You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

623 lines
21 KiB
C++

/*=========================================================================
Program: Visualization Toolkit
Module: vtkImageData.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkImageData
* @brief topologically and geometrically regular array of data
*
* vtkImageData is a data object that is a concrete implementation of
* vtkDataSet. vtkImageData represents a geometric structure that is
* a topological and geometrical regular array of points. Examples include
* volumes (voxel data) and pixmaps.
*/
#ifndef vtkImageData_h
#define vtkImageData_h
#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkDataSet.h"
#include "vtkStructuredData.h" // Needed for inline methods
class vtkDataArray;
class vtkLine;
class vtkMatrix3x3;
class vtkMatrix4x4;
class vtkPixel;
class vtkVertex;
class vtkVoxel;
class VTKCOMMONDATAMODEL_EXPORT vtkImageData : public vtkDataSet
{
public:
static vtkImageData* New();
vtkTypeMacro(vtkImageData, vtkDataSet);
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* Copy the geometric and topological structure of an input image data
* object.
*/
void CopyStructure(vtkDataSet* ds) override;
/**
* Return what type of dataset this is.
*/
int GetDataObjectType() override { return VTK_IMAGE_DATA; }
//@{
/**
* Standard vtkDataSet API methods. See vtkDataSet for more information.
* \warning If GetCell(int,int,int) gets overridden in a subclass, it is
* necessary to override GetCell(vtkIdType) in that class as well since
* vtkImageData::GetCell(vtkIdType) will always call
* vkImageData::GetCell(int,int,int)
*/
vtkIdType GetNumberOfCells() override;
vtkIdType GetNumberOfPoints() override;
double* GetPoint(vtkIdType ptId) VTK_SIZEHINT(3) override;
void GetPoint(vtkIdType id, double x[3]) override;
vtkCell* GetCell(vtkIdType cellId) override;
vtkCell* GetCell(int i, int j, int k) override;
void GetCell(vtkIdType cellId, vtkGenericCell* cell) override;
void GetCellBounds(vtkIdType cellId, double bounds[6]) override;
virtual vtkIdType FindPoint(double x, double y, double z)
{
return this->vtkDataSet::FindPoint(x, y, z);
}
vtkIdType FindPoint(double x[3]) override;
vtkIdType FindCell(double x[3], vtkCell* cell, vtkIdType cellId, double tol2, int& subId,
double pcoords[3], double* weights) override;
vtkIdType FindCell(double x[3], vtkCell* cell, vtkGenericCell* gencell, vtkIdType cellId,
double tol2, int& subId, double pcoords[3], double* weights) override;
vtkCell* FindAndGetCell(double x[3], vtkCell* cell, vtkIdType cellId, double tol2, int& subId,
double pcoords[3], double* weights) override;
int GetCellType(vtkIdType cellId) override;
void GetCellPoints(vtkIdType cellId, vtkIdList* ptIds) override
{
vtkStructuredData::GetCellPoints(cellId, ptIds, this->DataDescription, this->GetDimensions());
}
void GetPointCells(vtkIdType ptId, vtkIdList* cellIds) override
{
vtkStructuredData::GetPointCells(ptId, cellIds, this->GetDimensions());
}
void ComputeBounds() override;
int GetMaxCellSize() override { return 8; } // voxel is the largest
//@}
/**
* Restore data object to initial state.
*/
void Initialize() override;
/**
* Same as SetExtent(0, i-1, 0, j-1, 0, k-1)
*/
virtual void SetDimensions(int i, int j, int k);
/**
* Same as SetExtent(0, dims[0]-1, 0, dims[1]-1, 0, dims[2]-1)
*/
virtual void SetDimensions(const int dims[3]);
/**
* Get dimensions of this structured points dataset.
* It is the number of points on each axis.
* Dimensions are computed from Extents during this call.
* \warning Non thread-safe, use second signature if you want it to be.
*/
virtual int* GetDimensions() VTK_SIZEHINT(3);
/**
* Get dimensions of this structured points dataset.
* It is the number of points on each axis.
* This method is thread-safe.
* \warning The Dimensions member variable is not updated during this call.
