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256 lines
7.4 KiB
C++
256 lines
7.4 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkFLUENTReader.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkFLUENTReader
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* @brief reads a dataset in Fluent file format
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*
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* vtkFLUENTReader creates an unstructured grid dataset. It reads .cas and
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* .dat files stored in FLUENT native format.
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*
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* @par Thanks:
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* Thanks to Brian W. Dotson & Terry E. Jordan (Department of Energy, National
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* Energy Technology Laboratory) & Douglas McCorkle (Iowa State University)
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* who developed this class.
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* Please address all comments to Brian Dotson (brian.dotson@netl.doe.gov) &
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* Terry Jordan (terry.jordan@sa.netl.doe.gov)
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* & Doug McCorkle (mccdo@iastate.edu)
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*
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*
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* @sa
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* vtkGAMBITReader
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*/
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#ifndef vtkFLUENTReader_h
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#define vtkFLUENTReader_h
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#include "vtkIOGeometryModule.h" // For export macro
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#include "vtkMultiBlockDataSetAlgorithm.h"
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class vtkDataArraySelection;
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class vtkPoints;
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class vtkTriangle;
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class vtkTetra;
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class vtkQuad;
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class vtkHexahedron;
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class vtkPyramid;
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class vtkWedge;
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class vtkConvexPointSet;
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class VTKIOGEOMETRY_EXPORT vtkFLUENTReader : public vtkMultiBlockDataSetAlgorithm
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{
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public:
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static vtkFLUENTReader* New();
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vtkTypeMacro(vtkFLUENTReader, vtkMultiBlockDataSetAlgorithm);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@{
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/**
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* Specify the file name of the Fluent case file to read.
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*/
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vtkSetStringMacro(FileName);
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vtkGetStringMacro(FileName);
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//@}
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//@{
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/**
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* Get the total number of cells. The number of cells is only valid after a
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* successful read of the data file is performed. Initial value is 0.
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*/
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vtkGetMacro(NumberOfCells, vtkIdType);
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//@}
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/**
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* Get the number of cell arrays available in the input.
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*/
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int GetNumberOfCellArrays(void);
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/**
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* Get the name of the cell array with the given index in
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* the input.
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*/
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const char* GetCellArrayName(int index);
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//@{
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/**
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* Get/Set whether the cell array with the given name is to
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* be read.
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*/
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int GetCellArrayStatus(const char* name);
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void SetCellArrayStatus(const char* name, int status);
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//@}
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//@{
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/**
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* Turn on/off all cell arrays.
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*/
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void DisableAllCellArrays();
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void EnableAllCellArrays();
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//@}
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//@{
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/**
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* These methods should be used instead of the SwapBytes methods.
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* They indicate the byte ordering of the file you are trying
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* to read in. These methods will then either swap or not swap
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* the bytes depending on the byte ordering of the machine it is
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* being run on. For example, reading in a BigEndian file on a
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* BigEndian machine will result in no swapping. Trying to read
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* the same file on a LittleEndian machine will result in swapping.
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* As a quick note most UNIX machines are BigEndian while PC's
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* and VAX tend to be LittleEndian. So if the file you are reading
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* in was generated on a VAX or PC, SetDataByteOrderToLittleEndian
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* otherwise SetDataByteOrderToBigEndian. Not used when reading
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* text files.
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*/
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void SetDataByteOrderToBigEndian();
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void SetDataByteOrderToLittleEndian();
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int GetDataByteOrder();
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void SetDataByteOrder(int);
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const char* GetDataByteOrderAsString();
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//
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// Structures
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//
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struct Cell;
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struct Face;
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struct ScalarDataChunk;
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struct VectorDataChunk;
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struct stdString;
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struct intVector;
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struct doubleVector;
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struct stringVector;
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struct cellVector;
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struct faceVector;
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struct stdMap;
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struct scalarDataVector;
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struct vectorDataVector;
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struct intVectorVector;
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//@}
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protected:
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vtkFLUENTReader();
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~vtkFLUENTReader() override;
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int RequestInformation(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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//@{
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/**
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* Set/Get the byte swapping to explicitly swap the bytes of a file.
