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C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkVoxelModeller.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkVoxelModeller
* @brief convert an arbitrary dataset to a voxel representation
*
* vtkVoxelModeller is a filter that converts an arbitrary data set to a
* structured point (i.e., voxel) representation. It is very similar to
* vtkImplicitModeller, except that it doesn't record distance; instead it
* records occupancy. By default it supports a compact output of 0/1
* VTK_BIT. Other vtk scalar types can be specified. The Foreground and
* Background values of the output can also be specified.
* NOTE: Not all vtk filters/readers/writers support the VTK_BIT
* scalar type. You may want to use VTK_CHAR as an alternative.
* @sa
* vtkImplicitModeller
*/
#ifndef vtkVoxelModeller_h
#define vtkVoxelModeller_h
#include "vtkImageAlgorithm.h"
#include "vtkImagingHybridModule.h" // For export macro
class VTKIMAGINGHYBRID_EXPORT vtkVoxelModeller : public vtkImageAlgorithm
{
public:
vtkTypeMacro(vtkVoxelModeller, vtkImageAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* Construct an instance of vtkVoxelModeller with its sample dimensions
* set to (50,50,50), and so that the model bounds are
* automatically computed from its input. The maximum distance is set to
* examine the whole grid. This could be made much faster, and probably
* will be in the future.
*/
static vtkVoxelModeller* New();
/**
* Compute the ModelBounds based on the input geometry.
*/
double ComputeModelBounds(double origin[3], double ar[3]);
//@{
/**
* Set the i-j-k dimensions on which to sample the distance function.
* Default is (50, 50, 50)
*/
void SetSampleDimensions(int i, int j, int k);
void SetSampleDimensions(int dim[3]);
vtkGetVectorMacro(SampleDimensions, int, 3);
//@}
//@{
/**
* Specify distance away from surface of input geometry to sample. Smaller
* values make large increases in performance. Default is 1.0.
*/
vtkSetClampMacro(MaximumDistance, double, 0.0, 1.0);
vtkGetMacro(MaximumDistance, double);
//@}
//@{
/**
* Specify the position in space to perform the voxelization.
* Default is (0, 0, 0, 0, 0, 0)
*/
void SetModelBounds(const double bounds[6]);
void SetModelBounds(double xmin, double xmax, double ymin, double ymax, double zmin, double zmax);
vtkGetVectorMacro(ModelBounds, double, 6);
//@}
//@{
/**
* Control the scalar type of the output image. The default is
* VTK_BIT.
* NOTE: Not all filters/readers/writers support the VTK_BIT
* scalar type. You may want to use VTK_CHAR as an alternative.
*/
vtkSetMacro(ScalarType, int);
void SetScalarTypeToFloat() { this->SetScalarType(VTK_FLOAT); }
void SetScalarTypeToDouble() { this->SetScalarType(VTK_DOUBLE); }
void SetScalarTypeToInt() { this->SetScalarType(VTK_INT); }
void SetScalarTypeToUnsignedInt() { this->SetScalarType(VTK_UNSIGNED_INT); }
void SetScalarTypeToLong() { this->SetScalarType(VTK_LONG); }
void SetScalarTypeToUnsignedLong() { this->SetScalarType(VTK_UNSIGNED_LONG); }
void SetScalarTypeToShort() { this->SetScalarType(VTK_SHORT); }
void SetScalarTypeToUnsignedShort() { this->SetScalarType(VTK_UNSIGNED_SHORT); }
void SetScalarTypeToUnsignedChar() { this->SetScalarType(VTK_UNSIGNED_CHAR); }
void SetScalarTypeToChar() { this->SetScalarType(VTK_CHAR); }
void SetScalarTypeToBit() { this->SetScalarType(VTK_BIT); }
vtkGetMacro(ScalarType, int);
//@}
//@{
/**
* Set the Foreground/Background values of the output. The
* Foreground value is set when a voxel is occupied. The Background
* value is set when a voxel is not occupied.
* The default ForegroundValue is 1. The default BackgroundValue is
* 0.
*/
vtkSetMacro(ForegroundValue, double);
vtkGetMacro(ForegroundValue, double);
vtkSetMacro(BackgroundValue, double);
vtkGetMacro(BackgroundValue, double);
//@}
protected:
vtkVoxelModeller();
~vtkVoxelModeller() override {}
int RequestInformation(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
// see vtkAlgorithm for details
int RequestData(vtkInformation* request, vtkInformationVector** inputVector,
vtkInformationVector* outputVector) override;
// see algorithm for more info
int FillInputPortInformation(int port, vtkInformation* info) override;
int SampleDimensions[3];
double MaximumDistance;
double ModelBounds[6];
double ForegroundValue;
double BackgroundValue;
int ScalarType;
private:
vtkVoxelModeller(const vtkVoxelModeller&) = delete;
void operator=(const vtkVoxelModeller&) = delete;
};
#endif