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/*=========================================================================
Program: Visualization Toolkit
Module: vtkArrayDispatch.txx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#ifndef vtkArrayDispatch_txx
#define vtkArrayDispatch_txx
#include "vtkArrayDispatch.h"
#include "vtkConfigure.h" // For warning macro settings.
#include "vtkSetGet.h" // For warning macros.
#include <utility> // For std::forward
class vtkDataArray;
namespace vtkArrayDispatch
{
namespace impl
{
//------------------------------------------------------------------------------
// Implementation of the single-array dispatch mechanism.
template <typename ArrayList>
struct Dispatch;
// Terminal case:
template <>
struct Dispatch<vtkTypeList::NullType>
{
template <typename... T>
static bool Execute(T&&...)
{
#ifdef VTK_WARN_ON_DISPATCH_FAILURE
vtkGenericWarningMacro("Array dispatch failed.");
#endif
return false;
}
};
// Recursive case:
template <typename ArrayHead, typename ArrayTail>
struct Dispatch<vtkTypeList::TypeList<ArrayHead, ArrayTail> >
{
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* inArray, Worker&& worker, Params&&... params)
{
if (ArrayHead* array = vtkArrayDownCast<ArrayHead>(inArray))
{
worker(array, std::forward<Params>(params)...);
return true;
}
else
{
return Dispatch<ArrayTail>::Execute(
inArray, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
}
};
//------------------------------------------------------------------------------
// Description:
// Implementation of the 2 array dispatch mechanism.
template <typename ArrayList1, typename ArrayList2>
struct Dispatch2;
//----------------------------//
// First dispatch trampoline: //
//----------------------------//
template <typename Array1T, typename ArrayList2>
struct Dispatch2Trampoline;
// Dispatch2 Terminal case:
template <typename ArrayList2>
struct Dispatch2<vtkTypeList::NullType, ArrayList2>
{
template <typename... T>
static bool Execute(T&&...)
{
#ifdef VTK_WARN_ON_DISPATCH_FAILURE
vtkGenericWarningMacro("Dual array dispatch failed.");
#endif
return false;
}
};
// Dispatch2 Recursive case:
template <typename Array1Head, typename Array1Tail, typename ArrayList2>
struct Dispatch2<vtkTypeList::TypeList<Array1Head, Array1Tail>, ArrayList2>
{
typedef Dispatch2<Array1Tail, ArrayList2> NextDispatch;
typedef Dispatch2Trampoline<Array1Head, ArrayList2> Trampoline;
template <typename Worker, typename... Params>
static bool Execute(
vtkDataArray* array1, vtkDataArray* array2, Worker&& worker, Params&&... params)
{
if (Array1Head* array = vtkArrayDownCast<Array1Head>(array1))
{
return Trampoline::Execute(
array, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
else
{
return NextDispatch::Execute(
array1, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
}
};
// Dispatch2 Trampoline terminal case:
template <typename Array1T>
struct Dispatch2Trampoline<Array1T, vtkTypeList::NullType>
{
template <typename... T>
static bool Execute(T&&...)
{
#ifdef VTK_WARN_ON_DISPATCH_FAILURE
vtkGenericWarningMacro("Dual array dispatch failed.");
#endif
return false;
}
};
// Dispatch2 Trampoline recursive case:
template <typename Array1T, typename Array2Head, typename Array2Tail>
struct Dispatch2Trampoline<Array1T, vtkTypeList::TypeList<Array2Head, Array2Tail> >
{
typedef Dispatch2Trampoline<Array1T, Array2Tail> NextDispatch;
template <typename Worker, typename... Params>
static bool Execute(Array1T* array1, vtkDataArray* array2, Worker&& worker, Params&&... params)
{
if (Array2Head* array = vtkArrayDownCast<Array2Head>(array2))
{
worker(array1, array, std::forward<Params>(params)...);
return true;
}
else
{
return NextDispatch::Execute(
array1, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
}
};
//------------------------------------------------------------------------------
// Description:
// Implementation of the 2 array same-type dispatch mechanism.
template <typename ArrayList1, typename ArrayList2>
struct Dispatch2Same;
// Terminal case:
template <typename ArrayList2>
struct Dispatch2Same<vtkTypeList::NullType, ArrayList2>
{
template <typename... T>
static bool Execute(T&&...)