*/
virtual void GetDimensions(int dims[3]);
#if VTK_ID_TYPE_IMPL != VTK_INT
virtual void GetDimensions(vtkIdType dims[3]);
#endif
/**
* Convenience function computes the structured coordinates for a point x[3].
* The voxel is specified by the array ijk[3], and the parametric coordinates
* in the cell are specified with pcoords[3]. The function returns a 0 if the
* point x is outside of the volume, and a 1 if inside the volume.
*/
virtual int ComputeStructuredCoordinates(const double x[3], int ijk[3], double pcoords[3]);
/**
* Given structured coordinates (i,j,k) for a voxel cell, compute the eight
* gradient values for the voxel corners. The order in which the gradient
* vectors are arranged corresponds to the ordering of the voxel points.
* Gradient vector is computed by central differences (except on edges of
* volume where forward difference is used). The scalars s are the scalars
* from which the gradient is to be computed. This method will treat
* only 3D structured point datasets (i.e., volumes).
*/
virtual void GetVoxelGradient(int i, int j, int k, vtkDataArray* s, vtkDataArray* g);
/**
* Given structured coordinates (i,j,k) for a point in a structured point
* dataset, compute the gradient vector from the scalar data at that point.
* The scalars s are the scalars from which the gradient is to be computed.
* This method will treat structured point datasets of any dimension.
*/
virtual void GetPointGradient(int i, int j, int k, vtkDataArray* s, double g[3]);
/**
* Return the dimensionality of the data.
*/
virtual int GetDataDimension();
/**
* Given a location in structured coordinates (i-j-k), return the point id.
*/
virtual vtkIdType ComputePointId(int ijk[3])
{
return vtkStructuredData::ComputePointIdForExtent(this->Extent, ijk);
}
/**
* Given a location in structured coordinates (i-j-k), return the cell id.
*/
virtual vtkIdType ComputeCellId(int ijk[3])
{
return vtkStructuredData::ComputeCellIdForExtent(this->Extent, ijk);
}
//@{
/**
* Set / Get the extent on just one axis
*/
virtual void SetAxisUpdateExtent(
int axis, int min, int max, const int* updateExtent, int* axisUpdateExtent);
virtual void GetAxisUpdateExtent(int axis, int& min, int& max, const int* updateExtent);
//@}
//@{
/**
* Set/Get the extent. On each axis, the extent is defined by the index
* of the first point and the index of the last point. The extent should
* be set before the "Scalars" are set or allocated. The Extent is
* stored in the order (X, Y, Z).
* The dataset extent does not have to start at (0,0,0). (0,0,0) is just the
* extent of the origin.
* The first point (the one with Id=0) is at extent
* (Extent[0],Extent[2],Extent[4]). As for any dataset, a data array on point
* data starts at Id=0.
*/
virtual void SetExtent(int extent[6]);
virtual void SetExtent(int x1, int x2, int y1, int y2, int z1, int z2);
vtkGetVector6Macro(Extent, int);
//@}
//@{
/**
* These returns the minimum and maximum values the ScalarType can hold
* without overflowing.
*/
virtual double GetScalarTypeMin(vtkInformation* meta_data);
virtual double GetScalarTypeMin();
virtual double GetScalarTypeMax(vtkInformation* meta_data);
virtual double GetScalarTypeMax();
//@}
//@{
/**
* Get the size of the scalar type in bytes.
*/
virtual int GetScalarSize(vtkInformation* meta_data);
virtual int GetScalarSize();
//@}
//@{
/**
* Different ways to get the increments for moving around the data.
* GetIncrements() calls ComputeIncrements() to ensure the increments are
* up to date. The first three methods compute the increments based on the
* active scalar field while the next three, the scalar field is passed in.
*/
virtual vtkIdType* GetIncrements() VTK_SIZEHINT(3);
virtual void GetIncrements(vtkIdType& incX, vtkIdType& incY, vtkIdType& incZ);
virtual void GetIncrements(vtkIdType inc[3]);
virtual vtkIdType* GetIncrements(vtkDataArray* scalars) VTK_SIZEHINT(3);
virtual void GetIncrements(
vtkDataArray* scalars, vtkIdType& incX, vtkIdType& incY, vtkIdType& incZ);
virtual void GetIncrements(vtkDataArray* scalars, vtkIdType inc[3]);
//@}
//@{
/**
* Different ways to get the increments for moving around the data.
