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/*=========================================================================
Program: Visualization Toolkit
Module: vtkEarthSource.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkEarthSource
* @brief create the continents of the Earth as a sphere
*
* vtkEarthSource creates a spherical rendering of the geographical shapes
* of the major continents of the earth. The OnRatio determines
* how much of the data is actually used. The radius defines the radius
* of the sphere at which the continents are placed. Obtains data from
* an embedded array of coordinates.
*/
#ifndef vtkEarthSource_h
#define vtkEarthSource_h
#include "vtkFiltersHybridModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
class VTKFILTERSHYBRID_EXPORT vtkEarthSource : public vtkPolyDataAlgorithm
{
public:
static vtkEarthSource* New();
vtkTypeMacro(vtkEarthSource, vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* Set radius of earth.
*/
vtkSetClampMacro(Radius, double, 0.0, VTK_FLOAT_MAX);
vtkGetMacro(Radius, double);
//@}
//@{
/**
* Turn on every nth entity. This controls how much detail the model
* will have. The maximum ratio is sixteen. (The smaller OnRatio, the more
* detail there is.)
*/
vtkSetClampMacro(OnRatio, int, 1, 16);
vtkGetMacro(OnRatio, int);
//@}
//@{
/**
* Turn on/off drawing continents as filled polygons or as wireframe outlines.
* Warning: some graphics systems will have trouble with the very large, concave
* filled polygons. Recommend you use OutlienOn (i.e., disable filled polygons)
* for now.
*/
vtkSetMacro(Outline, vtkTypeBool);
vtkGetMacro(Outline, vtkTypeBool);
vtkBooleanMacro(Outline, vtkTypeBool);
//@}
protected:
vtkEarthSource();
~vtkEarthSource() override {}
int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
double Radius;
int OnRatio;
vtkTypeBool Outline;
private:
vtkEarthSource(const vtkEarthSource&) = delete;
void operator=(const vtkEarthSource&) = delete;
};
#endif