You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
94 lines
3.2 KiB
C++
94 lines
3.2 KiB
C++
/*=========================================================================
|
|
|
|
Program: Visualization Toolkit
|
|
Module: vtkImageAppendComponents.h
|
|
|
|
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
|
|
All rights reserved.
|
|
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
|
|
|
|
This software is distributed WITHOUT ANY WARRANTY; without even
|
|
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
PURPOSE. See the above copyright notice for more information.
|
|
|
|
=========================================================================*/
|
|
/**
|
|
* @class vtkImageAppendComponents
|
|
* @brief Collects components from two inputs into
|
|
* one output.
|
|
*
|
|
* vtkImageAppendComponents takes the components from two inputs and merges
|
|
* them into one output. If Input1 has M components, and Input2 has N
|
|
* components, the output will have M+N components with input1
|
|
* components coming first.
|
|
*/
|
|
|
|
#ifndef vtkImageAppendComponents_h
|
|
#define vtkImageAppendComponents_h
|
|
|
|
#include "vtkImagingCoreModule.h" // For export macro
|
|
#include "vtkThreadedImageAlgorithm.h"
|
|
|
|
class VTKIMAGINGCORE_EXPORT vtkImageAppendComponents : public vtkThreadedImageAlgorithm
|
|
{
|
|
public:
|
|
static vtkImageAppendComponents* New();
|
|
vtkTypeMacro(vtkImageAppendComponents, vtkThreadedImageAlgorithm);
|
|
|
|
/**
|
|
* Replace one of the input connections with a new input. You can
|
|
* only replace input connections that you previously created with
|
|
* AddInputConnection() or, in the case of the first input,
|
|
* with SetInputConnection().
|
|
*/
|
|
virtual void ReplaceNthInputConnection(int idx, vtkAlgorithmOutput* input);
|
|
|
|
//@{
|
|
/**
|
|
* Assign a data object as input. Note that this method does not
|
|
* establish a pipeline connection. Use SetInputConnection() to
|
|
* setup a pipeline connection.
|
|
*/
|
|
void SetInputData(int num, vtkDataObject* input);
|
|
void SetInputData(vtkDataObject* input) { this->SetInputData(0, input); }
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Get one input to this filter. This method is only for support of
|
|
* old-style pipeline connections. When writing new code you should
|
|
* use vtkAlgorithm::GetInputConnection(0, num).
|
|
*/
|
|
vtkDataObject* GetInput(int num);
|
|
vtkDataObject* GetInput() { return this->GetInput(0); }
|
|
//@}
|
|
|
|
/**
|
|
* Get the number of inputs to this filter. This method is only for
|
|
* support of old-style pipeline connections. When writing new code
|
|
* you should use vtkAlgorithm::GetNumberOfInputConnections(0).
|
|
*/
|
|
int GetNumberOfInputs() { return this->GetNumberOfInputConnections(0); }
|
|
|
|
protected:
|
|
vtkImageAppendComponents() {}
|
|
~vtkImageAppendComponents() override {}
|
|
|
|
int RequestInformation(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
|
|
|
|
void ThreadedRequestData(vtkInformation* request, vtkInformationVector** inputVector,
|
|
vtkInformationVector* outputVector, vtkImageData*** inData, vtkImageData** outData, int ext[6],
|
|
int id) override;
|
|
|
|
// Implement methods required by vtkAlgorithm.
|
|
int FillInputPortInformation(int, vtkInformation*) override;
|
|
|
|
private:
|
|
vtkImageAppendComponents(const vtkImageAppendComponents&) = delete;
|
|
void operator=(const vtkImageAppendComponents&) = delete;
|
|
};
|
|
|
|
#endif
|
|
|
|
// VTK-HeaderTest-Exclude: vtkImageAppendComponents.h
|