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* Not used when reading text files.
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*/
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vtkSetMacro(SwapBytes, vtkTypeBool);
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vtkTypeBool GetSwapBytes() { return this->SwapBytes; }
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vtkBooleanMacro(SwapBytes, vtkTypeBool);
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//@}
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virtual bool OpenCaseFile(const char* filename);
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virtual bool OpenDataFile(const char* filename);
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virtual int GetCaseChunk();
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virtual void GetNumberOfCellZones();
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virtual int GetCaseIndex();
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virtual void LoadVariableNames();
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virtual int GetDataIndex();
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virtual int GetDataChunk();
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virtual void GetSpeciesVariableNames();
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virtual void ParseCaseFile();
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virtual int GetDimension();
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virtual void GetLittleEndianFlag();
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virtual void GetNodesAscii();
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virtual void GetNodesSinglePrecision();
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virtual void GetNodesDoublePrecision();
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virtual void GetCellsAscii();
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virtual void GetCellsBinary();
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virtual void GetFacesAscii();
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virtual void GetFacesBinary();
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virtual void GetPeriodicShadowFacesAscii();
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virtual void GetPeriodicShadowFacesBinary();
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virtual void GetCellTreeAscii();
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virtual void GetCellTreeBinary();
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virtual void GetFaceTreeAscii();
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virtual void GetFaceTreeBinary();
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virtual void GetInterfaceFaceParentsAscii();
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virtual void GetInterfaceFaceParentsBinary();
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virtual void GetNonconformalGridInterfaceFaceInformationAscii();
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virtual void GetNonconformalGridInterfaceFaceInformationBinary();
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virtual void GetPartitionInfo() {}
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virtual void CleanCells();
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virtual void PopulateCellNodes();
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virtual int GetCaseBufferInt(int ptr);
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virtual float GetCaseBufferFloat(int ptr);
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virtual double GetCaseBufferDouble(int ptr);
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virtual void PopulateTriangleCell(int i);
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virtual void PopulateTetraCell(int i);
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virtual void PopulateQuadCell(int i);
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virtual void PopulateHexahedronCell(int i);
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virtual void PopulatePyramidCell(int i);
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virtual void PopulateWedgeCell(int i);
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virtual void PopulatePolyhedronCell(int i);
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virtual void ParseDataFile();
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virtual int GetDataBufferInt(int ptr);
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virtual float GetDataBufferFloat(int ptr);
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virtual double GetDataBufferDouble(int ptr);
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virtual void GetData(int dataType);
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virtual bool ParallelCheckCell(int vtkNotUsed(i)) { return true; }
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//
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// Variables
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//
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vtkDataArraySelection* CellDataArraySelection;
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char* FileName;
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vtkIdType NumberOfCells;
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int NumberOfCellArrays;
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istream* FluentCaseFile;
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istream* FluentDataFile;
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stdString* CaseBuffer;
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stdString* DataBuffer;
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vtkPoints* Points;
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vtkTriangle* Triangle;
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vtkTetra* Tetra;
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vtkQuad* Quad;
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vtkHexahedron* Hexahedron;
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vtkPyramid* Pyramid;
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vtkWedge* Wedge;
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vtkConvexPointSet* ConvexPointSet;
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cellVector* Cells;
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faceVector* Faces;
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stdMap* VariableNames;
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intVector* CellZones;
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scalarDataVector* ScalarDataChunks;
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vectorDataVector* VectorDataChunks;
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intVectorVector* SubSectionZones;
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intVector* SubSectionIds;
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intVector* SubSectionSize;
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stringVector* ScalarVariableNames;
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intVector* ScalarSubSectionIds;
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stringVector* VectorVariableNames;
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intVector* VectorSubSectionIds;
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vtkTypeBool SwapBytes;
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int GridDimension;
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int DataPass;
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int NumberOfScalars;
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int NumberOfVectors;
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private:
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vtkFLUENTReader(const vtkFLUENTReader&) = delete;
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void operator=(const vtkFLUENTReader&) = delete;
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};
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#endif
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