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98 lines
2.8 KiB
C++
98 lines
2.8 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkEdgeListIterator.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/*-------------------------------------------------------------------------
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Copyright 2008 Sandia Corporation.
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Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
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the U.S. Government retains certain rights in this software.
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-------------------------------------------------------------------------*/
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/**
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* @class vtkEdgeListIterator
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* @brief Iterates through all edges in a graph.
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*
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*
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* vtkEdgeListIterator iterates through all the edges in a graph, by traversing
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* the adjacency list for each vertex. You may instantiate this class directly
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* and call SetGraph() to traverse a certain graph. You may also call the graph's
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* GetEdges() method to set up the iterator for a certain graph.
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*
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* Note that this class does NOT guarantee that the edges will be processed in
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* order of their ids (i.e. it will not necessarily return edge 0, then edge 1,
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* etc.).
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*
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* @sa
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* vtkGraph
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*/
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#ifndef vtkEdgeListIterator_h
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#define vtkEdgeListIterator_h
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#include "vtkCommonDataModelModule.h" // For export macro
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#include "vtkObject.h"
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class vtkGraph;
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class vtkGraphEdge;
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struct vtkEdgeType;
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struct vtkOutEdgeType;
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class VTKCOMMONDATAMODEL_EXPORT vtkEdgeListIterator : public vtkObject
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{
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public:
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static vtkEdgeListIterator* New();
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vtkTypeMacro(vtkEdgeListIterator, vtkObject);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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vtkGetObjectMacro(Graph, vtkGraph);
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virtual void SetGraph(vtkGraph* graph);
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/**
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* Returns the next edge in the graph.
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*/
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vtkEdgeType Next();
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/**
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* Just like Next(), but
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* returns heavy-weight vtkGraphEdge object instead of
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* the vtkEdgeType struct, for use with wrappers.
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* The graph edge is owned by this iterator, and changes
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* after each call to NextGraphEdge().
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*/
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vtkGraphEdge* NextGraphEdge();
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/**
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* Whether this iterator has more edges.
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*/
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bool HasNext();
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protected:
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vtkEdgeListIterator();
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~vtkEdgeListIterator() override;
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void Increment();
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vtkGraph* Graph;
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const vtkOutEdgeType* Current;
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const vtkOutEdgeType* End;
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vtkIdType Vertex;
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bool Directed;
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vtkGraphEdge* GraphEdge;
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private:
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vtkEdgeListIterator(const vtkEdgeListIterator&) = delete;
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void operator=(const vtkEdgeListIterator&) = delete;
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};
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#endif
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