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172 lines
4.8 KiB
C++
172 lines
4.8 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkHyperTreeGridAlgorithm.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkHyperTreeGridAlgorithm
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* @brief Superclass for algorithms that produce
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* a hyper tree grid as output
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*
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*
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* vtkHyperTreeGridAlgorithm is a base class for hyper tree grid algorithms.
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* This class defaults with one input port and one output port; it must be
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* modified by the concrete derived class if a different behavior is sought.
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* In addition, this class provides a FillOutputPortInfo() method that, by
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* default, specifies that the output is a data object; this
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* must also be modified in concrete subclasses if needed.
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*
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* @par Thanks:
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* This test was written by Philippe Pebay and Charles Law, Kitware 2012
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* This test was rewritten by Philippe Pebay, 2016
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* This work was supported by Commissariat a l'Energie Atomique (CEA/DIF)
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* CEA, DAM, DIF, F-91297 Arpajon, France.
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*/
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#ifndef vtkHyperTreeGridAlgorithm_h
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#define vtkHyperTreeGridAlgorithm_h
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#include "vtkAlgorithm.h"
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#include "vtkCommonExecutionModelModule.h" // For export macro
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class vtkBitArray;
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class vtkDataSetAttributes;
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class vtkHyperTreeGrid;
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class vtkPolyData;
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class vtkUnstructuredGrid;
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class VTKCOMMONEXECUTIONMODEL_EXPORT vtkHyperTreeGridAlgorithm : public vtkAlgorithm
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{
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public:
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vtkTypeMacro(vtkHyperTreeGridAlgorithm, vtkAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@{
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/**
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* Get the output data object for a port on this algorithm.
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*/
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vtkDataObject* GetOutput();
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vtkDataObject* GetOutput(int);
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virtual void SetOutput(vtkDataObject*);
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//@}
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//@{
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/**
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* Get the output as a hyper tree grid.
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*/
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vtkHyperTreeGrid* GetHyperTreeGridOutput();
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vtkHyperTreeGrid* GetHyperTreeGridOutput(int);
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//@}
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//@{
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/**
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* Get the output as a polygonal dataset.
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*/
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vtkPolyData* GetPolyDataOutput();
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vtkPolyData* GetPolyDataOutput(int);
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//@}
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//@{
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/**
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* Get the output as an unstructured grid.
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*/
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vtkUnstructuredGrid* GetUnstructuredGridOutput();
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vtkUnstructuredGrid* GetUnstructuredGridOutput(int);
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//@}
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/**
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* See vtkAlgorithm for details
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*/
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vtkTypeBool ProcessRequest(
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vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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//@{
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/**
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* Assign a data object as input. Note that this method does not
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* establish a pipeline connection. Use SetInputConnection() to
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* setup a pipeline connection.
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*/
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void SetInputData(vtkDataObject*);
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void SetInputData(int, vtkDataObject*);
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//@}
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//@{
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/**
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* Assign a data object as input. Note that this method does not
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* establish a pipeline connection. Use AddInputConnection() to
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* setup a pipeline connection.
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*/
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void AddInputData(vtkDataObject*);
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void AddInputData(int, vtkDataObject*);
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//@}
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protected:
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vtkHyperTreeGridAlgorithm();
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~vtkHyperTreeGridAlgorithm() override;
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/**
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* see vtkAlgorithm for details
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*/
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int RequestDataObject(
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vtkInformation*, vtkInformationVector** inputVector, vtkInformationVector* outputVector);
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// convenience method
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virtual int RequestInformation(vtkInformation*, vtkInformationVector**, vtkInformationVector*);
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/**
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* This is called by the superclass.
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* This is the method you should override.
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*/
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virtual int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*);
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/**
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* This is called by the superclass.
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* This is the method you should override.
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*/
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virtual int RequestUpdateExtent(vtkInformation*, vtkInformationVector**, vtkInformationVector*);
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/**
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* Main routine to process individual trees in the grid
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* This is pure virtual method to be implemented by concrete algorithms
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*/
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virtual int ProcessTrees(vtkHyperTreeGrid*, vtkDataObject*) = 0;
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//@{
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/**
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* Define default input and output port types
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*/
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int FillInputPortInformation(int, vtkInformation*) override;
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int FillOutputPortInformation(int, vtkInformation*) override;
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//@}
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//@{
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/**
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* Reference to input and output data
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*/
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vtkDataSetAttributes* InData;
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vtkDataSetAttributes* OutData;
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//@}
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//@{
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/**
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* JB Si a vrai, l'objet output aura le meme type que le type d'objet en entree input.
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*/
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bool AppropriateOutput;
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//@}
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private:
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vtkHyperTreeGridAlgorithm(const vtkHyperTreeGridAlgorithm&) = delete;
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void operator=(const vtkHyperTreeGridAlgorithm&) = delete;
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};
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#endif
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