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61 lines
2.2 KiB
C++

#ifndef __octree_node
#define __octree_node
#include <iterator>
template <typename T_, int d_, typename A_>
class octree;
/**\brief An n-dimensional octree node.
*
* Each child node is indexed by an integer whose first d_ bits describe the node's position in its
* parent node. A bit value of 0 means the node is to the on the lower side of the hyperplane
* bisecting the corresponding axis. There are \f$2^{\mathrm{\texttt{\d_}}}\f$ child nodes foreach
* non-leaf node. As an example, consider a 3-dimensional octree (coordinate axes x, y, and z) with
* a child node index of 5. The value 5 corresponds to a bit vector of 101, which indicates that
* node 5 is on the +x, -y, and +z sides of the x, y, and z (respectively) planes bisecting the
* parent.
*
* Octree nodes store application data, a list of pointers to child nodes (or NULL) and
* a pointer to their direct octree node parent.
*/
template <typename T_, int d_ = 3, typename A_ = std::allocator<T_> >
struct octree_node
{
typedef octree<T_, d_, A_>* octree_pointer;
typedef octree_node<T_, d_, A_>* octree_node_pointer;
typedef const octree_node<T_, d_, A_>* const_octree_node_pointer;
typedef octree_node<T_, d_, A_>& octree_node_reference;
typedef const octree_node<T_, d_, A_>& const_octree_node_reference;
typedef T_ value_type;
typedef T_* pointer;
typedef T_& reference;
typedef const T_* const_pointer;
typedef const T_& const_reference;
octree_node_pointer _M_parent;
octree_node_pointer _M_children;
value_type _M_data;
octree_node();
octree_node(octree_node_pointer parent, const value_type& data);
~octree_node();
bool is_leaf_node() { return this->_M_children == nullptr; }
int num_children() { return this->_M_children ? (1 << d_) : 0; }
bool add_children();
bool add_children(const T_& child_initializer);
bool remove_children();
reference value() { return this->_M_data; }
reference value() const { return this->_M_data; }
const_octree_node_reference operator[](int child) const;
octree_node_reference operator[](int child);
reference operator*() { return _M_data; }
const_reference operator*() const { return _M_data; }
};
#endif // __octree_node