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82 lines
2.8 KiB
C++
82 lines
2.8 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkPlatonicSolidSource.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkPlatonicSolidSource
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* @brief produce polygonal Platonic solids
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*
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* vtkPlatonicSolidSource can generate each of the five Platonic solids:
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* tetrahedron, cube, octahedron, icosahedron, and dodecahedron. Each of the
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* solids is placed inside a sphere centered at the origin with radius 1.0.
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* To use this class, simply specify the solid to create. Note that this
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* source object creates cell scalars that are (integral value) face numbers.
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*/
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#ifndef vtkPlatonicSolidSource_h
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#define vtkPlatonicSolidSource_h
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#include "vtkFiltersSourcesModule.h" // For export macro
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#include "vtkPolyDataAlgorithm.h"
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#define VTK_SOLID_TETRAHEDRON 0
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#define VTK_SOLID_CUBE 1
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#define VTK_SOLID_OCTAHEDRON 2
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#define VTK_SOLID_ICOSAHEDRON 3
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#define VTK_SOLID_DODECAHEDRON 4
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class VTKFILTERSSOURCES_EXPORT vtkPlatonicSolidSource : public vtkPolyDataAlgorithm
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{
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public:
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static vtkPlatonicSolidSource* New();
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vtkTypeMacro(vtkPlatonicSolidSource, vtkPolyDataAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@{
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/**
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* Specify the type of PlatonicSolid solid to create.
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*/
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vtkSetClampMacro(SolidType, int, VTK_SOLID_TETRAHEDRON, VTK_SOLID_DODECAHEDRON);
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vtkGetMacro(SolidType, int);
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void SetSolidTypeToTetrahedron() { this->SetSolidType(VTK_SOLID_TETRAHEDRON); }
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void SetSolidTypeToCube() { this->SetSolidType(VTK_SOLID_CUBE); }
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void SetSolidTypeToOctahedron() { this->SetSolidType(VTK_SOLID_OCTAHEDRON); }
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void SetSolidTypeToIcosahedron() { this->SetSolidType(VTK_SOLID_ICOSAHEDRON); }
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void SetSolidTypeToDodecahedron() { this->SetSolidType(VTK_SOLID_DODECAHEDRON); }
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//@}
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//@{
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/**
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* Set/get the desired precision for the output points.
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* vtkAlgorithm::SINGLE_PRECISION - Output single-precision floating point.
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* vtkAlgorithm::DOUBLE_PRECISION - Output double-precision floating point.
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*/
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vtkSetMacro(OutputPointsPrecision, int);
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vtkGetMacro(OutputPointsPrecision, int);
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//@}
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protected:
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vtkPlatonicSolidSource();
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~vtkPlatonicSolidSource() override {}
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int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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int SolidType;
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int OutputPointsPrecision;
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private:
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vtkPlatonicSolidSource(const vtkPlatonicSolidSource&) = delete;
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void operator=(const vtkPlatonicSolidSource&) = delete;
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};
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#endif
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