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76 lines
2.0 KiB
C++
76 lines
2.0 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkGraphicsFactory.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkGraphicsFactory
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*
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*/
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#ifndef vtkGraphicsFactory_h
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#define vtkGraphicsFactory_h
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#include "vtkObject.h"
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#include "vtkRenderingCoreModule.h" // For export macro
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class VTKRENDERINGCORE_EXPORT vtkGraphicsFactory : public vtkObject
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{
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public:
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static vtkGraphicsFactory* New();
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vtkTypeMacro(vtkGraphicsFactory, vtkObject);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Create and return an instance of the named vtk object.
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* This method first checks the vtkObjectFactory to support
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* dynamic loading.
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*/
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VTK_NEWINSTANCE
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static vtkObject* CreateInstance(const char* vtkclassname);
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/**
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* What rendering library has the user requested
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*/
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static const char* GetRenderLibrary();
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//@{
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/**
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* This option enables the creation of Mesa classes
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* instead of the OpenGL classes when using mangled Mesa.
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*/
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static void SetUseMesaClasses(int use);
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static int GetUseMesaClasses();
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//@}
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//@{
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/**
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* This option enables the off-screen only mode. In this mode no X calls will
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* be made even when interactor is used.
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*/
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static void SetOffScreenOnlyMode(int use);
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static int GetOffScreenOnlyMode();
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//@}
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protected:
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vtkGraphicsFactory() {}
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static int UseMesaClasses;
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static int OffScreenOnlyMode;
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private:
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vtkGraphicsFactory(const vtkGraphicsFactory&) = delete;
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void operator=(const vtkGraphicsFactory&) = delete;
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};
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#endif
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