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57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkFrameBufferObjectBase.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkFrameBufferObjectBase
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* @brief abstract interface to OpenGL FBOs
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*
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* API for classes that encapsulate an OpenGL Frame Buffer Object.
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*/
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#ifndef vtkFrameBufferObjectBase_h
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#define vtkFrameBufferObjectBase_h
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#include "vtkObject.h"
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#include "vtkRenderingCoreModule.h" // For export macro
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class vtkRenderer;
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class vtkProp;
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class vtkInformation;
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class VTKRENDERINGCORE_EXPORT vtkFrameBufferObjectBase : public vtkObject
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{
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public:
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vtkTypeMacro(vtkFrameBufferObjectBase, vtkObject);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@{
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/**
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* Dimensions in pixels of the framebuffer.
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*/
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virtual int* GetLastSize() = 0;
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virtual void GetLastSize(int& _arg1, int& _arg2) = 0;
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virtual void GetLastSize(int _arg[2]) = 0;
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//@}
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protected:
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vtkFrameBufferObjectBase(); // no default constructor.
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~vtkFrameBufferObjectBase() override;
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private:
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vtkFrameBufferObjectBase(const vtkFrameBufferObjectBase&) = delete;
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void operator=(const vtkFrameBufferObjectBase&) = delete;
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};
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#endif
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