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C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkMapper2D.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkMapper2D
* @brief abstract class specifies interface for objects which render 2D actors
*
* vtkMapper2D is an abstract class which defines the interface for objects
* which render two dimensional actors (vtkActor2D).
*
* @sa
* vtkActor2D
*/
#ifndef vtkMapper2D_h
#define vtkMapper2D_h
#include "vtkAbstractMapper.h"
#include "vtkRenderingCoreModule.h" // For export macro
class vtkViewport;
class vtkActor2D;
class VTKRENDERINGCORE_EXPORT vtkMapper2D : public vtkAbstractMapper
{
public:
vtkTypeMacro(vtkMapper2D, vtkAbstractMapper);
void PrintSelf(ostream& os, vtkIndent indent) override;
virtual void RenderOverlay(vtkViewport*, vtkActor2D*) {}
virtual void RenderOpaqueGeometry(vtkViewport*, vtkActor2D*) {}
virtual void RenderTranslucentPolygonalGeometry(vtkViewport*, vtkActor2D*) {}
virtual vtkTypeBool HasTranslucentPolygonalGeometry() { return 0; }
protected:
vtkMapper2D() {}
~vtkMapper2D() override {}
private:
vtkMapper2D(const vtkMapper2D&) = delete;
void operator=(const vtkMapper2D&) = delete;
};
#endif