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223 lines
6.3 KiB
C++
223 lines
6.3 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOrientedGlyphContourRepresentation.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkOrientedGlyphContourRepresentation
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* @brief Default representation for the contour widget
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*
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* This class provides the default concrete representation for the
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* vtkContourWidget. It works in conjunction with the
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* vtkContourLineInterpolator and vtkPointPlacer. See vtkContourWidget
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* for details.
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* @sa
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* vtkContourRepresentation vtkContourWidget vtkPointPlacer
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* vtkContourLineInterpolator
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*/
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#ifndef vtkOrientedGlyphContourRepresentation_h
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#define vtkOrientedGlyphContourRepresentation_h
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#include "vtkContourRepresentation.h"
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#include "vtkInteractionWidgetsModule.h" // For export macro
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class vtkProperty;
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class vtkActor;
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class vtkPolyDataMapper;
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class vtkPolyData;
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class vtkGlyph3D;
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class vtkPoints;
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class VTKINTERACTIONWIDGETS_EXPORT vtkOrientedGlyphContourRepresentation
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: public vtkContourRepresentation
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{
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public:
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/**
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* Instantiate this class.
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*/
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static vtkOrientedGlyphContourRepresentation* New();
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//@{
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/**
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* Standard methods for instances of this class.
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*/
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vtkTypeMacro(vtkOrientedGlyphContourRepresentation, vtkContourRepresentation);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@}
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//@{
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/**
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* Specify the cursor shape. Keep in mind that the shape will be
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* aligned with the constraining plane by orienting it such that
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* the x axis of the geometry lies along the normal of the plane.
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*/
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void SetCursorShape(vtkPolyData* cursorShape);
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vtkPolyData* GetCursorShape();
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//@}
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//@{
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/**
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* Specify the shape of the cursor (handle) when it is active.
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* This is the geometry that will be used when the mouse is
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* close to the handle or if the user is manipulating the handle.
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*/
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void SetActiveCursorShape(vtkPolyData* activeShape);
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vtkPolyData* GetActiveCursorShape();
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//@}
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//@{
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/**
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* This is the property used when the handle is not active
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* (the mouse is not near the handle)
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*/
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vtkGetObjectMacro(Property, vtkProperty);
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//@}
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//@{
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/**
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* This is the property used when the user is interacting
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* with the handle.
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*/
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vtkGetObjectMacro(ActiveProperty, vtkProperty);
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//@}
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//@{
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/**
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* This is the property used by the lines.
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*/
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vtkGetObjectMacro(LinesProperty, vtkProperty);
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//@}
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//@{
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/**
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* Subclasses of vtkOrientedGlyphContourRepresentation must implement these methods. These
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* are the methods that the widget and its representation use to
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* communicate with each other.
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*/
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void SetRenderer(vtkRenderer* ren) override;
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void BuildRepresentation() override;
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void StartWidgetInteraction(double eventPos[2]) override;
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void WidgetInteraction(double eventPos[2]) override;
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int ComputeInteractionState(int X, int Y, int modified = 0) override;
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//@}
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//@{
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/**
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* Methods to make this class behave as a vtkProp.
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*/
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void GetActors(vtkPropCollection*) override;
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void ReleaseGraphicsResources(vtkWindow*) override;
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int RenderOverlay(vtkViewport* viewport) override;
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int RenderOpaqueGeometry(vtkViewport* viewport) override;
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int RenderTranslucentPolygonalGeometry(vtkViewport* viewport) override;
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vtkTypeBool HasTranslucentPolygonalGeometry() override;
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//@}
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/**
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* Get the points in this contour as a vtkPolyData.
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*/
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vtkPolyData* GetContourRepresentationAsPolyData() override;
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//@{
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/**
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* Controls whether the contour widget should always appear on top
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* of other actors in the scene. (In effect, this will disable OpenGL
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* Depth buffer tests while rendering the contour).
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* Default is to set it to false.
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*/
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vtkSetMacro(AlwaysOnTop, vtkTypeBool);
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vtkGetMacro(AlwaysOnTop, vtkTypeBool);
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vtkBooleanMacro(AlwaysOnTop, vtkTypeBool);
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//@}
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/**
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* Convenience method to set the line color.
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* Ideally one should use GetLinesProperty()->SetColor().
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*/
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void SetLineColor(double r, double g, double b);
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/**
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* A flag to indicate whether to show the Selected nodes
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* Default is to set it to false.
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*/
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void SetShowSelectedNodes(vtkTypeBool) override;
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/**
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* Return the bounds of the representation
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*/
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double* GetBounds() override;
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protected:
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vtkOrientedGlyphContourRepresentation();
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~vtkOrientedGlyphContourRepresentation() override;
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// Render the cursor
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vtkActor* Actor;
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vtkPolyDataMapper* Mapper;
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vtkGlyph3D* Glypher;
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vtkActor* ActiveActor;
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vtkPolyDataMapper* ActiveMapper;
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vtkGlyph3D* ActiveGlypher;
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vtkPolyData* CursorShape;
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vtkPolyData* ActiveCursorShape;
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vtkPolyData* FocalData;
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vtkPoints* FocalPoint;
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vtkPolyData* ActiveFocalData;
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vtkPoints* ActiveFocalPoint;
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vtkPolyData* SelectedNodesData;
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vtkPoints* SelectedNodesPoints;
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vtkActor* SelectedNodesActor;
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vtkPolyDataMapper* SelectedNodesMapper;
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vtkGlyph3D* SelectedNodesGlypher;
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vtkPolyData* SelectedNodesCursorShape;
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void CreateSelectedNodesRepresentation();
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vtkPolyData* Lines;
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vtkPolyDataMapper* LinesMapper;
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vtkActor* LinesActor;
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// Support picking
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double LastPickPosition[3];
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double LastEventPosition[2];
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// Methods to manipulate the cursor
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void Translate(double eventPos[2]);
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void Scale(double eventPos[2]);
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void ShiftContour(double eventPos[2]);
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void ScaleContour(double eventPos[2]);
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void ComputeCentroid(double* ioCentroid);
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// Properties used to control the appearance of selected objects and
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// the manipulator in general.
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vtkProperty* Property;
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vtkProperty* ActiveProperty;
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vtkProperty* LinesProperty;
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void CreateDefaultProperties();
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// Distance between where the mouse event happens and where the
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// widget is focused - maintain this distance during interaction.
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double InteractionOffset[2];
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vtkTypeBool AlwaysOnTop;
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void BuildLines() override;
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private:
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vtkOrientedGlyphContourRepresentation(const vtkOrientedGlyphContourRepresentation&) = delete;
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void operator=(const vtkOrientedGlyphContourRepresentation&) = delete;
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};
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#endif
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