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93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkProcessIdScalars.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkProcessIdScalars
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* @brief Sets cell or point scalars to the processor rank.
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*
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*
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* vtkProcessIdScalars is meant to display which processor owns which cells
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* and points. It is useful for visualizing the partitioning for
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* streaming or distributed pipelines.
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*
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* @sa
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* vtkPolyDataStreamer
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*/
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#ifndef vtkProcessIdScalars_h
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#define vtkProcessIdScalars_h
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#include "vtkDataSetAlgorithm.h"
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#include "vtkFiltersParallelModule.h" // For export macro
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class vtkFloatArray;
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class vtkIntArray;
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class vtkMultiProcessController;
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class VTKFILTERSPARALLEL_EXPORT vtkProcessIdScalars : public vtkDataSetAlgorithm
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{
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public:
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static vtkProcessIdScalars* New();
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vtkTypeMacro(vtkProcessIdScalars, vtkDataSetAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Option to centerate cell scalars of points scalars. Default is point
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* scalars.
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*/
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void SetScalarModeToCellData() { this->SetCellScalarsFlag(1); }
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void SetScalarModeToPointData() { this->SetCellScalarsFlag(0); }
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int GetScalarMode() { return this->CellScalarsFlag; }
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// Dscription:
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// This option uses a random mapping between pieces and scalar values.
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// The scalar values are chosen between 0 and 1. By default, random
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// mode is off.
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vtkSetMacro(RandomMode, vtkTypeBool);
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vtkGetMacro(RandomMode, vtkTypeBool);
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vtkBooleanMacro(RandomMode, vtkTypeBool);
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//@{
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/**
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* By default this filter uses the global controller,
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* but this method can be used to set another instead.
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*/
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virtual void SetController(vtkMultiProcessController*);
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vtkGetObjectMacro(Controller, vtkMultiProcessController);
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//@}
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protected:
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vtkProcessIdScalars();
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~vtkProcessIdScalars() override;
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// Append the pieces.
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int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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vtkIntArray* MakeProcessIdScalars(int piece, vtkIdType numScalars);
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vtkFloatArray* MakeRandomScalars(int piece, vtkIdType numScalars);
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vtkSetMacro(CellScalarsFlag, int);
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int CellScalarsFlag;
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vtkTypeBool RandomMode;
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vtkMultiProcessController* Controller;
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private:
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vtkProcessIdScalars(const vtkProcessIdScalars&) = delete;
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void operator=(const vtkProcessIdScalars&) = delete;
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};
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#endif
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