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C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkSphereHandleRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkSphereHandleRepresentation
* @brief A spherical rendition of point in 3D space
*
*
* This class is a concrete implementation of vtkHandleRepresentation. It
* renders handles as spherical blobs in 3D space.
*
* @sa
* vtkHandleRepresentation vtkHandleWidget vtkSphereSource
*/
#ifndef vtkSphereHandleRepresentation_h
#define vtkSphereHandleRepresentation_h
#include "vtkHandleRepresentation.h"
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkSphereSource.h" // Needed for delegation to sphere
class vtkSphereSource;
class vtkProperty;
class vtkActor;
class vtkPolyDataMapper;
class vtkCellPicker;
class VTKINTERACTIONWIDGETS_EXPORT vtkSphereHandleRepresentation : public vtkHandleRepresentation
{
public:
/**
* Instantiate this class.
*/
static vtkSphereHandleRepresentation* New();
//@{
/**
* Standard methods for instances of this class.
*/
vtkTypeMacro(vtkSphereHandleRepresentation, vtkHandleRepresentation);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@}
using vtkHandleRepresentation::Translate;
//@{
/**
* Set the position of the point in world and display coordinates. Note
* that if the position is set outside of the bounding box, it will be
* clamped to the boundary of the bounding box. This method overloads
* the superclasses' SetWorldPosition() and SetDisplayPosition() in
* order to set the focal point of the cursor properly.
*/
void SetWorldPosition(double p[3]) override;
void SetDisplayPosition(double p[3]) override;
//@}
//@{
/**
* If translation mode is on, as the widget is moved the bounding box,
* shadows, and cursor are all translated simultaneously as the point moves
* (i.e., the left and middle mouse buttons act the same). Otherwise, only
* the cursor focal point moves, which is constrained by the bounds of the
* point representation. (Note that the bounds can be scaled up using the
* right mouse button.)
*/
vtkSetMacro(TranslationMode, vtkTypeBool);
vtkGetMacro(TranslationMode, vtkTypeBool);
vtkBooleanMacro(TranslationMode, vtkTypeBool);
//@}
void SetSphereRadius(double);
double GetSphereRadius();
//@{
/**
* Set/Get the handle properties when unselected and selected.
*/
void SetProperty(vtkProperty*);
void SetSelectedProperty(vtkProperty*);
vtkGetObjectMacro(Property, vtkProperty);
vtkGetObjectMacro(SelectedProperty, vtkProperty);
//@}
//@{
/**
* Set the "hot spot" size; i.e., the region around the focus, in which the
* motion vector is used to control the constrained sliding action. Note the
* size is specified as a fraction of the length of the diagonal of the
* point widget's bounding box.
*/
vtkSetClampMacro(HotSpotSize, double, 0.0, 1.0);
vtkGetMacro(HotSpotSize, double);
//@}
/**
* Overload the superclasses SetHandleSize() method to update internal
* variables.
*/
void SetHandleSize(double size) override;
//@{
/**
* Methods to make this class properly act like a vtkWidgetRepresentation.
*/
double* GetBounds() VTK_SIZEHINT(6) override;
void BuildRepresentation() override;
void StartWidgetInteraction(double eventPos[2]) override;
void WidgetInteraction(double eventPos[2]) override;
int ComputeInteractionState(int X, int Y, int modify = 0) override;
void PlaceWidget(double bounds[6]) override;
//@}
//@{
/**
* Methods to make this class behave as a vtkProp.
*/
void ShallowCopy(vtkProp* prop) override;
void DeepCopy(vtkProp* prop) override;
void GetActors(vtkPropCollection*) override;
void ReleaseGraphicsResources(vtkWindow*) override;
int RenderOpaqueGeometry(vtkViewport* viewport) override;
int RenderTranslucentPolygonalGeometry(vtkViewport* viewport) override;
vtkTypeBool HasTranslucentPolygonalGeometry() override;
//@}
void Highlight(int highlight) override;
/*
* Register internal Pickers within PickingManager
*/
void RegisterPickers() override;
/**
* Override to ensure that the internal actor's visibility is consistent with
* this representation's visibility. Inconsistency between the two would cause
* issues in picking logic which relies on individual view prop visibility to
* determine whether the prop is pickable.
*/
void SetVisibility(vtkTypeBool visible) override;
protected:
vtkSphereHandleRepresentation();
~vtkSphereHandleRepresentation() override;
// the cursor3D
vtkActor* Actor;
vtkPolyDataMapper* Mapper;
vtkSphereSource* Sphere;
// void Highlight(int highlight);
// Do the picking
vtkCellPicker* CursorPicker;
double LastPickPosition[3];
double LastEventPosition[2];
// Methods to manipulate the cursor
int ConstraintAxis;
void Translate(const double* p1, const double* p2) override;
void Scale(const double* p1, const double* p2, const double eventPos[2]);
void MoveFocus(const double* p1, const double* p2);
void SizeBounds();
// Properties used to control the appearance of selected objects and
// the manipulator in general.
vtkProperty* Property;
vtkProperty* SelectedProperty;
void CreateDefaultProperties();
// The size of the hot spot.
double HotSpotSize;
int WaitingForMotion;
int WaitCount;
// Current handle sized (may reflect scaling)
double CurrentHandleSize;
// Control how translation works
vtkTypeBool TranslationMode;
private:
vtkSphereHandleRepresentation(const vtkSphereHandleRepresentation&) = delete;
void operator=(const vtkSphereHandleRepresentation&) = delete;
};
#endif