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C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkUniformGridPartitioner.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkUniformGridPartitioner
*
*
* A concrete implementation of vtkMultiBlockDataSetAlgorithm that provides
* functionality for partitioning a uniform grid. The partitioning method
* that is used is Recursive Coordinate Bisection (RCB) where each time
* the longest dimension is split.
*
* @sa
* vtkStructuredGridPartitioner vtkRectilinearGridPartitioner
*/
#ifndef vtkUniformGridPartitioner_h
#define vtkUniformGridPartitioner_h
#include "vtkCommonExecutionModelModule.h" // For export macro
#include "vtkMultiBlockDataSetAlgorithm.h"
class vtkInformation;
class vtkInformationVector;
class vtkIndent;
class VTKCOMMONEXECUTIONMODEL_EXPORT vtkUniformGridPartitioner
: public vtkMultiBlockDataSetAlgorithm
{
public:
static vtkUniformGridPartitioner* New();
vtkTypeMacro(vtkUniformGridPartitioner, vtkMultiBlockDataSetAlgorithm);
void PrintSelf(ostream& oss, vtkIndent indent) override;
//@{
/**
* Set/Get macro for the number of subdivisions.
*/
vtkGetMacro(NumberOfPartitions, int);
vtkSetMacro(NumberOfPartitions, int);
//@}
//@{
/**
* Set/Get macro for the number of ghost layers.
*/
vtkGetMacro(NumberOfGhostLayers, int);
vtkSetMacro(NumberOfGhostLayers, int);
//@}
//@{
vtkGetMacro(DuplicateNodes, vtkTypeBool);
vtkSetMacro(DuplicateNodes, vtkTypeBool);
vtkBooleanMacro(DuplicateNodes, vtkTypeBool);
//@}
protected:
vtkUniformGridPartitioner();
~vtkUniformGridPartitioner() override;
// Standard Pipeline methods
int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
int FillInputPortInformation(int port, vtkInformation* info) override;
int FillOutputPortInformation(int port, vtkInformation* info) override;
int NumberOfPartitions;
int NumberOfGhostLayers;
vtkTypeBool DuplicateNodes;
private:
vtkUniformGridPartitioner(const vtkUniformGridPartitioner&) = delete;
void operator=(const vtkUniformGridPartitioner&) = delete;
};
#endif /* VTKUNIFORMGRIDPARTITIONER_H_ */