steps will result in undefined behaviour (=crash probably)
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*
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*
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* @sa
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* vtkCachingInterpolatedVelocityField vtkParticleTracerBase
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* vtkParticleTracer vtkParticlePathFilter vtkStreaklineFilter
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*/
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#ifndef vtkTemporalInterpolatedVelocityField_h
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#define vtkTemporalInterpolatedVelocityField_h
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#include "vtkFiltersFlowPathsModule.h" // For export macro
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#include "vtkFunctionSet.h"
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#include "vtkSmartPointer.h" // because it is good
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#include <vector> // Because they are good
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#define ID_INSIDE_ALL 00
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#define ID_OUTSIDE_ALL 01
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#define ID_OUTSIDE_T0 02
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#define ID_OUTSIDE_T1 03
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class vtkDataSet;
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class vtkDataArray;
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class vtkPointData;
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class vtkGenericCell;
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class vtkDoubleArray;
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class vtkCachingInterpolatedVelocityField;
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class VTKFILTERSFLOWPATHS_EXPORT vtkTemporalInterpolatedVelocityField : public vtkFunctionSet
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{
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public:
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vtkTypeMacro(vtkTemporalInterpolatedVelocityField, vtkFunctionSet);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Construct a vtkTemporalInterpolatedVelocityField with no initial data set.
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* Caching is on. LastCellId is set to -1.
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*/
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static vtkTemporalInterpolatedVelocityField* New();
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using Superclass::FunctionValues;
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//@{
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/**
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* Evaluate the velocity field, f, at (x, y, z, t).
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* For now, t is ignored.
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*/
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int FunctionValues(double* x, double* u) override;
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int FunctionValuesAtT(int T, double* x, double* u);
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//@}
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/**
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* If you want to work with an arbitrary vector array, then set its name
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* here. By default this is nullptr and the filter will use the active vector
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* array.
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*/
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void SelectVectors(const char* fieldName) { this->SetVectorsSelection(fieldName); }
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/**
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* In order to use this class, two sets of data must be supplied,
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* corresponding to times T1 and T2. Data is added via
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* this function.
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*/
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void SetDataSetAtTime(int I, int N, double T, vtkDataSet* dataset, bool staticdataset);
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//@{
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/**
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* Between iterations of the Particle Tracer, Id's of the Cell
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* are stored and then at the start of the next particle the
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* Ids are set to 'pre-fill' the cache.
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*/
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bool GetCachedCellIds(vtkIdType id[2], int ds[2]);
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void SetCachedCellIds(vtkIdType id[2], int ds[2]);
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//@}
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/**
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* Set the last cell id to -1 so that the next search does not
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* start from the previous cell
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*/
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void ClearCache();
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//@{
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/**
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* A utility function which evaluates the point at T1, T2 to see
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* if it is inside the data at both times or only one.
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*/
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int TestPoint(double* x);
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int QuickTestPoint(double* x);
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//@}
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//@{
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/**
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* If an interpolation was successful, we can retrieve the last computed
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* value from here. Initial value is (0.0,0.0,0.0)
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*/
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vtkGetVector3Macro(LastGoodVelocity, double);
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//@}
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//@{
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/**
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* Get the most recent weight between 0->1 from T1->T2. Initial value is 0.
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*/
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vtkGetMacro(CurrentWeight, double);
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//@}
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bool InterpolatePoint(vtkPointData* outPD1, vtkPointData* outPD2, vtkIdType outIndex);
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bool InterpolatePoint(int T, vtkPointData* outPD1, vtkIdType outIndex);
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bool GetVorticityData(
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int T, double pcoords[3], double* weights, vtkGenericCell*& cell, vtkDoubleArray* cellVectors);
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void ShowCacheResults();
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bool IsStatic(int datasetIndex);
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void AdvanceOneTimeStep();
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protected:
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vtkTemporalInterpolatedVelocityField();
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~vtkTemporalInterpolatedVelocityField() override;
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int FunctionValues(vtkDataSet* ds, double* x, double* f);
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virtual void SetVectorsSelection(const char* v);
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double Vals1[3];
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double Vals2[3];
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double Times[2];
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double LastGoodVelocity[3];
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// The weight (0.0->1.0) of the value of T between the two available
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// time values for the current computation
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double CurrentWeight;
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// One minus the CurrentWeight
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double OneMinusWeight;
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// A scaling factor used when calculating the CurrentWeight { 1.0/(T2-T1) }
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double ScaleCoeff;
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vtkSmartPointer<vtkCachingInterpolatedVelocityField> IVF[2];
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// we want to keep track of static datasets so we can optimize caching
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std::vector<bool> StaticDataSets;
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private:
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// Hide this since we need multiple time steps and are using a different
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// function prototype
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virtual void AddDataSet(vtkDataSet*) {}
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private:
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vtkTemporalInterpolatedVelocityField(const vtkTemporalInterpolatedVelocityField&) = delete;
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void operator=(const vtkTemporalInterpolatedVelocityField&) = delete;
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};
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#endif
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