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106 lines
2.9 KiB
C++
106 lines
2.9 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOverrideInformation.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkOverrideInformation
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* @brief Factory object override information
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*
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* vtkOverrideInformation is used to represent the information about
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* a class which is overridden in a vtkObjectFactory.
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*
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*/
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#ifndef vtkOverrideInformation_h
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#define vtkOverrideInformation_h
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#include "vtkCommonCoreModule.h" // For export macro
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#include "vtkObject.h"
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class vtkObjectFactory;
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class VTKCOMMONCORE_EXPORT vtkOverrideInformation : public vtkObject
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{
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public:
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static vtkOverrideInformation* New();
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vtkTypeMacro(vtkOverrideInformation, vtkObject);
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/**
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* Print ObjectFactor to stream.
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*/
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Returns the name of the class being overridden. For example,
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* if you had a factory that provided an override for
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* vtkVertex, then this function would return "vtkVertex"
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*/
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const char* GetClassOverrideName() { return this->ClassOverrideName; }
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/**
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* Returns the name of the class that will override the class.
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* For example, if you had a factory that provided an override for
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* vtkVertex called vtkMyVertex, then this would return "vtkMyVertex"
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*/
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const char* GetClassOverrideWithName() { return this->ClassOverrideWithName; }
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/**
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* Return a human readable or GUI displayable description of this
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* override.
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*/
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const char* GetDescription() { return this->Description; }
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/**
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* Return the specific object factory that this override occurs in.
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*/
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vtkObjectFactory* GetObjectFactory() { return this->ObjectFactory; }
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//@{
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/**
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* Set the class override name
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*/
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vtkSetStringMacro(ClassOverrideName);
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/**
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* Set the class override with name
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*/
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vtkSetStringMacro(ClassOverrideWithName);
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/**
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* Set the description
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*/
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vtkSetStringMacro(Description);
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//@}
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protected:
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virtual void SetObjectFactory(vtkObjectFactory*);
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private:
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vtkOverrideInformation();
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~vtkOverrideInformation() override;
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// allow the object factory to set the values in this
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// class, but only the object factory
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friend class vtkObjectFactory;
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char* ClassOverrideName;
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char* ClassOverrideWithName;
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char* Description;
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vtkObjectFactory* ObjectFactory;
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private:
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vtkOverrideInformation(const vtkOverrideInformation&) = delete;
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void operator=(const vtkOverrideInformation&) = delete;
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};
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#endif
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