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85 lines
2.5 KiB
C++
85 lines
2.5 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkRendererCollection.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkRendererCollection
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* @brief an ordered list of renderers
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*
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* vtkRendererCollection represents and provides methods to manipulate a list
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* of renderers (i.e., vtkRenderer and subclasses). The list is ordered and
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* duplicate entries are not prevented.
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*
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* @sa
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* vtkRenderer vtkCollection
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*/
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#ifndef vtkRendererCollection_h
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#define vtkRendererCollection_h
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#include "vtkCollection.h"
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#include "vtkRenderer.h" // Needed for static cast
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#include "vtkRenderingCoreModule.h" // For export macro
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class VTKRENDERINGCORE_EXPORT vtkRendererCollection : public vtkCollection
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{
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public:
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static vtkRendererCollection* New();
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vtkTypeMacro(vtkRendererCollection, vtkCollection);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Add a Renderer to the bottom of the list.
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*/
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void AddItem(vtkRenderer* a) { this->vtkCollection::AddItem(a); }
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/**
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* Get the next Renderer in the list.
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* Return NULL when at the end of the list.
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*/
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vtkRenderer* GetNextItem() { return static_cast<vtkRenderer*>(this->GetNextItemAsObject()); }
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/**
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* Forward the Render() method to each renderer in the list.
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*/
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void Render();
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/**
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* Get the first Renderer in the list.
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* Return NULL when at the end of the list.
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*/
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vtkRenderer* GetFirstRenderer();
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/**
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* Reentrant safe way to get an object in a collection. Just pass the
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* same cookie back and forth.
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*/
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vtkRenderer* GetNextRenderer(vtkCollectionSimpleIterator& cookie)
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{
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return static_cast<vtkRenderer*>(this->GetNextItemAsObject(cookie));
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}
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protected:
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vtkRendererCollection() {}
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~vtkRendererCollection() override {}
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private:
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// hide the standard AddItem from the user and the compiler.
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void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); }
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vtkRendererCollection(const vtkRendererCollection&) = delete;
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void operator=(const vtkRendererCollection&) = delete;
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};
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#endif
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