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131 lines
4.7 KiB
C++
131 lines
4.7 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkStructuredNeighbor.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkStructuredNeighbor
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*
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*
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* An internal, light-weight class used to store neighbor information.
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*/
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#ifndef vtkStructuredNeighbor_h
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#define vtkStructuredNeighbor_h
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#include "vtkFiltersGeometryModule.h" // For export macro
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#include "vtkObject.h"
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class VTKFILTERSGEOMETRY_EXPORT vtkStructuredNeighbor
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{
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public:
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// An enum that defines the neighboring orientation which is stored in a
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// 3-tuple vtkStructuredNeighbor::Orientation. In each dimension, there
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// is a high and low end, the orientation tuple defines how to grow ghost
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// layers along each dimension.
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enum NeighborOrientation
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{
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SUBSET_LO = -2, // The grid is a subset of the neighboring grid and the
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// ghost layers are pointing away from the low end
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LO = -1, // The grid partially overlap with its neighbor on the
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// low end, thus, ghost layers are pointing away from
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// the low end
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ONE_TO_ONE = 0, // grids abut 1-to-1 in both HI and LO, the
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// cardinality of both grids is the same in the
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// corresponding dimension.
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HI = 1, // The grid partially overlaps with its neighbor on the
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// high end, thus, ghost layers are pointing away from
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// the high end
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SUBSET_HI = 2, // The grid is a subset of the neighboring grid and the
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// ghost layers are pointing away from the high end
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SUBSET_BOTH = 3, // The grid is a subset of the neighboring grid and the
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// ghost layers grow from both low and high ends.
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SUPERSET = 4, // grid is a superset of the neighboring grid in the
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// given direction.
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UNDEFINED = 5 // the neighboring relationship is undefined, e.g., if
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// we are checking 2D data, the neighbor orientation
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// in the 3rd dimension is undefined.
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};
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// Class Member Variables made public for easier access
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int NeighborID; // The registered ID of the neighboring grid
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int OverlapExtent[6]; // The extent at which the grids overlap
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int SendExtent[6]; // The extent that we send to this neighbor
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int RcvExtent[6]; // The extent that we receive from this neighbor
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int Orientation[3]; // Defines how we are neighboring with this grid, see
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// NeighborOrientation enum above.
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/**
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* Default Constructor
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*/
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vtkStructuredNeighbor();
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/**
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* Custom constructor. Constructs a neighbor with the prescribed neighbor
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* grid/block ID and overlap.
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*/
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vtkStructuredNeighbor(const int NeiID, int overlap[6]);
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/**
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* Custom constructor. Constructs a neighbor with the prescribed neigbhor
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* grid/block ID, overlap extent, and orientation
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*/
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vtkStructuredNeighbor(const int NeiID, int overlap[6], int orient[3]);
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/**
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* Copy constructor
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*/
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vtkStructuredNeighbor(const vtkStructuredNeighbor& N) { *this = N; }
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/**
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* Default destructor
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*/
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virtual ~vtkStructuredNeighbor();
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//@{
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/**
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* Overload assignment operator
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*/
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vtkStructuredNeighbor& operator=(const vtkStructuredNeighbor& N)
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{
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if (this != &N)
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{
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this->Orientation[0] = N.Orientation[0];
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this->Orientation[1] = N.Orientation[1];
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this->Orientation[2] = N.Orientation[2];
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this->NeighborID = N.NeighborID;
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for (int i = 0; i < 6; ++i)
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{
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this->SendExtent[i] = N.SendExtent[i];
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this->RcvExtent[i] = N.RcvExtent[i];
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this->OverlapExtent[i] = N.OverlapExtent[i];
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} // END for
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} // END if
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return *this;
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}
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//@}
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//@{
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/**
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* Computes the SendExtent and the RcvExtent for this neighbor. The method
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* assumes that the overlap extent and orientation are already computed.
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* Using this information, the method grows the overlap extent to form the
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* Send and Rcv Extents for this neighbor instance.
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*/
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virtual void ComputeSendAndReceiveExtent(int gridRealExtent[6], int gridGhostedExtent[6],
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int neiRealExtent[6], int WholeExtent[6], const int N);
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//@}
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};
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#endif /* vtkStructuredNeighbor_h */
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// VTK-HeaderTest-Exclude: vtkStructuredNeighbor.h
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