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111 lines
2.7 KiB
C++
111 lines
2.7 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkPropCollection.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkPropCollection
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* @brief an ordered list of Props
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*
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* vtkPropCollection represents and provides methods to manipulate a list of
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* Props (i.e., vtkProp and subclasses). The list is ordered and duplicate
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* entries are not prevented.
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*
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* @sa
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* vtkProp vtkCollection
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*/
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#ifndef vtkPropCollection_h
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#define vtkPropCollection_h
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#include "vtkCollection.h"
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#include "vtkRenderingCoreModule.h" // For export macro
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#include "vtkProp.h" // Needed for inline methods
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class VTKRENDERINGCORE_EXPORT vtkPropCollection : public vtkCollection
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{
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public:
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static vtkPropCollection* New();
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vtkTypeMacro(vtkPropCollection, vtkCollection);
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/**
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* Add a Prop to the bottom of the list.
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*/
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void AddItem(vtkProp* a);
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/**
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* Get the next Prop in the list.
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*/
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vtkProp* GetNextProp();
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/**
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* Get the last Prop in the list.
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*/
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vtkProp* GetLastProp();
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/**
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* Get the number of paths contained in this list. (Recall that a
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* vtkProp can consist of multiple parts.) Used in picking and other
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* activities to get the parts of composite entities like vtkAssembly
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* or vtkPropAssembly.
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*/
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int GetNumberOfPaths();
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/**
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* Reentrant safe way to get an object in a collection. Just pass the
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* same cookie back and forth.
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*/
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vtkProp* GetNextProp(vtkCollectionSimpleIterator& cookie)
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{
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return static_cast<vtkProp*>(this->GetNextItemAsObject(cookie));
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}
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protected:
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vtkPropCollection() {}
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~vtkPropCollection() override {}
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private:
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// hide the standard AddItem from the user and the compiler.
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void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); }
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private:
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vtkPropCollection(const vtkPropCollection&) = delete;
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void operator=(const vtkPropCollection&) = delete;
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};
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inline void vtkPropCollection::AddItem(vtkProp* a)
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{
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this->vtkCollection::AddItem(a);
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}
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inline vtkProp* vtkPropCollection::GetNextProp()
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{
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return static_cast<vtkProp*>(this->GetNextItemAsObject());
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}
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inline vtkProp* vtkPropCollection::GetLastProp()
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{
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if (this->Bottom == nullptr)
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{
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return nullptr;
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}
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else
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{
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return static_cast<vtkProp*>(this->Bottom->Item);
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}
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}
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#endif
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// VTK-HeaderTest-Exclude: vtkPropCollection.h
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