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245 lines
7.9 KiB
C++
245 lines
7.9 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkObjectBase.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkObjectBase
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* @brief abstract base class for most VTK objects
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*
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* vtkObjectBase is the base class for all reference counted classes
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* in the VTK. These classes include vtkCommand classes, vtkInformationKey
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* classes, and vtkObject classes.
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*
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* vtkObjectBase performs reference counting: objects that are
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* reference counted exist as long as another object uses them. Once
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* the last reference to a reference counted object is removed, the
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* object will spontaneously destruct.
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*
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* Constructor and destructor of the subclasses of vtkObjectBase
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* should be protected, so that only New() and UnRegister() actually
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* call them. Debug leaks can be used to see if there are any objects
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* left with nonzero reference count.
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*
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* @warning
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* Note: Objects of subclasses of vtkObjectBase should always be
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* created with the New() method and deleted with the Delete()
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* method. They cannot be allocated off the stack (i.e., automatic
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* objects) because the constructor is a protected method.
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*
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* @sa
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* vtkObject vtkCommand vtkInformationKey
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*/
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#ifndef vtkObjectBase_h
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#define vtkObjectBase_h
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// Semantics around vtkDebugLeaks usage has changed. Now just call
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// vtkObjectBase::InitializeObjectBase() after creating an object with New().
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// The object factory methods take care of this automatically.
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#define VTK_HAS_INITIALIZE_OBJECT_BASE
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#include "vtkCommonCoreModule.h" // For export macro
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#include "vtkIndent.h"
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#include "vtkSystemIncludes.h"
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#include "vtkType.h"
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#include <atomic> // For std::atomic
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class vtkGarbageCollector;
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class vtkGarbageCollectorToObjectBaseFriendship;
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class vtkWeakPointerBase;
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class vtkWeakPointerBaseToObjectBaseFriendship;
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class VTKCOMMONCORE_EXPORT vtkObjectBase
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{
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/**
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* Return the class name as a string. This method is overridden
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* in all subclasses of vtkObjectBase with the vtkTypeMacro found
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* in vtkSetGet.h.
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*/
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virtual const char* GetClassNameInternal() const { return "vtkObjectBase"; }
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public:
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#ifdef VTK_WORKAROUND_WINDOWS_MANGLE
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// Avoid windows name mangling.
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#define GetClassNameA GetClassName
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#define GetClassNameW GetClassName
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#endif
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/**
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* Return the class name as a string.
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*/
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const char* GetClassName() const;
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#ifdef VTK_WORKAROUND_WINDOWS_MANGLE
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#undef GetClassNameW
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#undef GetClassNameA
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// Define possible mangled names.
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const char* GetClassNameA() const;
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const char* GetClassNameW() const;
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#endif
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/**
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* Return 1 if this class type is the same type of (or a subclass of)
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* the named class. Returns 0 otherwise. This method works in
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* combination with vtkTypeMacro found in vtkSetGet.h.
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*/
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static vtkTypeBool IsTypeOf(const char* name);
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/**
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* Return 1 if this class is the same type of (or a subclass of)
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* the named class. Returns 0 otherwise. This method works in
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* combination with vtkTypeMacro found in vtkSetGet.h.
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*/
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virtual vtkTypeBool IsA(const char* name);
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/**
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* Given a the name of a base class of this class type, return the distance
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* of inheritance between this class type and the named class (how many
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* generations of inheritance are there between this class and the named
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* class). If the named class is not in this class's inheritance tree, return
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* a negative value. Valid responses will always be nonnegative. This method
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* works in combination with vtkTypeMacro found in vtkSetGet.h.
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*/
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static vtkIdType GetNumberOfGenerationsFromBaseType(const char* name);
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/**
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* Given a the name of a base class of this class type, return the distance
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* of inheritance between this class type and the named class (how many
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* generations of inheritance are there between this class and the named
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* class). If the named class is not in this class's inheritance tree, return
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* a negative value. Valid responses will always be nonnegative. This method
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* works in combination with vtkTypeMacro found in vtkSetGet.h.
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*/
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virtual vtkIdType GetNumberOfGenerationsFromBase(const char* name);
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/**
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* Delete a VTK object. This method should always be used to delete
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* an object when the New() method was used to create it. Using the
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* C++ delete method will not work with reference counting.
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*/
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virtual void Delete();
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/**
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* Delete a reference to this object. This version will not invoke
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* garbage collection and can potentially leak the object if it is
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* part of a reference loop. Use this method only when it is known
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* that the object has another reference and would not be collected
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* if a full garbage collection check were done.
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*/
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virtual void FastDelete();
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/**
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* Create an object with Debug turned off, modified time initialized
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* to zero, and reference counting on.
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*/
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static vtkObjectBase* New()
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{
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vtkObjectBase* o = new vtkObjectBase;
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o->InitializeObjectBase();
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return o;
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}
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// Called by implementations of vtkObject::New(). Centralized location for
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// vtkDebugLeaks registration:
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void InitializeObjectBase();
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#ifdef _WIN32
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// avoid dll boundary problems
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void* operator new(size_t tSize);
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void operator delete(void* p);
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#endif
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/**
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* Print an object to an ostream. This is the method to call
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* when you wish to see print the internal state of an object.
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*/
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void Print(ostream& os);
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//@{
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/**
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* Methods invoked by print to print information about the object
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* including superclasses. Typically not called by the user (use
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* Print() instead) but used in the hierarchical print process to
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* combine the output of several classes.
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*/
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virtual void PrintSelf(ostream& os, vtkIndent indent);
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virtual void PrintHeader(ostream& os, vtkIndent indent);
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virtual void PrintTrailer(ostream& os, vtkIndent indent);
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//@}
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/**
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* Increase the reference count (mark as used by another object).
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*/
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virtual void Register(vtkObjectBase* o);
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/**
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* Decrease the reference count (release by another object). This
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* has the same effect as invoking Delete() (i.e., it reduces the
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* reference count by 1).
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*/
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virtual void UnRegister(vtkObjectBase* o);
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/**
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* Return the current reference count of this object.
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*/
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int GetReferenceCount() { return this->ReferenceCount; }
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/**
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* Sets the reference count. (This is very dangerous, use with care.)
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*/
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void SetReferenceCount(int);
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/**
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* Legacy. Do not call.
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*/
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#ifndef VTK_LEGACY_REMOVE
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void PrintRevisions(ostream&) {}
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#endif
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protected:
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vtkObjectBase();
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virtual ~vtkObjectBase();
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#ifndef VTK_LEGACY_REMOVE
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virtual void CollectRevisions(ostream&) {} // Legacy; do not use!
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#endif
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std::atomic<int32_t> ReferenceCount;
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vtkWeakPointerBase** WeakPointers;
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// Internal Register/UnRegister implementation that accounts for
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// possible garbage collection participation. The second argument
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// indicates whether to participate in garbage collection.
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virtual void RegisterInternal(vtkObjectBase*, vtkTypeBool check);
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virtual void UnRegisterInternal(vtkObjectBase*, vtkTypeBool check);
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// See vtkGarbageCollector.h:
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virtual void ReportReferences(vtkGarbageCollector*);
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private:
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friend VTKCOMMONCORE_EXPORT ostream& operator<<(ostream& os, vtkObjectBase& o);
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friend class vtkGarbageCollectorToObjectBaseFriendship;
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friend class vtkWeakPointerBaseToObjectBaseFriendship;
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protected:
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vtkObjectBase(const vtkObjectBase&) {}
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void operator=(const vtkObjectBase&) {}
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};
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#endif
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// VTK-HeaderTest-Exclude: vtkObjectBase.h
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