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169 lines
4.5 KiB
C++
169 lines
4.5 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkImageMapper.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkImageMapper
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* @brief 2D image display
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*
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* vtkImageMapper provides 2D image display support for vtk.
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* It is a Mapper2D subclass that can be associated with an Actor2D
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* and placed within a RenderWindow or ImageWindow.
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* The vtkImageMapper is a 2D mapper, which means that it displays images
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* in display coordinates. In display coordinates, one image pixel is
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* always one screen pixel.
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*
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* @sa
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* vtkMapper2D vtkActor2D
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*/
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#ifndef vtkImageMapper_h
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#define vtkImageMapper_h
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#include "vtkMapper2D.h"
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#include "vtkRenderingCoreModule.h" // For export macro
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class vtkWindow;
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class vtkViewport;
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class vtkActor2D;
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class vtkImageData;
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class VTKRENDERINGCORE_EXPORT vtkImageMapper : public vtkMapper2D
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{
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public:
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vtkTypeMacro(vtkImageMapper, vtkMapper2D);
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static vtkImageMapper* New();
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void PrintSelf(ostream& os, vtkIndent indent) override;
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/**
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* Override Modifiedtime as we have added a lookuptable
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*/
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vtkMTimeType GetMTime() override;
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//@{
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/**
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* Set/Get the window value for window/level
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*/
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vtkSetMacro(ColorWindow, double);
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vtkGetMacro(ColorWindow, double);
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//@}
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//@{
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/**
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* Set/Get the level value for window/level
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*/
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vtkSetMacro(ColorLevel, double);
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vtkGetMacro(ColorLevel, double);
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//@}
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//@{
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/**
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* Set/Get the current slice number. The axis Z in ZSlice does not
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* necessarily have any relation to the z axis of the data on disk.
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* It is simply the axis orthogonal to the x,y, display plane.
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* GetWholeZMax and Min are convenience methods for obtaining
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* the number of slices that can be displayed. Again the number
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* of slices is in reference to the display z axis, which is not
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* necessarily the z axis on disk. (due to reformatting etc)
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*/
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vtkSetMacro(ZSlice, int);
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vtkGetMacro(ZSlice, int);
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int GetWholeZMin();
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int GetWholeZMax();
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//@}
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/**
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* Draw the image to the screen.
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*/
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void RenderStart(vtkViewport* viewport, vtkActor2D* actor);
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/**
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* Function called by Render to actually draw the image to to the screen
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*/
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virtual void RenderData(vtkViewport*, vtkImageData*, vtkActor2D*) = 0;
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//@{
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/**
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* Methods used internally for performing the Window/Level mapping.
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*/
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double GetColorShift();
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double GetColorScale();
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//@}
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// Public for templated functions. * * Should remove this * *
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int DisplayExtent[6];
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//@{
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/**
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* Set the Input of a filter.
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*/
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virtual void SetInputData(vtkImageData* input);
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vtkImageData* GetInput();
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//@}
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//@{
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/**
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* If RenderToRectangle is set (by default not), then the imagemapper
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* will render the image into the rectangle supplied by the Actor2D's
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* PositionCoordinate and Position2Coordinate
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*/
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vtkSetMacro(RenderToRectangle, vtkTypeBool);
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vtkGetMacro(RenderToRectangle, vtkTypeBool);
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vtkBooleanMacro(RenderToRectangle, vtkTypeBool);
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//@}
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//@{
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/**
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* Usually, the entire image is displayed, if UseCustomExtents
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* is set (by default not), then the region supplied in the
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* CustomDisplayExtents is used in preference.
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* Note that the Custom extents are x,y only and the zslice is still
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* applied
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*/
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vtkSetMacro(UseCustomExtents, vtkTypeBool);
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vtkGetMacro(UseCustomExtents, vtkTypeBool);
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vtkBooleanMacro(UseCustomExtents, vtkTypeBool);
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//@}
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//@{
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/**
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* The image extents which should be displayed with UseCustomExtents
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* Note that the Custom extents are x,y only and the zslice is still
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* applied
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*/
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vtkSetVectorMacro(CustomDisplayExtents, int, 4);
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vtkGetVectorMacro(CustomDisplayExtents, int, 4);
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//@}
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protected:
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vtkImageMapper();
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~vtkImageMapper() override;
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double ColorWindow;
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double ColorLevel;
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int PositionAdjustment[2];
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int ZSlice;
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vtkTypeBool UseCustomExtents;
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int CustomDisplayExtents[4];
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vtkTypeBool RenderToRectangle;
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int FillInputPortInformation(int, vtkInformation*) override;
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private:
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vtkImageMapper(const vtkImageMapper&) = delete;
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void operator=(const vtkImageMapper&) = delete;
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};
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#endif
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