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218 lines
6.8 KiB
C++
218 lines
6.8 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkMarchingCubes.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkMarchingCubes
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* @brief generate isosurface(s) from volume
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*
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* vtkMarchingCubes is a filter that takes as input a volume (e.g., 3D
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* structured point set) and generates on output one or more isosurfaces.
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* One or more contour values must be specified to generate the isosurfaces.
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* Alternatively, you can specify a min/max scalar range and the number of
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* contours to generate a series of evenly spaced contour values.
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*
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* @warning
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* This filter is specialized to volumes. If you are interested in
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* contouring other types of data, use the general vtkContourFilter. If you
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* want to contour an image (i.e., a volume slice), use vtkMarchingSquares.
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*
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* @sa
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* Much faster implementations for isocontouring are available. In
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* particular, vtkFlyingEdges3D and vtkFlyingEdges2D are much faster
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* and if built with the right options, multithreaded, and scale well
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* with additional processors.
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*
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* @sa
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* If you are interested in extracting surfaces from label maps,
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* consider using vtkDiscreteFlyingEdges3D, vtkDiscreteFlyingEdges2D, or
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* vtkDiscreteMarchingCubes.
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*
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* @sa
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* vtkFlyingEdges3D vtkFlyingEdges2D vtkSynchronizedTemplates3D
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* vtkSynchronizedTemplates2D vtkContourFilter vtkSliceCubes
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* vtkMarchingSquares vtkDividingCubes vtkDiscreteMarchingCubes
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*/
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#ifndef vtkMarchingCubes_h
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#define vtkMarchingCubes_h
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#include "vtkFiltersCoreModule.h" // For export macro
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#include "vtkPolyDataAlgorithm.h"
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#include "vtkContourValues.h" // Needed for direct access to ContourValues
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class vtkIncrementalPointLocator;
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class VTKFILTERSCORE_EXPORT vtkMarchingCubes : public vtkPolyDataAlgorithm
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{
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public:
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static vtkMarchingCubes* New();
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vtkTypeMacro(vtkMarchingCubes, vtkPolyDataAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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// Methods to set contour values
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void SetValue(int i, double value);
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double GetValue(int i);
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double* GetValues();
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void GetValues(double* contourValues);
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void SetNumberOfContours(int number);
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vtkIdType GetNumberOfContours();
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void GenerateValues(int numContours, double range[2]);
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void GenerateValues(int numContours, double rangeStart, double rangeEnd);
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// Because we delegate to vtkContourValues
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vtkMTimeType GetMTime() override;
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//@{
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/**
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* Set/Get the computation of normals. Normal computation is fairly
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* expensive in both time and storage. If the output data will be
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* processed by filters that modify topology or geometry, it may be
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* wise to turn Normals and Gradients off.
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*/
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vtkSetMacro(ComputeNormals, vtkTypeBool);
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vtkGetMacro(ComputeNormals, vtkTypeBool);
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vtkBooleanMacro(ComputeNormals, vtkTypeBool);
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//@}
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//@{
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/**
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* Set/Get the computation of gradients. Gradient computation is
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* fairly expensive in both time and storage. Note that if
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* ComputeNormals is on, gradients will have to be calculated, but
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* will not be stored in the output dataset. If the output data
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* will be processed by filters that modify topology or geometry, it
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* may be wise to turn Normals and Gradients off.
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*/
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vtkSetMacro(ComputeGradients, vtkTypeBool);
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vtkGetMacro(ComputeGradients, vtkTypeBool);
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vtkBooleanMacro(ComputeGradients, vtkTypeBool);
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//@}
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//@{
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/**
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* Set/Get the computation of scalars.
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*/
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vtkSetMacro(ComputeScalars, vtkTypeBool);
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vtkGetMacro(ComputeScalars, vtkTypeBool);
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vtkBooleanMacro(ComputeScalars, vtkTypeBool);
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//@}
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//@{
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/**
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* override the default locator. Useful for changing the number of
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* bins for performance or specifying a more aggressive locator.
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*/
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void SetLocator(vtkIncrementalPointLocator* locator);
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vtkGetObjectMacro(Locator, vtkIncrementalPointLocator);
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//@}
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/**
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* Create default locator. Used to create one when none is
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* specified. The locator is used to merge coincident points.
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*/
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void CreateDefaultLocator();
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protected:
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vtkMarchingCubes();
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~vtkMarchingCubes() override;
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int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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int FillInputPortInformation(int port, vtkInformation* info) override;
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vtkContourValues* ContourValues;
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vtkTypeBool ComputeNormals;
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vtkTypeBool ComputeGradients;
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vtkTypeBool ComputeScalars;
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vtkIncrementalPointLocator* Locator;
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private:
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vtkMarchingCubes(const vtkMarchingCubes&) = delete;
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void operator=(const vtkMarchingCubes&) = delete;
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};
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/**
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* Set a particular contour value at contour number i. The index i ranges
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* between 0<=i<NumberOfContours.
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*/
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inline void vtkMarchingCubes::SetValue(int i, double value)
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{
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this->ContourValues->SetValue(i, value);
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}
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/**
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* Get the ith contour value.
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*/
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inline double vtkMarchingCubes::GetValue(int i)
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{
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return this->ContourValues->GetValue(i);
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}
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/**
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* Get a pointer to an array of contour values. There will be
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* GetNumberOfContours() values in the list.
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*/
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inline double* vtkMarchingCubes::GetValues()
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{
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return this->ContourValues->GetValues();
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}
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/**
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* Fill a supplied list with contour values. There will be
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* GetNumberOfContours() values in the list. Make sure you allocate
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* enough memory to hold the list.
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*/
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inline void vtkMarchingCubes::GetValues(double* contourValues)
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{
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this->ContourValues->GetValues(contourValues);
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}
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/**
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* Set the number of contours to place into the list. You only really
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* need to use this method to reduce list size. The method SetValue()
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* will automatically increase list size as needed.
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*/
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inline void vtkMarchingCubes::SetNumberOfContours(int number)
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{
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this->ContourValues->SetNumberOfContours(number);
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}
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/**
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* Get the number of contours in the list of contour values.
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*/
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inline vtkIdType vtkMarchingCubes::GetNumberOfContours()
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{
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return this->ContourValues->GetNumberOfContours();
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}
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/**
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* Generate numContours equally spaced contour values between specified
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* range. Contour values will include min/max range values.
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*/
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inline void vtkMarchingCubes::GenerateValues(int numContours, double range[2])
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{
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this->ContourValues->GenerateValues(numContours, range);
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}
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/**
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* Generate numContours equally spaced contour values between specified
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* range. Contour values will include min/max range values.
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*/
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inline void vtkMarchingCubes::GenerateValues(int numContours, double rangeStart, double rangeEnd)
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{
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this->ContourValues->GenerateValues(numContours, rangeStart, rangeEnd);
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}
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#endif
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