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180 lines
5.3 KiB
C++
180 lines
5.3 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkGridTransform.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkGridTransform
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* @brief a nonlinear warp transformation
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*
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* vtkGridTransform describes a nonlinear warp transformation as a set
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* of displacement vectors sampled along a uniform 3D grid.
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* @warning
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* The inverse grid transform is calculated using an iterative method,
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* and is several times more expensive than the forward transform.
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* @sa
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* vtkThinPlateSplineTransform vtkGeneralTransform vtkTransformToGrid
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*/
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#ifndef vtkGridTransform_h
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#define vtkGridTransform_h
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#include "vtkFiltersHybridModule.h" // For export macro
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#include "vtkWarpTransform.h"
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class vtkAlgorithmOutput;
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class vtkGridTransformConnectionHolder;
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class vtkImageData;
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#define VTK_GRID_NEAREST VTK_NEAREST_INTERPOLATION
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#define VTK_GRID_LINEAR VTK_LINEAR_INTERPOLATION
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#define VTK_GRID_CUBIC VTK_CUBIC_INTERPOLATION
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class VTKFILTERSHYBRID_EXPORT vtkGridTransform : public vtkWarpTransform
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{
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public:
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static vtkGridTransform* New();
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vtkTypeMacro(vtkGridTransform, vtkWarpTransform);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@{
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/**
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* Set/Get the grid transform (the grid transform must have three
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* components for displacement in x, y, and z respectively).
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* The vtkGridTransform class will never modify the data.
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* Note that SetDisplacementGridData() does not setup a pipeline
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* connection whereas SetDisplacementGridConnection does.
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*/
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virtual void SetDisplacementGridConnection(vtkAlgorithmOutput*);
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virtual void SetDisplacementGridData(vtkImageData*);
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virtual vtkImageData* GetDisplacementGrid();
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//@}
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//@{
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/**
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* Set scale factor to be applied to the displacements.
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* This is used primarily for grids which contain integer
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* data types. Default: 1
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*/
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vtkSetMacro(DisplacementScale, double);
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vtkGetMacro(DisplacementScale, double);
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//@}
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//@{
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/**
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* Set a shift to be applied to the displacements. The shift
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* is applied after the scale, i.e. x = scale*y + shift.
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* Default: 0
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*/
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vtkSetMacro(DisplacementShift, double);
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vtkGetMacro(DisplacementShift, double);
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//@}
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//@{
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/**
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* Set interpolation mode for sampling the grid. Higher-order
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* interpolation allows you to use a sparser grid.
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* Default: Linear.
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*/
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void SetInterpolationMode(int mode);
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vtkGetMacro(InterpolationMode, int);
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void SetInterpolationModeToNearestNeighbor()
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{
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this->SetInterpolationMode(VTK_NEAREST_INTERPOLATION);
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}
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void SetInterpolationModeToLinear() { this->SetInterpolationMode(VTK_LINEAR_INTERPOLATION); }
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void SetInterpolationModeToCubic() { this->SetInterpolationMode(VTK_CUBIC_INTERPOLATION); }
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const char* GetInterpolationModeAsString();
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//@}
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/**
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* Make another transform of the same type.
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*/
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vtkAbstractTransform* MakeTransform() override;
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/**
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* Get the MTime.
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*/
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vtkMTimeType GetMTime() override;
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protected:
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vtkGridTransform();
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~vtkGridTransform() override;
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/**
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* Update the displacement grid.
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*/
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void InternalUpdate() override;
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/**
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* Copy this transform from another of the same type.
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*/
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void InternalDeepCopy(vtkAbstractTransform* transform) override;
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//@{
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/**
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* Internal functions for calculating the transformation.
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*/
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void ForwardTransformPoint(const float in[3], float out[3]) override;
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void ForwardTransformPoint(const double in[3], double out[3]) override;
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//@}
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void ForwardTransformDerivative(const float in[3], float out[3], float derivative[3][3]) override;
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void ForwardTransformDerivative(
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const double in[3], double out[3], double derivative[3][3]) override;
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void InverseTransformPoint(const float in[3], float out[3]) override;
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void InverseTransformPoint(const double in[3], double out[3]) override;
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void InverseTransformDerivative(const float in[3], float out[3], float derivative[3][3]) override;
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void InverseTransformDerivative(
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const double in[3], double out[3], double derivative[3][3]) override;
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void (*InterpolationFunction)(double point[3], double displacement[3], double derivatives[3][3],
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void* gridPtr, int gridType, int inExt[6], vtkIdType inInc[3]);
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int InterpolationMode;
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double DisplacementScale;
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double DisplacementShift;
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void* GridPointer;
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int GridScalarType;
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double GridSpacing[3];
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double GridOrigin[3];
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int GridExtent[6];
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vtkIdType GridIncrements[3];
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private:
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vtkGridTransform(const vtkGridTransform&) = delete;
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void operator=(const vtkGridTransform&) = delete;
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vtkGridTransformConnectionHolder* ConnectionHolder;
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};
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//----------------------------------------------------------------------------
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inline const char* vtkGridTransform::GetInterpolationModeAsString()
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{
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switch (this->InterpolationMode)
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{
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case VTK_GRID_NEAREST:
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return "NearestNeighbor";
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case VTK_GRID_LINEAR:
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return "Linear";
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case VTK_GRID_CUBIC:
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return "Cubic";
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default:
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return "";
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}
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}
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#endif
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