You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
96 lines
3.3 KiB
C++
96 lines
3.3 KiB
C++
/*=========================================================================
|
|
|
|
Program: Visualization Toolkit
|
|
Module: vtkInteractorStyleJoystickActor.h
|
|
|
|
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
|
|
All rights reserved.
|
|
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
|
|
|
|
This software is distributed WITHOUT ANY WARRANTY; without even
|
|
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
PURPOSE. See the above copyright notice for more information.
|
|
|
|
=========================================================================*/
|
|
/**
|
|
* @class vtkInteractorStyleJoystickActor
|
|
* @brief manipulate objects in the scene independently of one another
|
|
*
|
|
* The class vtkInteractorStyleJoystickActor allows the user to interact
|
|
* with (rotate, zoom, etc.) separate objects in the scene independent of
|
|
* each other. The position of the mouse relative to the center of the
|
|
* object determines the speed of the object's motion. The mouse's velocity
|
|
* determines the acceleration of the object's motion, so the object will
|
|
* continue moving even when the mouse is not moving.
|
|
* For a 3-button mouse, the left button is for rotation, the right button
|
|
* for zooming, the middle button for panning, and ctrl + left button for
|
|
* spinning. (With fewer mouse buttons, ctrl + shift + left button is
|
|
* for zooming, and shift + left button is for panning.)
|
|
* @sa
|
|
* vtkInteractorStyleJoystickCamera vtkInteractorStyleTrackballActor
|
|
* vtkInteractorStyleTrackballCamera
|
|
*/
|
|
|
|
#ifndef vtkInteractorStyleJoystickActor_h
|
|
#define vtkInteractorStyleJoystickActor_h
|
|
|
|
#include "vtkInteractionStyleModule.h" // For export macro
|
|
#include "vtkInteractorStyle.h"
|
|
|
|
class vtkCellPicker;
|
|
|
|
// motion flags
|
|
|
|
class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleJoystickActor : public vtkInteractorStyle
|
|
{
|
|
public:
|
|
static vtkInteractorStyleJoystickActor* New();
|
|
|
|
vtkTypeMacro(vtkInteractorStyleJoystickActor, vtkInteractorStyle);
|
|
void PrintSelf(ostream& os, vtkIndent indent) override;
|
|
|
|
//@{
|
|
/**
|
|
* Event bindings controlling the effects of pressing mouse buttons
|
|
* or moving the mouse.
|
|
*/
|
|
void OnMouseMove() override;
|
|
void OnLeftButtonDown() override;
|
|
void OnLeftButtonUp() override;
|
|
void OnMiddleButtonDown() override;
|
|
void OnMiddleButtonUp() override;
|
|
void OnRightButtonDown() override;
|
|
void OnRightButtonUp() override;
|
|
//@}
|
|
|
|
// These methods for the different interactions in different modes
|
|
// are overridden in subclasses to perform the correct motion. Since
|
|
// they might be called from OnTimer, they do not have mouse coord parameters
|
|
// (use interactor's GetEventPosition and GetLastEventPosition)
|
|
void Rotate() override;
|
|
void Spin() override;
|
|
void Pan() override;
|
|
void Dolly() override;
|
|
void UniformScale() override;
|
|
|
|
protected:
|
|
vtkInteractorStyleJoystickActor();
|
|
~vtkInteractorStyleJoystickActor() override;
|
|
|
|
void FindPickedActor(int x, int y);
|
|
|
|
void Prop3DTransform(
|
|
vtkProp3D* prop3D, double* boxCenter, int numRotation, double** rotate, double* scale);
|
|
|
|
double MotionFactor;
|
|
|
|
vtkProp3D* InteractionProp;
|
|
vtkCellPicker* InteractionPicker;
|
|
|
|
private:
|
|
vtkInteractorStyleJoystickActor(const vtkInteractorStyleJoystickActor&) = delete;
|
|
void operator=(const vtkInteractorStyleJoystickActor&) = delete;
|
|
};
|
|
|
|
#endif
|