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76 lines
2.0 KiB
C++
76 lines
2.0 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkOBJWriter.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkOBJWriter
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* @brief write wavefront obj file
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*
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* vtkOBJWriter writes wavefront obj (.obj) files in ASCII form.
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* OBJ files contain the geometry including lines, triangles and polygons.
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* Normals and texture coordinates on points are also written if they exist.
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* One can specify a texture passing a vtkImageData on port 1.
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* If a texture is set, additionals .mtl and .png files are generated. Those files have the same
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* name without obj extension.
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*/
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#ifndef vtkOBJWriter_h
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#define vtkOBJWriter_h
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#include "vtkIOGeometryModule.h" // For export macro
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#include "vtkWriter.h"
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class vtkDataSet;
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class vtkImageData;
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class vtkPolyData;
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class VTKIOGEOMETRY_EXPORT vtkOBJWriter : public vtkWriter
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{
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public:
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static vtkOBJWriter* New();
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vtkTypeMacro(vtkOBJWriter, vtkWriter);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@{
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/**
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* Get the inputs to this writer.
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*/
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vtkPolyData* GetInputGeometry();
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vtkImageData* GetInputTexture();
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vtkDataSet* GetInput(int port);
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//@}
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//@{
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/**
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* Get/Set the file name of the OBJ file.
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*/
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vtkSetStringMacro(FileName);
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vtkGetStringMacro(FileName);
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//@}
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protected:
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vtkOBJWriter();
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~vtkOBJWriter() override;
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void WriteData() override;
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int FillInputPortInformation(int port, vtkInformation* info) override;
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char* FileName;
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private:
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vtkOBJWriter(const vtkOBJWriter&) = delete;
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void operator=(const vtkOBJWriter&) = delete;
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};
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#endif
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