* incX is always returned with 0. incY is returned with the
* increment needed to move from the end of one X scanline of data
* to the start of the next line. incZ is filled in with the
* increment needed to move from the end of one image to the start
* of the next. The proper way to use these values is to for a loop
* over Z, Y, X, C, incrementing the pointer by 1 after each
* component. When the end of the component is reached, the pointer
* is set to the beginning of the next pixel, thus incX is properly set to 0.
* The first form of GetContinuousIncrements uses the active scalar field
* while the second form allows the scalar array to be passed in.
*/
virtual void GetContinuousIncrements(
int extent[6], vtkIdType& incX, vtkIdType& incY, vtkIdType& incZ);
virtual void GetContinuousIncrements(
vtkDataArray* scalars, int extent[6], vtkIdType& incX, vtkIdType& incY, vtkIdType& incZ);
//@}
//@{
/**
* Access the native pointer for the scalar data
*/
virtual void* GetScalarPointerForExtent(int extent[6]);
virtual void* GetScalarPointer(int coordinates[3]);
virtual void* GetScalarPointer(int x, int y, int z);
virtual void* GetScalarPointer();
//@}
//@{
/**
* For access to data from wrappers
*/
virtual float GetScalarComponentAsFloat(int x, int y, int z, int component);
virtual void SetScalarComponentFromFloat(int x, int y, int z, int component, float v);
virtual double GetScalarComponentAsDouble(int x, int y, int z, int component);
virtual void SetScalarComponentFromDouble(int x, int y, int z, int component, double v);
//@}
/**
* Allocate the point scalars for this dataset. The data type determines
* the type of the array (VTK_FLOAT, VTK_INT etc.) where as numComponents
* determines its number of components.
*/
virtual void AllocateScalars(int dataType, int numComponents);
/**
* Allocate the point scalars for this dataset. The data type and the
* number of components of the array is determined by the meta-data in
* the pipeline information. This is usually produced by a reader/filter
* upstream in the pipeline.
*/
virtual void AllocateScalars(vtkInformation* pipeline_info);
//@{
/**
* This method is passed a input and output region, and executes the filter
* algorithm to fill the output from the input.
* It just executes a switch statement to call the correct function for
* the regions data types.
*/
virtual void CopyAndCastFrom(vtkImageData* inData, int extent[6]);
virtual void CopyAndCastFrom(vtkImageData* inData, int x0, int x1, int y0, int y1, int z0, int z1)
{
int e[6];
e[0] = x0;
e[1] = x1;
e[2] = y0;
e[3] = y1;
e[4] = z0;
e[5] = z1;
this->CopyAndCastFrom(inData, e);
}
//@}
/**
* Reallocates and copies to set the Extent to updateExtent.
* This is used internally when the exact extent is requested,
* and the source generated more than the update extent.
*/
void Crop(const int* updateExtent) override;
/**
* Return the actual size of the data in kibibytes (1024 bytes). This number
* is valid only after the pipeline has updated. The memory size
* returned is guaranteed to be greater than or equal to the
* memory required to represent the data (e.g., extra space in
* arrays, etc. are not included in the return value). THIS METHOD
* IS THREAD SAFE.
*/
unsigned long GetActualMemorySize() override;
//@{
/**
* Set the spacing (width,height,length) of the cubical cells that
* compose the data set.
*/
vtkGetVector3Macro(Spacing, double);
virtual void SetSpacing(double i, double j, double k);
virtual void SetSpacing(const double ijk[3]);
//@}
//@{
/**
* Set/Get the origin of the dataset. The origin is the position in world
* coordinates of the point of extent (0,0,0). This point does not have to be
* part of the dataset, in other words, the dataset extent does not have to
* start at (0,0,0) and the origin can be outside of the dataset bounding
* box.
* The origin plus spacing determine the position in space of the points.
*/
vtkGetVector3Macro(Origin, double);
virtual void SetOrigin(double i, double j, double k);
virtual void SetOrigin(const double ijk[3]);
//@}
//@{
/**
* Set/Get the direction transform of the dataset. The direction is a 3 by 3
* matrix.
