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/*=========================================================================
Program: Visualization Toolkit
Module: vtkEdgeTable.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkEdgeTable
* @brief keep track of edges (edge is pair of integer id's)
*
* vtkEdgeTable is a general object for keeping track of lists of edges. An
* edge is defined by the pair of point id's (p1,p2). Methods are available
* to insert edges, check if edges exist, and traverse the list of edges.
* Also, it's possible to associate attribute information with each edge.
* The attribute information may take the form of vtkIdType id's, void*
* pointers, or points. To store attributes, make sure that
* InitEdgeInsertion() is invoked with the storeAttributes flag set properly.
* If points are inserted, use the methods InitPointInsertion() and
* InsertUniquePoint().
*/
#ifndef vtkEdgeTable_h
#define vtkEdgeTable_h
#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkObject.h"
class vtkIdList;
class vtkPoints;
class vtkVoidArray;
class VTKCOMMONDATAMODEL_EXPORT vtkEdgeTable : public vtkObject
{
public:
/**
* Instantiate object assuming that 1000 edges are to be inserted.
*/
static vtkEdgeTable* New();
vtkTypeMacro(vtkEdgeTable, vtkObject);
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* Free memory and return to the initially instantiated state.
*/
void Initialize();
/**
* Initialize the edge insertion process. Provide an estimate of the number
* of points in a dataset (the maximum range value of p1 or p2). The
* storeAttributes variable controls whether attributes are to be stored
* with the edge, and what type of attributes. If storeAttributes==1, then
* attributes of vtkIdType can be stored. If storeAttributes==2, then
* attributes of type void* can be stored. In either case, additional
* memory will be required by the data structure to store attribute data
* per each edge. This method is used in conjunction with one of the three
* InsertEdge() methods described below (don't mix the InsertEdge()
* methods---make sure that the one used is consistent with the
* storeAttributes flag set in InitEdgeInsertion()).
*/
int InitEdgeInsertion(vtkIdType numPoints, int storeAttributes = 0);
/**
* Insert the edge (p1,p2) into the table. It is the user's
* responsibility to check if the edge has already been inserted
* (use IsEdge()). If the storeAttributes flag in InitEdgeInsertion()
* has been set, then the method returns a unique integer id (i.e.,
* the edge id) that can be used to set and get edge
* attributes. Otherwise, the method will return 1. Do not mix this
* method with the InsertEdge() method that follows.
*/
vtkIdType InsertEdge(vtkIdType p1, vtkIdType p2);
/**
* Insert the edge (p1,p2) into the table with the attribute id
* specified (make sure the attributeId >= 0). Note that the
* attributeId is ignored if the storeAttributes variable was set to
* 0 in the InitEdgeInsertion() method. It is the user's
* responsibility to check if the edge has already been inserted
* (use IsEdge()). Do not mix this method with the other two
* InsertEdge() methods.
*/
void InsertEdge(vtkIdType p1, vtkIdType p2, vtkIdType attributeId);
/**
* Insert the edge (p1,p2) into the table with the attribute id
* specified (make sure the attributeId >= 0). Note that the
* attributeId is ignored if the storeAttributes variable was set to
* 0 in the InitEdgeInsertion() method. It is the user's
* responsibility to check if the edge has already been inserted
* (use IsEdge()). Do not mix this method with the other two
* InsertEdge() methods.
*/
void InsertEdge(vtkIdType p1, vtkIdType p2, void* ptr);
/**
* Return an integer id for the edge, or an attribute id of the edge
* (p1,p2) if the edge has been previously defined (it depends upon
* which version of InsertEdge() is being used); otherwise -1. The
* unique integer id can be used to set and retrieve attributes to
* the edge.
*/
vtkIdType IsEdge(vtkIdType p1, vtkIdType p2);
/**
* Similar to above, but returns a void* pointer is InitEdgeInsertion()
* has been called with storeAttributes==2. A nullptr pointer value
* is returned if the edge does not exist.
*/
void IsEdge(vtkIdType p1, vtkIdType p2, void*& ptr);
/**
* Initialize the point insertion process. The newPts is an object
* representing point coordinates into which incremental insertion methods
* place their data. The points are associated with the edge.
*/
int InitPointInsertion(vtkPoints* newPts, vtkIdType estSize);
/**
* Insert a unique point on the specified edge. Invoke this method only
* after InitPointInsertion() has been called. Return 0 if point was
* already in the list, otherwise return 1.
*/
int InsertUniquePoint(vtkIdType p1, vtkIdType p2, double x[3], vtkIdType& ptId);
//@{
/**
* Return the number of edges that have been inserted thus far.
*/
vtkGetMacro(NumberOfEdges, vtkIdType);
//@}
/**
* Initialize traversal of edges in table.
*/
void InitTraversal();
/**
* Traverse list of edges in table. Return the edge as (p1,p2), where p1
* and p2 are point id's. Method return value is <0 if list is exhausted;
* non-zero otherwise. The value of p1 is guaranteed to be <= p2.
*/
vtkIdType GetNextEdge(vtkIdType& p1, vtkIdType& p2);
/**
* Similar to above, but fills a void* pointer if InitEdgeInsertion()
* has been called with storeAttributes==2. A nullptr pointer value
* is filled otherwise. Returns 0 if list is exhausted.
*/
int GetNextEdge(vtkIdType& p1, vtkIdType& p2, void*& ptr);
/**
* Reset the object and prepare for reinsertion of edges. Does not delete
* memory like the Initialize() method.
*/
void Reset();
protected:
vtkEdgeTable();
~vtkEdgeTable() override;
vtkIdList** Table;
vtkIdType TableMaxId; // maximum point id inserted
vtkIdType TableSize; // allocated size of table
int Position[2];
int Extend;
vtkIdType NumberOfEdges;
vtkPoints* Points; // support point insertion
int StoreAttributes; //==0:no attributes stored;==1:vtkIdType;==2:void*
vtkIdList** Attributes; // used to store IdTypes attributes
vtkVoidArray** PointerAttributes; // used to store void* pointers
vtkIdList** Resize(vtkIdType size);
private:
vtkEdgeTable(const vtkEdgeTable&) = delete;
void operator=(const vtkEdgeTable&) = delete;
};
#endif