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165 lines
5.1 KiB
C++
165 lines
5.1 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkStackedTreeLayoutStrategy.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/*-------------------------------------------------------------------------
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Copyright 2008 Sandia Corporation.
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Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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the U.S. Government retains certain rights in this software.
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-------------------------------------------------------------------------*/
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/**
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* @class vtkStackedTreeLayoutStrategy
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* @brief lays out tree in stacked boxes or rings
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*
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*
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* Performs a tree ring layout or "icicle" layout on a tree.
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* This involves assigning a sector region to each vertex in the tree,
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* and placing that information in a data array with four components per
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* tuple representing (innerRadius, outerRadius, startAngle, endAngle).
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*
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* This class may be assigned as the layout strategy to vtkAreaLayout.
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*
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* @par Thanks:
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* Thanks to Jason Shepherd from Sandia National Laboratories
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* for help developing this class.
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*/
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#ifndef vtkStackedTreeLayoutStrategy_h
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#define vtkStackedTreeLayoutStrategy_h
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#include "vtkAreaLayoutStrategy.h"
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#include "vtkInfovisLayoutModule.h" // For export macro
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class vtkTree;
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class vtkDataArray;
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class VTKINFOVISLAYOUT_EXPORT vtkStackedTreeLayoutStrategy : public vtkAreaLayoutStrategy
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{
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public:
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static vtkStackedTreeLayoutStrategy* New();
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vtkTypeMacro(vtkStackedTreeLayoutStrategy, vtkAreaLayoutStrategy);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Perform the layout of the input tree, and store the sector
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* bounds of each vertex as a tuple
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* (innerRadius, outerRadius, startAngle, endAngle)
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* in a data array.
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*/
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void Layout(vtkTree* inputTree, vtkDataArray* sectorArray, vtkDataArray* sizeArray) override;
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/**
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* Fill edgeRoutingTree with points suitable for routing edges of
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* an overlaid graph.
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*/
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void LayoutEdgePoints(vtkTree* inputTree, vtkDataArray* sectorArray, vtkDataArray* sizeArray,
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vtkTree* edgeRoutingTree) override;
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//@{
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/**
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* Define the tree ring's interior radius.
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*/
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vtkSetMacro(InteriorRadius, double);
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vtkGetMacro(InteriorRadius, double);
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//@}
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//@{
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/**
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* Define the thickness of each of the tree rings.
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*/
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vtkSetMacro(RingThickness, double);
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vtkGetMacro(RingThickness, double);
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//@}
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//@{
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/**
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* Define the start angle for the root node.
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* NOTE: It is assumed that the root end angle is greater than the
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* root start angle and subtends no more than 360 degrees.
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*/
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vtkSetMacro(RootStartAngle, double);
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vtkGetMacro(RootStartAngle, double);
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//@}
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//@{
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/**
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* Define the end angle for the root node.
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* NOTE: It is assumed that the root end angle is greater than the
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* root start angle and subtends no more than 360 degrees.
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*/
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vtkSetMacro(RootEndAngle, double);
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vtkGetMacro(RootEndAngle, double);
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//@}
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//@{
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/**
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* Define whether or not rectangular coordinates are being used
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* (as opposed to polar coordinates).
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*/
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vtkSetMacro(UseRectangularCoordinates, bool);
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vtkGetMacro(UseRectangularCoordinates, bool);
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vtkBooleanMacro(UseRectangularCoordinates, bool);
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//@}
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//@{
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/**
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* Define whether to reverse the order of the tree stacks from
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* low to high.
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*/
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vtkSetMacro(Reverse, bool);
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vtkGetMacro(Reverse, bool);
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vtkBooleanMacro(Reverse, bool);
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//@}
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//@{
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/**
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* The spacing of tree levels in the edge routing tree.
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* Levels near zero give more space
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* to levels near the root, while levels near one (the default)
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* create evenly-spaced levels. Levels above one give more space
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* to levels near the leaves.
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*/
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vtkSetMacro(InteriorLogSpacingValue, double);
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vtkGetMacro(InteriorLogSpacingValue, double);
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//@}
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/**
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* Returns the vertex id that contains pnt (or -1 if no one contains it).
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*/
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vtkIdType FindVertex(vtkTree* tree, vtkDataArray* array, float pnt[2]) override;
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protected:
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vtkStackedTreeLayoutStrategy();
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~vtkStackedTreeLayoutStrategy() override;
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float InteriorRadius;
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float RingThickness;
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float RootStartAngle;
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float RootEndAngle;
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bool UseRectangularCoordinates;
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bool Reverse;
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double InteriorLogSpacingValue;
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void ComputeEdgeRoutingPoints(vtkTree* inputTree, vtkDataArray* coordsArray, vtkTree* outputTree);
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void LayoutChildren(vtkTree* tree, vtkDataArray* coordsArray, vtkDataArray* sizeArray,
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vtkIdType nchildren, vtkIdType parent, vtkIdType begin, float parentInnerRad,
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float parentOuterRad, float parentStartAng, float parentEndAng);
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private:
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vtkStackedTreeLayoutStrategy(const vtkStackedTreeLayoutStrategy&) = delete;
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void operator=(const vtkStackedTreeLayoutStrategy&) = delete;
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};
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#endif
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