*/
vtkGetObjectMacro(DirectionMatrix, vtkMatrix3x3);
virtual void SetDirectionMatrix(vtkMatrix3x3* m);
virtual void SetDirectionMatrix(const double elements[9]);
virtual void SetDirectionMatrix(double e00, double e01, double e02, double e10, double e11,
double e12, double e20, double e21, double e22);
//@}
//@{
/**
* Get the transformation matrix from the index space to the physical space
* coordinate system of the dataset. The transform is a 4 by 4 matrix.
*/
vtkGetObjectMacro(IndexToPhysicalMatrix, vtkMatrix4x4);
//@}
//@{
/**
* Convert coordinates from index space (ijk) to physical space (xyz)
*/
virtual void TransformContinuousIndexToPhysicalPoint(double i, double j, double k, double xyz[3]);
virtual void TransformContinuousIndexToPhysicalPoint(const double ijk[3], double xyz[3]);
virtual void TransformIndexToPhysicalPoint(int i, int j, int k, double xyz[3]);
virtual void TransformIndexToPhysicalPoint(const int ijk[3], double xyz[3]);
static void TransformContinuousIndexToPhysicalPoint(double i, double j, double k,
double const origin[3], double const spacing[3], double const direction[9], double xyz[3]);
//@}
//@{
/**
* Get the transformation matrix from the physical space to the index space
* coordinate system of the dataset. The transform is a 4 by 4 matrix.
*/
vtkGetObjectMacro(PhysicalToIndexMatrix, vtkMatrix4x4);
//@}
//@{
/**
* Convert coordinates from physical space (xyz) to index space (ijk)
*/
virtual void TransformPhysicalPointToContinuousIndex(double x, double y, double z, double ijk[3]);
virtual void TransformPhysicalPointToContinuousIndex(const double xyz[3], double ijk[3]);
//@}
static void ComputeIndexToPhysicalMatrix(
double const origin[3], double const spacing[3], double const direction[9], double result[16]);
//@{
/**
* Convert normal from physical space (xyz) to index space (ijk)
*/
virtual void TransformPhysicalNormalToContinuousIndex(const double xyz[3], double ijk[3]);
//@}
/**
* Convert a plane form physical to continuous index
*/
virtual void TransformPhysicalPlaneToContinuousIndex(double const pplane[4], double iplane[4]);
static void SetScalarType(int, vtkInformation* meta_data);
static int GetScalarType(vtkInformation* meta_data);
static bool HasScalarType(vtkInformation* meta_data);
int GetScalarType();
const char* GetScalarTypeAsString() { return vtkImageScalarTypeNameMacro(this->GetScalarType()); }
//@{
/**
* Set/Get the number of scalar components for points. As with the
* SetScalarType method this is setting pipeline info.
*/
static void SetNumberOfScalarComponents(int n, vtkInformation* meta_data);
static int GetNumberOfScalarComponents(vtkInformation* meta_data);
static bool HasNumberOfScalarComponents(vtkInformation* meta_data);
int GetNumberOfScalarComponents();
//@}
/**
* Override these to handle origin, spacing, scalar type, and scalar
* number of components. See vtkDataObject for details.
*/
void CopyInformationFromPipeline(vtkInformation* information) override;
/**
* Copy information from this data object to the pipeline information.
* This is used by the vtkTrivialProducer that is created when someone
* calls SetInputData() to connect the image to a pipeline.
*/
void CopyInformationToPipeline(vtkInformation* information) override;
/**
* make the output data ready for new data to be inserted. For most
* objects we just call Initialize. But for image data we leave the old
* data in case the memory can be reused.
*/
void PrepareForNewData() override;
//@{
/**
* Shallow and Deep copy.
*/
void ShallowCopy(vtkDataObject* src) override;
void DeepCopy(vtkDataObject* src) override;
//@}
//--------------------------------------------------------------------------
// Methods that apply to any array (not just scalars).
// I am starting to experiment with generalizing imaging filters
// to operate on more than just scalars.
//@{
/**
* These are convenience methods for getting a pointer
* from any filed array. It is a start at expanding image filters
* to process any array (not just scalars).
*/
void* GetArrayPointerForExtent(vtkDataArray* array, int extent[6]);
void* GetArrayPointer(vtkDataArray* array, int coordinates[3]);
//@}
/**
* Since various arrays have different number of components,
* the will have different increments.
