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171 lines
5.5 KiB
C++
171 lines
5.5 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkEllipticalButtonSource.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkEllipticalButtonSource
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* @brief create a ellipsoidal-shaped button
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*
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* vtkEllipticalButtonSource creates a ellipsoidal shaped button with
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* texture coordinates suitable for application of a texture map. This
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* provides a way to make nice looking 3D buttons. The buttons are
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* represented as vtkPolyData that includes texture coordinates and
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* normals. The button lies in the x-y plane.
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*
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* To use this class you must define the major and minor axes lengths of an
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* ellipsoid (expressed as width (x), height (y) and depth (z)). The button
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* has a rectangular mesh region in the center with texture coordinates that
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* range smoothly from (0,1). (This flat region is called the texture
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* region.) The outer, curved portion of the button (called the shoulder) has
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* texture coordinates set to a user specified value (by default (0,0).
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* (This results in coloring the button curve the same color as the (s,t)
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* location of the texture map.) The resolution in the radial direction, the
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* texture region, and the shoulder region must also be set. The button can
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* be moved by specifying an origin.
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*
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* @sa
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* vtkButtonSource vtkRectangularButtonSource
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*/
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#ifndef vtkEllipticalButtonSource_h
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#define vtkEllipticalButtonSource_h
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#include "vtkButtonSource.h"
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#include "vtkFiltersSourcesModule.h" // For export macro
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class vtkCellArray;
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class vtkFloatArray;
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class vtkPoints;
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class VTKFILTERSSOURCES_EXPORT vtkEllipticalButtonSource : public vtkButtonSource
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{
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public:
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void PrintSelf(ostream& os, vtkIndent indent) override;
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vtkTypeMacro(vtkEllipticalButtonSource, vtkButtonSource);
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/**
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* Construct a circular button with depth 10% of its height.
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*/
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static vtkEllipticalButtonSource* New();
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//@{
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/**
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* Set/Get the width of the button (the x-ellipsoid axis length * 2).
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*/
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vtkSetClampMacro(Width, double, 0.0, VTK_DOUBLE_MAX);
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vtkGetMacro(Width, double);
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//@}
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//@{
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/**
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* Set/Get the height of the button (the y-ellipsoid axis length * 2).
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*/
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vtkSetClampMacro(Height, double, 0.0, VTK_DOUBLE_MAX);
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vtkGetMacro(Height, double);
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//@}
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//@{
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/**
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* Set/Get the depth of the button (the z-eliipsoid axis length).
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*/
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vtkSetClampMacro(Depth, double, 0.0, VTK_DOUBLE_MAX);
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vtkGetMacro(Depth, double);
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//@}
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//@{
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/**
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* Specify the resolution of the button in the circumferential direction.
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*/
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vtkSetClampMacro(CircumferentialResolution, int, 4, VTK_INT_MAX);
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vtkGetMacro(CircumferentialResolution, int);
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//@}
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//@{
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/**
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* Specify the resolution of the texture in the radial direction in the
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* texture region.
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*/
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vtkSetClampMacro(TextureResolution, int, 1, VTK_INT_MAX);
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vtkGetMacro(TextureResolution, int);
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//@}
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//@{
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/**
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* Specify the resolution of the texture in the radial direction in the
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* shoulder region.
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*/
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vtkSetClampMacro(ShoulderResolution, int, 1, VTK_INT_MAX);
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vtkGetMacro(ShoulderResolution, int);
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//@}
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//@{
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/**
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* Set/Get the radial ratio. This is the measure of the radius of the
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* outer ellipsoid to the inner ellipsoid of the button. The outer
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* ellipsoid is the boundary of the button defined by the height and
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* width. The inner ellipsoid circumscribes the texture region. Larger
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* RadialRatio's cause the button to be more rounded (and the texture
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* region to be smaller); smaller ratios produce sharply curved shoulders
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* with a larger texture region.
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*/
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vtkSetClampMacro(RadialRatio, double, 1.0, VTK_DOUBLE_MAX);
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vtkGetMacro(RadialRatio, double);
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//@}
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//@{
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/**
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* Set/get the desired precision for the output points.
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* vtkAlgorithm::SINGLE_PRECISION - Output single-precision floating point.
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* vtkAlgorithm::DOUBLE_PRECISION - Output double-precision floating point.
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*/
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vtkSetMacro(OutputPointsPrecision, int);
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vtkGetMacro(OutputPointsPrecision, int);
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//@}
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protected:
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vtkEllipticalButtonSource();
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~vtkEllipticalButtonSource() override {}
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int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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double Width;
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double Height;
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double Depth;
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int CircumferentialResolution;
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int TextureResolution;
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int ShoulderResolution;
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int OutputPointsPrecision;
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double RadialRatio;
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private:
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// internal variable related to axes of ellipsoid
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double A;
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double A2;
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double B;
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double B2;
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double C;
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double C2;
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double ComputeDepth(int inTextureRegion, double x, double y, double n[3]);
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void InterpolateCurve(int inTextureRegion, vtkPoints* newPts, int numPts, vtkFloatArray* normals,
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vtkFloatArray* tcoords, int res, int c1StartPoint, int c1Incr, int c2StartPoint, int s2Incr,
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int startPoint, int incr);
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void CreatePolygons(vtkCellArray* newPolys, int num, int res, int startIdx);
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void IntersectEllipseWithLine(double a2, double b2, double dX, double dY, double& xe, double& ye);
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vtkEllipticalButtonSource(const vtkEllipticalButtonSource&) = delete;
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void operator=(const vtkEllipticalButtonSource&) = delete;
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};
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#endif
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