{
#ifdef VTK_WARN_ON_DISPATCH_FAILURE
vtkGenericWarningMacro("Dual array dispatch failed.");
#endif
return false;
}
};
// Recursive case:
template <typename ArrayHead, typename ArrayTail, typename ArrayList2>
struct Dispatch2Same<vtkTypeList::TypeList<ArrayHead, ArrayTail>, ArrayList2>
{
typedef Dispatch2Same<ArrayTail, ArrayList2> NextDispatch;
typedef vtkTypeList::Create<typename ArrayHead::ValueType> ValueType;
typedef typename FilterArraysByValueType<ArrayList2, ValueType>::Result ValueArrayList;
typedef Dispatch2Trampoline<ArrayHead, ValueArrayList> Trampoline;
template <typename Worker, typename... Params>
static bool Execute(
vtkDataArray* array1, vtkDataArray* array2, Worker&& worker, Params&&... params)
{
if (ArrayHead* array = vtkArrayDownCast<ArrayHead>(array1))
{
return Trampoline::Execute(
array, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
else
{
return NextDispatch::Execute(
array1, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
}
};
//------------------------------------------------------------------------------
// Description:
// Implementation of the 3 array dispatch mechanism.
template <typename ArrayList1, typename ArrayList2, typename ArrayList3>
struct Dispatch3;
//-----------------------------//
// First dispatch trampoline: //
//---------------------------//
template <typename Array1T, typename ArrayList2, typename ArrayList3>
struct Dispatch3Trampoline1;
//------------------------------//
// Second dispatch trampoline: //
//----------------------------//
template <typename Array1T, typename Array2T, typename ArrayList3>
struct Dispatch3Trampoline2;
// Dispatch3 Terminal case:
template <typename ArrayList2, typename ArrayList3>
struct Dispatch3<vtkTypeList::NullType, ArrayList2, ArrayList3>
{
template <typename... T>
static bool Execute(T&&...)
{
#ifdef VTK_WARN_ON_DISPATCH_FAILURE
vtkGenericWarningMacro("Triple array dispatch failed.");
#endif
return false;
}
};
// Dispatch3 Recursive case:
template <typename ArrayHead, typename ArrayTail, typename ArrayList2, typename ArrayList3>
struct Dispatch3<vtkTypeList::TypeList<ArrayHead, ArrayTail>, ArrayList2, ArrayList3>
{
private:
typedef Dispatch3Trampoline1<ArrayHead, ArrayList2, ArrayList3> Trampoline;
typedef Dispatch3<ArrayTail, ArrayList2, ArrayList3> NextDispatch;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* array1, vtkDataArray* array2, vtkDataArray* array3,
Worker&& worker, Params&&... params)
{
if (ArrayHead* array = vtkArrayDownCast<ArrayHead>(array1))
{
return Trampoline::Execute(
array, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
else
{
return NextDispatch::Execute(
array1, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
}
};
// Dispatch3 Trampoline1 terminal case:
template <typename Array1T, typename ArrayList3>
struct Dispatch3Trampoline1<Array1T, vtkTypeList::NullType, ArrayList3>
{
template <typename... T>
static bool Execute(T&&...)
{
#ifdef VTK_WARN_ON_DISPATCH_FAILURE
vtkGenericWarningMacro("Triple array dispatch failed.");
#endif
return false;
}
};
// Dispatch3 Trampoline1 recursive case:
template <typename Array1T, typename ArrayHead, typename ArrayTail, typename ArrayList3>
struct Dispatch3Trampoline1<Array1T, vtkTypeList::TypeList<ArrayHead, ArrayTail>, ArrayList3>
{
private:
typedef Dispatch3Trampoline2<Array1T, ArrayHead, ArrayList3> Trampoline;
typedef Dispatch3Trampoline1<Array1T, ArrayTail, ArrayList3> NextDispatch;
public:
template <typename Worker, typename... Params>
static bool Execute(Array1T* array1, vtkDataArray* array2, vtkDataArray* array3, Worker&& worker,
Params&&... params)
{
if (ArrayHead* array = vtkArrayDownCast<ArrayHead>(array2))
{
return Trampoline::Execute(
array1, array, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
else
{
return NextDispatch::Execute(
array1, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
}
};
// Dispatch3 Trampoline2 terminal case:
template <typename Array1T, typename Array2T>
struct Dispatch3Trampoline2<Array1T, Array2T, vtkTypeList::NullType>
{
template <typename... T>
static bool Execute(T&&...)
