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/*=========================================================================
Program: Visualization Toolkit
Module: vtkMCubesReader.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkMCubesReader
* @brief read binary marching cubes file
*
* vtkMCubesReader is a source object that reads binary marching cubes
* files. (Marching cubes is an isosurfacing technique that generates
* many triangles.) The binary format is supported by W. Lorensen's
* marching cubes program (and the vtkSliceCubes object). The format
* repeats point coordinates, so this object will merge the points
* with a vtkLocator object. You can choose to supply the vtkLocator
* or use the default.
*
* @warning
* Binary files assumed written in sun/hp/sgi (i.e., Big Endian) form.
*
* @warning
* Because points are merged when read, degenerate triangles may be removed.
* Thus the number of triangles read may be fewer than the number of triangles
* actually created.
*
* @warning
* The point merging does not take into account that the same point may have
* different normals. For example, running vtkPolyDataNormals after
* vtkContourFilter may split triangles because of the FeatureAngle
* ivar. Subsequent reading with vtkMCubesReader will merge the points and
* use the first point's normal. For the most part, this is undesirable.
*
* @warning
* Normals are generated from the gradient of the data scalar values. Hence
* the normals may on occasion point in a direction inconsistent with the
* ordering of the triangle vertices. If this happens, the resulting surface
* may be "black". Reverse the sense of the FlipNormals boolean flag to
* correct this.
*
* @sa
* vtkContourFilter vtkMarchingCubes vtkSliceCubes vtkLocator
*/
#ifndef vtkMCubesReader_h
#define vtkMCubesReader_h
#include "vtkIOGeometryModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
#define VTK_FILE_BYTE_ORDER_BIG_ENDIAN 0
#define VTK_FILE_BYTE_ORDER_LITTLE_ENDIAN 1
class vtkIncrementalPointLocator;
class VTKIOGEOMETRY_EXPORT vtkMCubesReader : public vtkPolyDataAlgorithm
{
public:
vtkTypeMacro(vtkMCubesReader, vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* Construct object with FlipNormals turned off and Normals set to true.
*/
static vtkMCubesReader* New();
//@{
/**
* Specify file name of marching cubes file.
*/
vtkSetStringMacro(FileName);
vtkGetStringMacro(FileName);
//@}
//@{
/**
* Set / get the file name of the marching cubes limits file.
*/
vtkSetStringMacro(LimitsFileName);
vtkGetStringMacro(LimitsFileName);
//@}
//@{
/**
* Specify a header size if one exists. The header is skipped and not used at this time.
*/
vtkSetClampMacro(HeaderSize, int, 0, VTK_INT_MAX);
vtkGetMacro(HeaderSize, int);
//@}
//@{
/**
* Specify whether to flip normals in opposite direction. Flipping ONLY
* changes the direction of the normal vector. Contrast this with flipping
* in vtkPolyDataNormals which flips both the normal and the cell point
* order.
*/
vtkSetMacro(FlipNormals, vtkTypeBool);
vtkGetMacro(FlipNormals, vtkTypeBool);
vtkBooleanMacro(FlipNormals, vtkTypeBool);
//@}
//@{
/**
* Specify whether to read normals.
*/
vtkSetMacro(Normals, vtkTypeBool);
vtkGetMacro(Normals, vtkTypeBool);
vtkBooleanMacro(Normals, vtkTypeBool);
//@}
//@{
/**
* These methods should be used instead of the SwapBytes methods.
* They indicate the byte ordering of the file you are trying
* to read in. These methods will then either swap or not swap
* the bytes depending on the byte ordering of the machine it is
* being run on. For example, reading in a BigEndian file on a
* BigEndian machine will result in no swapping. Trying to read
* the same file on a LittleEndian machine will result in swapping.
* As a quick note most UNIX machines are BigEndian while PC's
* and VAX tend to be LittleEndian. So if the file you are reading
* in was generated on a VAX or PC, SetDataByteOrderToLittleEndian otherwise
* SetDataByteOrderToBigEndian.
*/
void SetDataByteOrderToBigEndian();
void SetDataByteOrderToLittleEndian();
int GetDataByteOrder();
void SetDataByteOrder(int);
const char* GetDataByteOrderAsString();
//@}
//@{
/**
* Turn on/off byte swapping.
*/
vtkSetMacro(SwapBytes, vtkTypeBool);
vtkGetMacro(SwapBytes, vtkTypeBool);
vtkBooleanMacro(SwapBytes, vtkTypeBool);
//@}
//@{
/**
* Set / get a spatial locator for merging points. By default,
* an instance of vtkMergePoints is used.
*/
void SetLocator(vtkIncrementalPointLocator* locator);
vtkGetObjectMacro(Locator, vtkIncrementalPointLocator);
//@}
/**
* Create default locator. Used to create one when none is specified.
*/
void CreateDefaultLocator();
/**
* Return the mtime also considering the locator.
*/
vtkMTimeType GetMTime() override;
protected:
vtkMCubesReader();
~vtkMCubesReader() override;
int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
char* FileName;
char* LimitsFileName;
vtkIncrementalPointLocator* Locator;
vtkTypeBool SwapBytes;
int HeaderSize;
vtkTypeBool FlipNormals;
vtkTypeBool Normals;
private:
vtkMCubesReader(const vtkMCubesReader&) = delete;
void operator=(const vtkMCubesReader&) = delete;
};
#endif