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C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkAVSucdReader.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkAVSucdReader
* @brief reads a dataset in AVS "UCD" format
*
* vtkAVSucdReader creates an unstructured grid dataset. It reads binary or
* ASCII files stored in UCD format, with optional data stored at the nodes
* or at the cells of the model. A cell-based fielddata stores the material
* id. The class can automatically detect the endian-ness of the binary files.
*
* @par Thanks:
* Thanks to Guenole Harel and Emmanuel Colin (Supelec engineering school,
* France) and Jean M. Favre (CSCS, Switzerland) who co-developed this class.
* Thanks to Isabelle Surin (isabelle.surin at cea.fr, CEA-DAM, France) who
* supervised the internship of the first two authors. Thanks to Daniel
* Aguilera (daniel.aguilera at cea.fr, CEA-DAM, France) who contributed code
* and advice. Please address all comments to Jean Favre (jfavre at cscs.ch)
*
* @sa
* vtkGAMBITReader
*/
#ifndef vtkAVSucdReader_h
#define vtkAVSucdReader_h
#include "vtkIOGeometryModule.h" // For export macro
#include "vtkUnstructuredGridAlgorithm.h"
class vtkIntArray;
class vtkFloatArray;
class vtkIdTypeArray;
class vtkDataArraySelection;
class VTKIOGEOMETRY_EXPORT vtkAVSucdReader : public vtkUnstructuredGridAlgorithm
{
public:
static vtkAVSucdReader* New();
vtkTypeMacro(vtkAVSucdReader, vtkUnstructuredGridAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* Specify file name of AVS UCD datafile to read
*/
vtkSetStringMacro(FileName);
vtkGetStringMacro(FileName);
//@}
//@{
/**
* Is the file to be read written in binary format (as opposed to ascii).
*/
vtkSetMacro(BinaryFile, vtkTypeBool);
vtkGetMacro(BinaryFile, vtkTypeBool);
vtkBooleanMacro(BinaryFile, vtkTypeBool);
//@}
//@{
/**
* Get the total number of cells.
*/
vtkGetMacro(NumberOfCells, int);
//@}
//@{
/**
* Get the total number of nodes.
*/
vtkGetMacro(NumberOfNodes, int);
//@}
//@{
/**
* Get the number of data fields at the nodes.
*/
vtkGetMacro(NumberOfNodeFields, int);
//@}
//@{
/**
* Get the number of data fields at the cell centers.
*/
vtkGetMacro(NumberOfCellFields, int);
//@}
//@{
/**
* Get the number of data fields for the model. Unused because VTK
* has no methods for it.
*/
vtkGetMacro(NumberOfFields, int);
//@}
//@{
/**
* Get the number of data components at the nodes and cells.
*/
vtkGetMacro(NumberOfNodeComponents, int);
vtkGetMacro(NumberOfCellComponents, int);
//@}
//@{
/**
* Set/Get the endian-ness of the binary file.
*/
void SetByteOrderToBigEndian();
void SetByteOrderToLittleEndian();
const char* GetByteOrderAsString();
//@}
vtkSetMacro(ByteOrder, int);
vtkGetMacro(ByteOrder, int);
//@{
/**
* The following methods allow selective reading of solutions fields. by
* default, ALL data fields are the nodes and cells are read, but this can
* be modified.
*/
int GetNumberOfPointArrays();
int GetNumberOfCellArrays();
const char* GetPointArrayName(int index);
const char* GetCellArrayName(int index);
int GetPointArrayStatus(const char* name);
int GetCellArrayStatus(const char* name);
void SetPointArrayStatus(const char* name, int status);
void SetCellArrayStatus(const char* name, int status);
//@}
void DisableAllCellArrays();
void EnableAllCellArrays();
void DisableAllPointArrays();
void EnableAllPointArrays();
// get min and max value for the index-th value of a cell component
// index varies from 0 to (veclen - 1)
void GetCellDataRange(int cellComp, int index, float* min, float* max);
// get min and max value for the index-th value of a node component
// index varies from 0 to (veclen - 1)
void GetNodeDataRange(int nodeComp, int index, float* min, float* max);
protected:
vtkAVSucdReader();
~vtkAVSucdReader() override;
int RequestInformation(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
char* FileName;
vtkTypeBool BinaryFile;
int NumberOfNodes;
int NumberOfCells;
int NumberOfNodeFields;
int NumberOfNodeComponents;
int NumberOfCellComponents;
int NumberOfCellFields;
int NumberOfFields;
int NlistNodes;
istream* FileStream;
vtkDataArraySelection* PointDataArraySelection;
vtkDataArraySelection* CellDataArraySelection;
int ByteOrder;
int GetLabel(char* string, int number, char* label);
enum
{
FILE_BIG_ENDIAN = 0,
FILE_LITTLE_ENDIAN = 1
};
enum UCDCell_type
{
PT = 0,
LINE = 1,
TRI = 2,
QUAD = 3,
TET = 4,
PYR = 5,
PRISM = 6,
HEX = 7
};
struct DataInfo
{
long foffset; // offset in binary file
int veclen; // number of components in the node or cell variable
float min[3]; // pre-calculated data minima (max size 3 for vectors)
float max[3]; // pre-calculated data maxima (max size 3 for vectors)
};
DataInfo* NodeDataInfo;
DataInfo* CellDataInfo;
private:
struct idMapping;
void ReadFile(vtkUnstructuredGrid* output);
void ReadGeometry(vtkUnstructuredGrid* output, idMapping& nodeMap, idMapping& cellMap);
void ReadNodeData(vtkUnstructuredGrid* output, const idMapping& nodeMap);
void ReadCellData(vtkUnstructuredGrid* output, const idMapping& cellMap);
int ReadFloatBlock(int n, float* block);
int ReadIntBlock(int n, int* block);
void ReadXYZCoords(vtkFloatArray* coords, idMapping& nodeMap);
void ReadBinaryCellTopology(vtkIntArray* material, int* types, vtkIdTypeArray* listcells);
void ReadASCIICellTopology(vtkIntArray* material, vtkUnstructuredGrid* output,
const idMapping& nodeMap, idMapping& cellMap);
vtkAVSucdReader(const vtkAVSucdReader&) = delete;
void operator=(const vtkAVSucdReader&) = delete;
};
#endif