{
#ifdef VTK_WARN_ON_DISPATCH_FAILURE
vtkGenericWarningMacro("Triple array dispatch failed.");
#endif
return false;
}
};
// Dispatch3 Trampoline2 recursive case:
template <typename Array1T, typename Array2T, typename ArrayHead, typename ArrayTail>
struct Dispatch3Trampoline2<Array1T, Array2T, vtkTypeList::TypeList<ArrayHead, ArrayTail> >
{
private:
typedef Dispatch3Trampoline2<Array1T, Array2T, ArrayTail> NextDispatch;
public:
template <typename Worker, typename... Params>
static bool Execute(
Array1T* array1, Array2T* array2, vtkDataArray* array3, Worker&& worker, Params&&... params)
{
if (ArrayHead* array = vtkArrayDownCast<ArrayHead>(array3))
{
worker(array1, array2, array, std::forward<Params>(params)...);
return true;
}
else
{
return NextDispatch::Execute(
array1, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
}
};
//------------------------------------------------------------------------------
// Description:
// Dispatch three arrays, enforcing that all three have the same ValueType.
// Initially, set both ArraysToTest and ArrayList to the same TypeList.
// ArraysToTest is iterated through, while ArrayList is preserved for later
// dispatches.
template <typename ArrayList1, typename ArrayList2, typename ArrayList3>
struct Dispatch3Same;
// Dispatch3Same terminal case:
template <typename ArrayList2, typename ArrayList3>
struct Dispatch3Same<vtkTypeList::NullType, ArrayList2, ArrayList3>
{
template <typename... T>
static bool Execute(T&&...)
{
#ifdef VTK_WARN_ON_DISPATCH_FAILURE
vtkGenericWarningMacro("Triple array dispatch failed.");
#endif
return false;
}
};
// Dispatch3Same recursive case:
template <typename ArrayHead, typename ArrayTail, typename ArrayList2, typename ArrayList3>
struct Dispatch3Same<vtkTypeList::TypeList<ArrayHead, ArrayTail>, ArrayList2, ArrayList3>
{
private:
typedef vtkTypeList::Create<typename ArrayHead::ValueType> ValueType;
typedef typename FilterArraysByValueType<ArrayList2, ValueType>::Result ValueArrays2;
typedef typename FilterArraysByValueType<ArrayList3, ValueType>::Result ValueArrays3;
typedef Dispatch3Trampoline1<ArrayHead, ValueArrays2, ValueArrays3> Trampoline;
typedef Dispatch3Same<ArrayTail, ArrayList2, ArrayList3> NextDispatch;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* array1, vtkDataArray* array2, vtkDataArray* array3,
Worker&& worker, Params&&... params)
{
if (ArrayHead* array = vtkArrayDownCast<ArrayHead>(array1))
{
return Trampoline::Execute(
array, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
else
{
return NextDispatch::Execute(
array1, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
}
};
} // end namespace impl
//------------------------------------------------------------------------------
// FilterArraysByValueType implementation:
//------------------------------------------------------------------------------
// Terminal case:
template <typename ValueList>
struct FilterArraysByValueType<vtkTypeList::NullType, ValueList>
{
typedef vtkTypeList::NullType Result;
};
// Recursive case:
template <typename ArrayHead, typename ArrayTail, typename ValueList>
struct FilterArraysByValueType<vtkTypeList::TypeList<ArrayHead, ArrayTail>, ValueList>
{
private:
typedef typename ArrayHead::ValueType ValueType;
enum
{
ValueIsAllowed = vtkTypeList::IndexOf<ValueList, ValueType>::Result >= 0
};
typedef typename FilterArraysByValueType<ArrayTail, ValueList>::Result NewTail;
public:
typedef typename vtkTypeList::Select<ValueIsAllowed, vtkTypeList::TypeList<ArrayHead, NewTail>,
NewTail>::Result Result;
};
//------------------------------------------------------------------------------
// DispatchByArray implementation:
//------------------------------------------------------------------------------
// Preprocess and pass off to impl::Dispatch:
template <typename ArrayHead, typename ArrayTail>
struct DispatchByArray<vtkTypeList::TypeList<ArrayHead, ArrayTail> >
{
private:
