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/*=========================================================================
Program: Visualization Toolkit
Module: vtkASCIITextCodec.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
/**
* @class vtkASCIITextCodec
* @brief Class to read/write ascii text.
*
*
* A virtual class interface for codecs that readers/writers can rely on
*
* @par Thanks:
* Thanks to Tim Shed from Sandia National Laboratories for his work
* on the concepts and to Marcus Hanwell and Jeff Baumes of Kitware for
* keeping me out of the weeds
*
* @sa
* vtkASCIITextCodecFactory
*
*/
#ifndef vtkASCIITextCodec_h
#define vtkASCIITextCodec_h
#include "vtkIOCoreModule.h" // For export macro
#include "vtkTextCodec.h"
class VTKIOCORE_EXPORT vtkASCIITextCodec : public vtkTextCodec
{
public:
vtkTypeMacro(vtkASCIITextCodec, vtkTextCodec);
static vtkASCIITextCodec* New();
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* The name this codec goes by - should match the string the factory will take to create it
*/
const char* Name() override;
bool CanHandle(const char* NameString) override;
//@}
/**
* is the given sample valid for this codec?
*/
bool IsValid(istream& InputStream) override;
/**
* Iterate through the sequence represented by the stream assigning the result
* to the output iterator. The stream will be advanced to its end so subsequent use
* would need to reset it.
*/
void ToUnicode(istream& InputStream, vtkTextCodec::OutputIterator& output) override;
/**
* Return the next code point from the sequence represented by the stream
* advancing the stream through however many places needed to assemble that code point
*/
vtkUnicodeString::value_type NextUnicode(istream& inputStream) override;
protected:
vtkASCIITextCodec();
~vtkASCIITextCodec() override;
private:
vtkASCIITextCodec(const vtkASCIITextCodec&) = delete;
void operator=(const vtkASCIITextCodec&) = delete;
};
#endif