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/*=========================================================================
Program: Visualization Toolkit
Module: vtkAxes.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkAxes
* @brief create an x-y-z axes
*
* vtkAxes creates three lines that form an x-y-z axes. The origin of the
* axes is user specified (0,0,0 is default), and the size is specified with
* a scale factor. Three scalar values are generated for the three lines and
* can be used (via color map) to indicate a particular coordinate axis.
*/
#ifndef vtkAxes_h
#define vtkAxes_h
#include "vtkFiltersGeneralModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
class VTKFILTERSGENERAL_EXPORT vtkAxes : public vtkPolyDataAlgorithm
{
public:
static vtkAxes* New();
vtkTypeMacro(vtkAxes, vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* Set the origin of the axes.
*/
vtkSetVector3Macro(Origin, double);
vtkGetVectorMacro(Origin, double, 3);
//@}
//@{
/**
* Set the scale factor of the axes. Used to control size.
*/
vtkSetMacro(ScaleFactor, double);
vtkGetMacro(ScaleFactor, double);
//@}
//@{
/**
* If Symmetric is on, the axis continue to negative values.
*/
vtkSetMacro(Symmetric, vtkTypeBool);
vtkGetMacro(Symmetric, vtkTypeBool);
vtkBooleanMacro(Symmetric, vtkTypeBool);
//@}
//@{
/**
* Option for computing normals. By default they are computed.
*/
vtkSetMacro(ComputeNormals, vtkTypeBool);
vtkGetMacro(ComputeNormals, vtkTypeBool);
vtkBooleanMacro(ComputeNormals, vtkTypeBool);
//@}
protected:
vtkAxes();
~vtkAxes() override {}
int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
// This source does not know how to generate pieces yet.
int ComputeDivisionExtents(vtkDataObject* output, int idx, int numDivisions);
double Origin[3];
double ScaleFactor;
vtkTypeBool Symmetric;
vtkTypeBool ComputeNormals;
private:
vtkAxes(const vtkAxes&) = delete;
void operator=(const vtkAxes&) = delete;
};
#endif