typedef vtkTypeList::TypeList<ArrayHead, ArrayTail> ArrayList;
typedef typename vtkTypeList::Unique<ArrayList>::Result UniqueArrays;
typedef typename vtkTypeList::DerivedToFront<UniqueArrays>::Result SortedUniqueArrays;
typedef impl::Dispatch<SortedUniqueArrays> ArrayDispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* inArray, Worker&& worker, Params&&... params)
{
return ArrayDispatcher::Execute(
inArray, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch implementation:
// (defined after DispatchByArray to prevent 'incomplete type' errors)
//------------------------------------------------------------------------------
struct Dispatch
{
private:
typedef DispatchByArray<Arrays> Dispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* array, Worker&& worker, Params&&... params)
{
return Dispatcher::Execute(
array, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// DispatchByValueType implementation:
//------------------------------------------------------------------------------
// Preprocess and pass off to impl::Dispatch
template <typename ValueTypeHead, typename ValueTypeTail>
struct DispatchByValueType<vtkTypeList::TypeList<ValueTypeHead, ValueTypeTail> >
{
private:
typedef vtkTypeList::TypeList<ValueTypeHead, ValueTypeTail> ValueTypeList;
typedef typename FilterArraysByValueType<Arrays, ValueTypeList>::Result ArrayList;
typedef typename vtkTypeList::Unique<ArrayList>::Result UniqueArrays;
typedef typename vtkTypeList::DerivedToFront<UniqueArrays>::Result SortedUniqueArrays;
typedef impl::Dispatch<SortedUniqueArrays> ArrayDispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* inArray, Worker&& worker, Params&&... params)
{
return ArrayDispatcher::Execute(
inArray, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch2ByArray implementation:
//------------------------------------------------------------------------------
// Preprocess and pass off to impl::Dispatch2:
template <typename ArrayList1, typename ArrayList2>
struct Dispatch2ByArray
{
private:
typedef typename vtkTypeList::Unique<ArrayList1>::Result UniqueArray1;
typedef typename vtkTypeList::Unique<ArrayList2>::Result UniqueArray2;
typedef typename vtkTypeList::DerivedToFront<UniqueArray1>::Result SortedUniqueArray1;
typedef typename vtkTypeList::DerivedToFront<UniqueArray2>::Result SortedUniqueArray2;
typedef impl::Dispatch2<SortedUniqueArray1, SortedUniqueArray2> ArrayDispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(
vtkDataArray* array1, vtkDataArray* array2, Worker&& worker, Params&&... params)
{
return ArrayDispatcher::Execute(
array1, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch2 implementation:
//------------------------------------------------------------------------------
struct Dispatch2
{
private:
typedef Dispatch2ByArray<vtkArrayDispatch::Arrays, vtkArrayDispatch::Arrays> Dispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(
vtkDataArray* array1, vtkDataArray* array2, Worker&& worker, Params&&... params)
{
return Dispatcher::Execute(
array1, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch2ByValueType implementation:
//------------------------------------------------------------------------------
// Preprocess and pass off to impl::Dispatch2
template <typename ValueTypeList1, typename ValueTypeList2>
struct Dispatch2ByValueType
{
private:
typedef typename FilterArraysByValueType<Arrays, ValueTypeList1>::Result ArrayList1;
typedef typename FilterArraysByValueType<Arrays, ValueTypeList2>::Result ArrayList2;
typedef typename vtkTypeList::Unique<ArrayList1>::Result UniqueArray1;
typedef typename vtkTypeList::Unique<ArrayList2>::Result UniqueArray2;
typedef typename vtkTypeList::DerivedToFront<UniqueArray1>::Result SortedUniqueArray1;
typedef typename vtkTypeList::DerivedToFront<UniqueArray2>::Result SortedUniqueArray2;
typedef impl::Dispatch2<SortedUniqueArray1, SortedUniqueArray2> ArrayDispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(
