You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
256 lines
7.7 KiB
C++
256 lines
7.7 KiB
C++
/*=========================================================================
|
|
|
|
Program: Visualization Toolkit
|
|
Module: vtkLegendScaleActor.h
|
|
|
|
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
|
|
All rights reserved.
|
|
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
|
|
|
|
This software is distributed WITHOUT ANY WARRANTY; without even
|
|
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
PURPOSE. See the above copyright notice for more information.
|
|
|
|
=========================================================================*/
|
|
/**
|
|
* @class vtkLegendScaleActor
|
|
* @brief annotate the render window with scale and distance information
|
|
*
|
|
* This class is used to annotate the render window. Its basic goal is to
|
|
* provide an indication of the scale of the scene. Four axes surrounding the
|
|
* render window indicate (in a variety of ways) the scale of what the camera
|
|
* is viewing. An option also exists for displaying a scale legend.
|
|
*
|
|
* The axes can be programmed either to display distance scales or x-y
|
|
* coordinate values. By default, the scales display a distance. However,
|
|
* if you know that the view is down the z-axis, the scales can be programmed
|
|
* to display x-y coordinate values.
|
|
*
|
|
* @warning
|
|
* Please be aware that the axes and scale values are subject to perspective
|
|
* effects. The distances are computed in the focal plane of the camera.
|
|
* When there are large view angles (i.e., perspective projection), the
|
|
* computed distances may provide users the wrong sense of scale. These
|
|
* effects are not present when parallel projection is enabled.
|
|
*/
|
|
|
|
#ifndef vtkLegendScaleActor_h
|
|
#define vtkLegendScaleActor_h
|
|
|
|
#include "vtkCoordinate.h" // For vtkViewportCoordinateMacro
|
|
#include "vtkProp.h"
|
|
#include "vtkRenderingAnnotationModule.h" // For export macro
|
|
|
|
class vtkAxisActor2D;
|
|
class vtkTextProperty;
|
|
class vtkPolyData;
|
|
class vtkPolyDataMapper2D;
|
|
class vtkActor2D;
|
|
class vtkTextMapper;
|
|
class vtkPoints;
|
|
class vtkCoordinate;
|
|
|
|
class VTKRENDERINGANNOTATION_EXPORT vtkLegendScaleActor : public vtkProp
|
|
{
|
|
public:
|
|
/**
|
|
* Instantiate the class.
|
|
*/
|
|
static vtkLegendScaleActor* New();
|
|
|
|
//@{
|
|
/**
|
|
* Standard methods for the class.
|
|
*/
|
|
vtkTypeMacro(vtkLegendScaleActor, vtkProp);
|
|
void PrintSelf(ostream& os, vtkIndent indent) override;
|
|
//@}
|
|
|
|
enum AttributeLocation
|
|
{
|
|
DISTANCE = 0,
|
|
XY_COORDINATES = 1
|
|
};
|
|
|
|
//@{
|
|
/**
|
|
* Specify the mode for labeling the scale axes. By default, the axes are
|
|
* labeled with the distance between points (centered at a distance of
|
|
* 0.0). Alternatively if you know that the view is down the z-axis; the
|
|
* axes can be labeled with x-y coordinate values.
|
|
*/
|
|
vtkSetClampMacro(LabelMode, int, DISTANCE, XY_COORDINATES);
|
|
vtkGetMacro(LabelMode, int);
|
|
void SetLabelModeToDistance() { this->SetLabelMode(DISTANCE); }
|
|
void SetLabelModeToXYCoordinates() { this->SetLabelMode(XY_COORDINATES); }
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Set/Get the flags that control which of the four axes to display (top,
|
|
* bottom, left and right). By default, all the axes are displayed.
|
|
*/
|
|
vtkSetMacro(RightAxisVisibility, vtkTypeBool);
|
|
vtkGetMacro(RightAxisVisibility, vtkTypeBool);
|
|
vtkBooleanMacro(RightAxisVisibility, vtkTypeBool);
|
|
vtkSetMacro(TopAxisVisibility, vtkTypeBool);
|
|
vtkGetMacro(TopAxisVisibility, vtkTypeBool);
|
|
vtkBooleanMacro(TopAxisVisibility, vtkTypeBool);
|
|
vtkSetMacro(LeftAxisVisibility, vtkTypeBool);
|
|
vtkGetMacro(LeftAxisVisibility, vtkTypeBool);
|
|
vtkBooleanMacro(LeftAxisVisibility, vtkTypeBool);
|
|
vtkSetMacro(BottomAxisVisibility, vtkTypeBool);
|
|
vtkGetMacro(BottomAxisVisibility, vtkTypeBool);
|
|
vtkBooleanMacro(BottomAxisVisibility, vtkTypeBool);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Indicate whether the legend scale should be displayed or not.
|
|
* The default is On.
|
|
*/
|
|
vtkSetMacro(LegendVisibility, vtkTypeBool);
|
|
vtkGetMacro(LegendVisibility, vtkTypeBool);
|
|
vtkBooleanMacro(LegendVisibility, vtkTypeBool);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Convenience method that turns all the axes either on or off.
