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61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkRIBLight.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkRIBLight
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* @brief RIP Light
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*
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* vtkRIBLight is a subclass of vtkLight that allows the user to
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* specify light source shaders and shadow casting lights for use with
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* RenderMan.
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*
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* @sa
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* vtkRIBExporter vtkRIBProperty
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*/
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#ifndef vtkRIBLight_h
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#define vtkRIBLight_h
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#include "vtkIOExportModule.h" // For export macro
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#include "vtkLight.h"
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class vtkRIBRenderer;
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class VTKIOEXPORT_EXPORT vtkRIBLight : public vtkLight
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{
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public:
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static vtkRIBLight* New();
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vtkTypeMacro(vtkRIBLight, vtkLight);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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vtkBooleanMacro(Shadows, vtkTypeBool);
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vtkSetMacro(Shadows, vtkTypeBool);
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vtkGetMacro(Shadows, vtkTypeBool);
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void Render(vtkRenderer* ren, int index) override;
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protected:
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vtkRIBLight();
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~vtkRIBLight() override;
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vtkLight* Light;
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vtkTypeBool Shadows;
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private:
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vtkRIBLight(const vtkRIBLight&) = delete;
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void operator=(const vtkRIBLight&) = delete;
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};
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#endif
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