vtkDataArray* array1, vtkDataArray* array2, Worker&& worker, Params&&... params)
{
return ArrayDispatcher::Execute(
array1, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch2BySameValueType implementation:
//------------------------------------------------------------------------------
// Preprocess and pass off to impl::Dispatch2Same
template <typename ValueTypeList>
struct Dispatch2BySameValueType
{
private:
typedef typename FilterArraysByValueType<Arrays, ValueTypeList>::Result ArrayList;
typedef typename vtkTypeList::Unique<ArrayList>::Result UniqueArray;
typedef typename vtkTypeList::DerivedToFront<UniqueArray>::Result SortedUniqueArray;
typedef impl::Dispatch2Same<SortedUniqueArray, SortedUniqueArray> Dispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(
vtkDataArray* array1, vtkDataArray* array2, Worker&& worker, Params&&... params)
{
return Dispatcher::Execute(
array1, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch2ByArrayWithSameValueType implementation:
//------------------------------------------------------------------------------
// Preprocess and pass off to impl::Dispatch2Same
template <typename ArrayList1, typename ArrayList2>
struct Dispatch2ByArrayWithSameValueType
{
private:
typedef typename vtkTypeList::Unique<ArrayList1>::Result UniqueArray1;
typedef typename vtkTypeList::Unique<ArrayList2>::Result UniqueArray2;
typedef typename vtkTypeList::DerivedToFront<UniqueArray1>::Result SortedUniqueArray1;
typedef typename vtkTypeList::DerivedToFront<UniqueArray2>::Result SortedUniqueArray2;
typedef impl::Dispatch2Same<SortedUniqueArray1, SortedUniqueArray2> Dispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(
vtkDataArray* array1, vtkDataArray* array2, Worker&& worker, Params&&... params)
{
return Dispatcher::Execute(
array1, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch2SameValueType implementation:
//------------------------------------------------------------------------------
struct Dispatch2SameValueType
{
private:
typedef Dispatch2ByArrayWithSameValueType<vtkArrayDispatch::Arrays, vtkArrayDispatch::Arrays>
Dispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(
vtkDataArray* array1, vtkDataArray* array2, Worker&& worker, Params&&... params)
{
return Dispatcher::Execute(
array1, array2, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch3ByArray implementation:
//------------------------------------------------------------------------------
// Preprocess and pass off to impl::Dispatch3:
template <typename ArrayList1, typename ArrayList2, typename ArrayList3>
struct Dispatch3ByArray
{
private:
typedef typename vtkTypeList::Unique<ArrayList1>::Result UniqueArray1;
typedef typename vtkTypeList::Unique<ArrayList2>::Result UniqueArray2;
typedef typename vtkTypeList::Unique<ArrayList3>::Result UniqueArray3;
typedef typename vtkTypeList::DerivedToFront<UniqueArray1>::Result SortedUniqueArray1;
typedef typename vtkTypeList::DerivedToFront<UniqueArray2>::Result SortedUniqueArray2;
typedef typename vtkTypeList::DerivedToFront<UniqueArray3>::Result SortedUniqueArray3;
typedef impl::Dispatch3<SortedUniqueArray1, SortedUniqueArray2, SortedUniqueArray3>
ArrayDispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* array1, vtkDataArray* array2, vtkDataArray* array3,
Worker&& worker, Params&&... params)
{
return ArrayDispatcher::Execute(
array1, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch3 implementation:
//------------------------------------------------------------------------------
struct Dispatch3
{
private:
typedef Dispatch3ByArray<vtkArrayDispatch::Arrays, vtkArrayDispatch::Arrays,
vtkArrayDispatch::Arrays>
Dispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* array1, vtkDataArray* array2, vtkDataArray* array3,
Worker&& worker, Params&&... params)
{
return Dispatcher::Execute(
array1, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch3ByValueType implementation:
//------------------------------------------------------------------------------
// Preprocess and pass off to impl::Dispatch3
template <typename ValueTypeList1, typename ValueTypeList2, typename ValueTypeList3>
struct Dispatch3ByValueType
{
private:
typedef typename FilterArraysByValueType<Arrays, ValueTypeList1>::Result ArrayList1;
typedef typename FilterArraysByValueType<Arrays, ValueTypeList2>::Result ArrayList2;
typedef typename FilterArraysByValueType<Arrays, ValueTypeList3>::Result ArrayList3;
typedef typename vtkTypeList::Unique<ArrayList1>::Result UniqueArray1;
typedef typename vtkTypeList::Unique<ArrayList2>::Result UniqueArray2;
typedef typename vtkTypeList::Unique<ArrayList3>::Result UniqueArray3;
typedef typename vtkTypeList::DerivedToFront<UniqueArray1>::Result SortedUniqueArray1;
typedef typename vtkTypeList::DerivedToFront<UniqueArray2>::Result SortedUniqueArray2;
typedef typename vtkTypeList::DerivedToFront<UniqueArray3>::Result SortedUniqueArray3;
typedef impl::Dispatch3<SortedUniqueArray1, SortedUniqueArray2, SortedUniqueArray3>
ArrayDispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* array1, vtkDataArray* array2, vtkDataArray* array3,
Worker&& worker, Params&&... params)
{
return ArrayDispatcher::Execute(
array1, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch3BySameValueType implementation:
//------------------------------------------------------------------------------
// Preprocess and pass off to impl::Dispatch3Same
template <typename ValueTypeList>
struct Dispatch3BySameValueType
{
private:
typedef typename FilterArraysByValueType<Arrays, ValueTypeList>::Result ArrayList;
typedef typename vtkTypeList::Unique<ArrayList>::Result UniqueArray;
typedef typename vtkTypeList::DerivedToFront<UniqueArray>::Result SortedUniqueArray;
typedef impl::Dispatch3Same<SortedUniqueArray, SortedUniqueArray, SortedUniqueArray> Dispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* array1, vtkDataArray* array2, vtkDataArray* array3,
Worker&& worker, Params&&... params)
{
return Dispatcher::Execute(
array1, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch3BySameValueType implementation:
//------------------------------------------------------------------------------
// Preprocess and pass off to impl::Dispatch3Same
template <typename ArrayList1, typename ArrayList2, typename ArrayList3>
struct Dispatch3ByArrayWithSameValueType
{
private:
typedef typename vtkTypeList::Unique<ArrayList1>::Result UniqueArray1;
typedef typename vtkTypeList::Unique<ArrayList2>::Result UniqueArray2;
typedef typename vtkTypeList::Unique<ArrayList3>::Result UniqueArray3;
typedef typename vtkTypeList::DerivedToFront<UniqueArray1>::Result SortedUniqueArray1;
typedef typename vtkTypeList::DerivedToFront<UniqueArray2>::Result SortedUniqueArray2;
typedef typename vtkTypeList::DerivedToFront<UniqueArray3>::Result SortedUniqueArray3;
typedef impl::Dispatch3Same<SortedUniqueArray1, SortedUniqueArray2, SortedUniqueArray3>
Dispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* array1, vtkDataArray* array2, vtkDataArray* array3,
Worker&& worker, Params&&... params)
{
return Dispatcher::Execute(
array1, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
//------------------------------------------------------------------------------
// Dispatch3SameValueType implementation:
//------------------------------------------------------------------------------
struct Dispatch3SameValueType
{
private:
typedef Dispatch3ByArrayWithSameValueType<vtkArrayDispatch::Arrays, vtkArrayDispatch::Arrays,
vtkArrayDispatch::Arrays>
Dispatcher;
public:
template <typename Worker, typename... Params>
static bool Execute(vtkDataArray* array1, vtkDataArray* array2, vtkDataArray* array3,
Worker&& worker, Params&&... params)
{
return Dispatcher::Execute(
array1, array2, array3, std::forward<Worker>(worker), std::forward<Params>(params)...);
}
};
} // end namespace vtkArrayDispatch
#endif // vtkArrayDispatch_txx