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179 lines
6.4 KiB
C++
179 lines
6.4 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkSphereWidget2.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkSphereWidget2
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* @brief 3D widget for manipulating a point on a sphere
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*
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* This 3D widget interacts with a vtkSphereRepresentation class (i.e., it
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* handles the events that drive its corresponding representation). It can be
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* used to position a point on a sphere (for example, to place a light or
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* camera), or to position a sphere in a scene, including translating and
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* scaling the sphere.
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*
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* A nice feature of vtkSphereWidget2, like any 3D widget, is that it will
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* work in combination with the current interactor style (or any other
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* interactor observer). That is, if vtkSphereWidget2 does not handle an
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* event, then all other registered observers (including the interactor
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* style) have an opportunity to process the event. Otherwise, the
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* vtkSphereWidget2 will terminate the processing of the event that it
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* handles.
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*
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* To use this widget, you generally pair it with a vtkSphereRepresentation
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* (or a subclass). Various options are available in the representation for
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* controlling how the widget appears, and how the widget functions.
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*
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* @par Event Bindings:
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* By default, the widget responds to the following VTK events (i.e., it
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* watches the vtkRenderWindowInteractor for these events):
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* <pre>
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* If the handle or sphere are selected:
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* LeftButtonPressEvent - select the handle or sphere
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* LeftButtonReleaseEvent - release the handle to sphere
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* MouseMoveEvent - move the handle or translate the sphere
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* In all the cases, independent of what is picked, the widget responds to the
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* following VTK events:
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* MiddleButtonPressEvent - translate the representation
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* MiddleButtonReleaseEvent - stop translating the representation
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* RightButtonPressEvent - scale the widget's representation
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* RightButtonReleaseEvent - stop scaling the representation
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* MouseMoveEvent - scale (if right button) or move (if middle button) the widget
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* </pre>
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*
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* @par Event Bindings:
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* Note that the event bindings described above can be changed using this
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* class's vtkWidgetEventTranslator. This class translates VTK events
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* into the vtkSphereWidget2's widget events:
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* <pre>
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* vtkWidgetEvent::Select -- some part of the widget has been selected
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* vtkWidgetEvent::EndSelect -- the selection process has completed
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* vtkWidgetEvent::Scale -- some part of the widget has been selected
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* vtkWidgetEvent::EndScale -- the selection process has completed
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* vtkWidgetEvent::Translate -- some part of the widget has been selected
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* vtkWidgetEvent::EndTranslate -- the selection process has completed
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* vtkWidgetEvent::Move -- a request for motion has been invoked
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* </pre>
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*
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* @par Event Bindings:
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* In turn, when these widget events are processed, the vtkSphereWidget2
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* invokes the following VTK events on itself (which observers can listen for):
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* <pre>
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* vtkCommand::StartInteractionEvent (on vtkWidgetEvent::Select)
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* vtkCommand::EndInteractionEvent (on vtkWidgetEvent::EndSelect)
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* vtkCommand::InteractionEvent (on vtkWidgetEvent::Move)
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* </pre>
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*
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*
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* @par Event Bindings:
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* This class, and the affiliated vtkSphereRepresentation, are second generation
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* VTK widgets. An earlier version of this functionality was defined in the
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* class vtkSphereWidget.
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*
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* @sa
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* vtkSphereRepresentation vtkSphereWidget
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*/
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#ifndef vtkSphereWidget2_h
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#define vtkSphereWidget2_h
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#include "vtkAbstractWidget.h"
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#include "vtkInteractionWidgetsModule.h" // For export macro
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class vtkSphereRepresentation;
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class vtkHandleWidget;
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class VTKINTERACTIONWIDGETS_EXPORT vtkSphereWidget2 : public vtkAbstractWidget
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{
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public:
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/**
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* Instantiate the object.
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*/
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static vtkSphereWidget2* New();
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//@{
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/**
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* Standard class methods for type information and printing.
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*/
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vtkTypeMacro(vtkSphereWidget2, vtkAbstractWidget);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@}
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/**
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* Specify an instance of vtkWidgetRepresentation used to represent this
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* widget in the scene. Note that the representation is a subclass of
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* vtkProp so it can be added to the renderer independent of the widget.
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*/
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void SetRepresentation(vtkSphereRepresentation* r)
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{
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this->Superclass::SetWidgetRepresentation(reinterpret_cast<vtkWidgetRepresentation*>(r));
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}
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//@{
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/**
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* Control the behavior of the widget (i.e., how it processes
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* events). Translation, and scaling can all be enabled and disabled.
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*/
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vtkSetMacro(TranslationEnabled, vtkTypeBool);
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vtkGetMacro(TranslationEnabled, vtkTypeBool);
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vtkBooleanMacro(TranslationEnabled, vtkTypeBool);
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vtkSetMacro(ScalingEnabled, vtkTypeBool);
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vtkGetMacro(ScalingEnabled, vtkTypeBool);
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vtkBooleanMacro(ScalingEnabled, vtkTypeBool);
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//@}
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/**
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* Create the default widget representation if one is not set. By default,
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* this is an instance of the vtkSphereRepresentation class.
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*/
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void CreateDefaultRepresentation() override;
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/**
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* Override superclasses' SetEnabled() method because the line
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* widget must enable its internal handle widgets.
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*/
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void SetEnabled(int enabling) override;
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protected:
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vtkSphereWidget2();
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~vtkSphereWidget2() override;
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// Manage the state of the widget
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int WidgetState;
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enum _WidgetState
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{
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Start = 0,
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Active
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};
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// These methods handle events
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static void SelectAction(vtkAbstractWidget*);
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static void EndSelectAction(vtkAbstractWidget*);
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static void TranslateAction(vtkAbstractWidget*);
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static void ScaleAction(vtkAbstractWidget*);
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static void MoveAction(vtkAbstractWidget*);
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// Control whether scaling and translation are supported
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vtkTypeBool TranslationEnabled;
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vtkTypeBool ScalingEnabled;
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vtkCallbackCommand* KeyEventCallbackCommand;
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static void ProcessKeyEvents(vtkObject*, unsigned long, void*, void*);
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private:
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vtkSphereWidget2(const vtkSphereWidget2&) = delete;
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void operator=(const vtkSphereWidget2&) = delete;
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};
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#endif
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