*/
void GetArrayIncrements(vtkDataArray* array, vtkIdType increments[3]);
/**
* Given how many pixel are required on a side for bounrary conditions (in
* bnds), the target extent to traverse, compute the internal extent (the
* extent for this ImageData that does not suffer from any boundary
* conditions) and place it in intExt
*/
void ComputeInternalExtent(int* intExt, int* tgtExt, int* bnds);
/**
* The extent type is a 3D extent
*/
int GetExtentType() override { return VTK_3D_EXTENT; }
//@{
/**
* Retrieve an instance of this class from an information object.
*/
static vtkImageData* GetData(vtkInformation* info);
static vtkImageData* GetData(vtkInformationVector* v, int i = 0);
//@}
protected:
vtkImageData();
~vtkImageData() override;
// The extent of what is currently in the structured grid.
// Dimensions is just an array to return a value.
// Its contents are out of data until GetDimensions is called.
int Dimensions[3];
vtkIdType Increments[3];
// Variables used to define dataset physical orientation
double Origin[3];
double Spacing[3];
vtkMatrix3x3* DirectionMatrix;
vtkMatrix4x4* IndexToPhysicalMatrix;
vtkMatrix4x4* PhysicalToIndexMatrix;
int Extent[6];
// The first method assumes Active Scalars
void ComputeIncrements();
// This one is given the number of components of the
// scalar field explicitly
void ComputeIncrements(int numberOfComponents);
void ComputeIncrements(vtkDataArray* scalars);
// The first method assumes Acitive Scalars
void ComputeIncrements(vtkIdType inc[3]);
// This one is given the number of components of the
// scalar field explicitly
void ComputeIncrements(int numberOfComponents, vtkIdType inc[3]);
void ComputeIncrements(vtkDataArray* scalars, vtkIdType inc[3]);
// for the index to physical methods
void ComputeTransforms();
// Cell utilities
vtkCell* GetCellTemplateForDataDescription();
bool GetCellTemplateForDataDescription(vtkGenericCell* cell);
bool GetIJKMinForCellId(vtkIdType cellId, int ijkMin[3]);
bool GetIJKMaxForIJKMin(int ijkMin[3], int ijkMax[3]);
void AddPointsToCellTemplate(vtkCell* cell, int ijkMin[3], int ijkMax[3]);
vtkTimeStamp ExtentComputeTime;
void SetDataDescription(int desc);
int GetDataDescription() { return this->DataDescription; }
private:
void InternalImageDataCopy(vtkImageData* src);
private:
friend class vtkUniformGrid;
// for the GetCell method
vtkVertex* Vertex;
vtkLine* Line;
vtkPixel* Pixel;
vtkVoxel* Voxel;
// for the GetPoint method
double Point[3];
int DataDescription;
vtkImageData(const vtkImageData&) = delete;
void operator=(const vtkImageData&) = delete;
};
//----------------------------------------------------------------------------
inline void vtkImageData::ComputeIncrements()
{
this->ComputeIncrements(this->Increments);
}
//----------------------------------------------------------------------------
inline void vtkImageData::ComputeIncrements(int numberOfComponents)
{
this->ComputeIncrements(numberOfComponents, this->Increments);
}
//----------------------------------------------------------------------------
inline void vtkImageData::ComputeIncrements(vtkDataArray* scalars)
{
this->ComputeIncrements(scalars, this->Increments);
}
//----------------------------------------------------------------------------
inline double* vtkImageData::GetPoint(vtkIdType id)
{
this->GetPoint(id, this->Point);
return this->Point;
}
//----------------------------------------------------------------------------
inline vtkIdType vtkImageData::GetNumberOfPoints()
{
const int* extent = this->Extent;
vtkIdType dims[3];
dims[0] = extent[1] - extent[0] + 1;
dims[1] = extent[3] - extent[2] + 1;
dims[2] = extent[5] - extent[4] + 1;
return dims[0] * dims[1] * dims[2];
}
//----------------------------------------------------------------------------
inline int vtkImageData::GetDataDimension()
{
return vtkStructuredData::GetDataDimension(this->DataDescription);
}
#endif