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C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkProgressBarRepresentation.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkProgressBarRepresentation
* @brief represent a vtkProgressBarWidget
*
* This class is used to represent a vtkProgressBarWidget.
*
* @sa
* vtkProgressBarWidget
*/
#ifndef vtkProgressBarRepresentation_h
#define vtkProgressBarRepresentation_h
#include "vtkBorderRepresentation.h"
#include "vtkInteractionWidgetsModule.h" // For export macro
class vtkActor2D;
class vtkPoints;
class vtkPolyData;
class vtkProperty2D;
class vtkUnsignedCharArray;
class VTKINTERACTIONWIDGETS_EXPORT vtkProgressBarRepresentation : public vtkBorderRepresentation
{
public:
/**
* Instantiate this class.
*/
static vtkProgressBarRepresentation* New();
//@{
/**
* Standard VTK class methods.
*/
vtkTypeMacro(vtkProgressBarRepresentation, vtkBorderRepresentation);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@}
//@{
/**
* By obtaining this property you can specify the properties of the
* representation.
*/
vtkGetObjectMacro(Property, vtkProperty2D);
//@}
//@{
/**
* Set/Get the progress rate of the progress bar, between 0 and 1
* default is 0
*/
vtkSetClampMacro(ProgressRate, double, 0, 1);
vtkGetMacro(ProgressRate, double);
//@}
//@{
/**
* Set/Get the progress bar color
* Default is pure green
*/
vtkSetVector3Macro(ProgressBarColor, double);
vtkGetVector3Macro(ProgressBarColor, double);
//@}
//@{
/**
* Set/Get the background color
* Default is white
*/
vtkSetVector3Macro(BackgroundColor, double);
vtkGetVector3Macro(BackgroundColor, double);
//@}
//@{
/**
* Set/Get background visibility
* Default is off
*/
vtkSetMacro(DrawBackground, bool);
vtkGetMacro(DrawBackground, bool);
vtkBooleanMacro(DrawBackground, bool);
//@}
//@{
/**
* Satisfy the superclasses' API.
*/
void BuildRepresentation() override;
void GetSize(double size[2]) override;
//@}
//@{
/**
* These methods are necessary to make this representation behave as
* a vtkProp.
*/
void GetActors2D(vtkPropCollection*) override;
void ReleaseGraphicsResources(vtkWindow*) override;
int RenderOverlay(vtkViewport*) override;
int RenderOpaqueGeometry(vtkViewport*) override;
int RenderTranslucentPolygonalGeometry(vtkViewport*) override;
vtkTypeBool HasTranslucentPolygonalGeometry() override;
//@}
protected:
vtkProgressBarRepresentation();
~vtkProgressBarRepresentation() override;
double ProgressRate;
double ProgressBarColor[3];
double BackgroundColor[3];
bool DrawBackground;
vtkPoints* Points;
vtkUnsignedCharArray* ProgressBarData;
vtkProperty2D* Property;
vtkActor2D* Actor;
vtkActor2D* BackgroundActor;
private:
vtkProgressBarRepresentation(const vtkProgressBarRepresentation&) = delete;
void operator=(const vtkProgressBarRepresentation&) = delete;
};
#endif