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122 lines
3.3 KiB
C++
122 lines
3.3 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkLassoStencilSource.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkLassoStencilSource
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* @brief Create a stencil from a contour
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*
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* vtkLassoStencilSource will create an image stencil from a
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* set of points that define a contour. Its output can be
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* used with vtkImageStecil or other vtk classes that apply
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* a stencil to an image.
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* @sa
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* vtkROIStencilSource vtkPolyDataToImageStencil
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* @par Thanks:
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* Thanks to David Gobbi for contributing this class to VTK.
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*/
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#ifndef vtkLassoStencilSource_h
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#define vtkLassoStencilSource_h
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#include "vtkImageStencilSource.h"
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#include "vtkImagingStencilModule.h" // For export macro
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class vtkPoints;
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class vtkSpline;
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class vtkLSSPointMap;
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class VTKIMAGINGSTENCIL_EXPORT vtkLassoStencilSource : public vtkImageStencilSource
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{
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public:
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static vtkLassoStencilSource* New();
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vtkTypeMacro(vtkLassoStencilSource, vtkImageStencilSource);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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enum
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{
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POLYGON = 0,
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SPLINE = 1
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};
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//@{
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/**
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* The shape to use, default is "Polygon". The spline is a
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* cardinal spline. Bezier splines are not yet supported.
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*/
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vtkGetMacro(Shape, int);
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vtkSetClampMacro(Shape, int, POLYGON, SPLINE);
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void SetShapeToPolygon() { this->SetShape(POLYGON); }
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void SetShapeToSpline() { this->SetShape(SPLINE); }
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virtual const char* GetShapeAsString();
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//@}
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//@{
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/**
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* The points that make up the lassoo. The loop does not
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* have to be closed, the last point will automatically be
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* connected to the first point by a straight line segment.
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*/
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virtual void SetPoints(vtkPoints* points);
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vtkGetObjectMacro(Points, vtkPoints);
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//@}
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//@{
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/**
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* The slice orientation. The default is 2, which is XY.
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* Other values are 0, which is YZ, and 1, which is XZ.
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*/
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vtkGetMacro(SliceOrientation, int);
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vtkSetClampMacro(SliceOrientation, int, 0, 2);
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//@}
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//@{
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/**
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* The points for a particular slice. This will override the
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* points that were set by calling SetPoints() for the slice.
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* To clear the setting, call SetSlicePoints(slice, nullptr).
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*/
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virtual void SetSlicePoints(int i, vtkPoints* points);
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virtual vtkPoints* GetSlicePoints(int i);
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//@}
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/**
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* Remove points from all slices.
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*/
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virtual void RemoveAllSlicePoints();
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/**
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* Overload GetMTime() to include the timestamp on the points.
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*/
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vtkMTimeType GetMTime() override;
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protected:
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vtkLassoStencilSource();
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~vtkLassoStencilSource() override;
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int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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int Shape;
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int SliceOrientation;
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vtkPoints* Points;
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vtkSpline* SplineX;
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vtkSpline* SplineY;
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vtkLSSPointMap* PointMap;
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private:
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vtkLassoStencilSource(const vtkLassoStencilSource&) = delete;
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void operator=(const vtkLassoStencilSource&) = delete;
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};
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#endif
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