|
|
*/
|
|
void AllAxesOn();
|
|
void AllAxesOff();
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Convenience method that turns all the axes and the legend scale.
|
|
*/
|
|
void AllAnnotationsOn();
|
|
void AllAnnotationsOff();
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Set/Get the offset of the right axis from the border. This number is expressed in
|
|
* pixels, and represents the approximate distance of the axes from the sides
|
|
* of the renderer. The default is 50.
|
|
*/
|
|
vtkSetClampMacro(RightBorderOffset, int, 5, VTK_INT_MAX);
|
|
vtkGetMacro(RightBorderOffset, int);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Set/Get the offset of the top axis from the border. This number is expressed in
|
|
* pixels, and represents the approximate distance of the axes from the sides
|
|
* of the renderer. The default is 30.
|
|
*/
|
|
vtkSetClampMacro(TopBorderOffset, int, 5, VTK_INT_MAX);
|
|
vtkGetMacro(TopBorderOffset, int);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Set/Get the offset of the left axis from the border. This number is expressed in
|
|
* pixels, and represents the approximate distance of the axes from the sides
|
|
* of the renderer. The default is 50.
|
|
*/
|
|
vtkSetClampMacro(LeftBorderOffset, int, 5, VTK_INT_MAX);
|
|
vtkGetMacro(LeftBorderOffset, int);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Set/Get the offset of the bottom axis from the border. This number is expressed in
|
|
* pixels, and represents the approximate distance of the axes from the sides
|
|
* of the renderer. The default is 30.
|
|
*/
|
|
vtkSetClampMacro(BottomBorderOffset, int, 5, VTK_INT_MAX);
|
|
vtkGetMacro(BottomBorderOffset, int);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Get/Set the corner offset. This is the offset factor used to offset the
|
|
* axes at the corners. Default value is 2.0.
|
|
*/
|
|
vtkSetClampMacro(CornerOffsetFactor, double, 1.0, 10.0);
|
|
vtkGetMacro(CornerOffsetFactor, double);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Set/Get the labels text properties for the legend title and labels.
|
|
*/
|
|
vtkGetObjectMacro(LegendTitleProperty, vtkTextProperty);
|
|
vtkGetObjectMacro(LegendLabelProperty, vtkTextProperty);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* These are methods to retrieve the vtkAxisActors used to represent
|
|
* the four axes that form this representation. Users may retrieve and
|
|
* then modify these axes to control their appearance.
|
|
*/
|
|
vtkGetObjectMacro(RightAxis, vtkAxisActor2D);
|
|
vtkGetObjectMacro(TopAxis, vtkAxisActor2D);
|
|
vtkGetObjectMacro(LeftAxis, vtkAxisActor2D);
|
|
vtkGetObjectMacro(BottomAxis, vtkAxisActor2D);
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
* Standard methods supporting the rendering process.
|
|
*/
|
|
virtual void BuildRepresentation(vtkViewport* viewport);
|
|
void GetActors2D(vtkPropCollection*) override;
|
|
void ReleaseGraphicsResources(vtkWindow*) override;
|
|
int RenderOverlay(vtkViewport*) override;
|
|
int RenderOpaqueGeometry(vtkViewport*) override;
|
|
//@}
|
|
|
|
protected:
|
|
vtkLegendScaleActor();
|
|
~vtkLegendScaleActor() override;
|
|
|
|
int LabelMode;
|
|
int RightBorderOffset;
|
|
int TopBorderOffset;
|
|
int LeftBorderOffset;
|
|
int BottomBorderOffset;
|
|
double CornerOffsetFactor;
|
|
|
|
// The four axes around the borders of the renderer
|
|
vtkAxisActor2D* RightAxis;
|
|
vtkAxisActor2D* TopAxis;
|
|
vtkAxisActor2D* LeftAxis;
|
|
vtkAxisActor2D* BottomAxis;
|
|
|
|
// Control the display of the axes
|
|
vtkTypeBool RightAxisVisibility;
|
|
vtkTypeBool TopAxisVisibility;
|
|
vtkTypeBool LeftAxisVisibility;
|
|
vtkTypeBool BottomAxisVisibility;
|
|
|
|
// Support for the legend.
|
|
vtkTypeBool LegendVisibility;
|
|
vtkPolyData* Legend;
|
|
vtkPoints* LegendPoints;
|
|
vtkPolyDataMapper2D* LegendMapper;
|
|
vtkActor2D* LegendActor;
|
|
vtkTextMapper* LabelMappers[6];
|
|
vtkActor2D* LabelActors[6];
|
|
vtkTextProperty* LegendTitleProperty;
|
|
vtkTextProperty* LegendLabelProperty;
|
|
vtkCoordinate* Coordinate;
|
|
|
|
vtkTimeStamp BuildTime;
|
|
|
|
private:
|
|
vtkLegendScaleActor(const vtkLegendScaleActor&) = delete;
|
|
void operator=(const vtkLegendScaleActor&) = delete;
|
|
};
|
|
|
|
#endif
|