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/*=========================================================================
Program: Visualization Toolkit
Module: vtkDistanceRepresentation2D.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkDistanceRepresentation2D
* @brief represent the vtkDistanceWidget
*
* The vtkDistanceRepresentation2D is a representation for the
* vtkDistanceWidget. This representation consists of a measuring line (axis)
* and two vtkHandleWidgets to place the end points of the line. Note that
* this particular widget draws its representation in the overlay plane, and
* the handles also operate in the 2D overlay plane. (If you desire to use
* the distance widget for 3D measurements, use the
* vtkDistanceRepresentation3D.)
*
* @sa
* vtkDistanceWidget vtkDistanceRepresentation vtkDistanceRepresentation3D
*/
#ifndef vtkDistanceRepresentation2D_h
#define vtkDistanceRepresentation2D_h
#include "vtkDistanceRepresentation.h"
#include "vtkInteractionWidgetsModule.h" // For export macro
class vtkAxisActor2D;
class vtkProperty2D;
class VTKINTERACTIONWIDGETS_EXPORT vtkDistanceRepresentation2D : public vtkDistanceRepresentation
{
public:
/**
* Instantiate class.
*/
static vtkDistanceRepresentation2D* New();
//@{
/**
* Standard VTK methods.
*/
vtkTypeMacro(vtkDistanceRepresentation2D, vtkDistanceRepresentation);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@}
/**
* Satisfy the superclasses API.
*/
double GetDistance() override { return this->Distance; }
//@{
/**
* Methods to Set/Get the coordinates of the two points defining
* this representation. Note that methods are available for both
* display and world coordinates.
*/
double* GetPoint1WorldPosition() override;
double* GetPoint2WorldPosition() override;
void GetPoint1WorldPosition(double pos[3]) override;
void GetPoint2WorldPosition(double pos[3]) override;
void SetPoint1WorldPosition(double pos[3]) override;
void SetPoint2WorldPosition(double pos[3]) override;
//@}
void SetPoint1DisplayPosition(double pos[3]) override;
void SetPoint2DisplayPosition(double pos[3]) override;
void GetPoint1DisplayPosition(double pos[3]) override;
void GetPoint2DisplayPosition(double pos[3]) override;
//@{
/**
* Retrieve the vtkAxisActor2D used to draw the measurement axis. With this
* properties can be set and so on. There is also a convenience method to
* get the axis property.
*/
vtkAxisActor2D* GetAxis();
vtkProperty2D* GetAxisProperty();
//@}
/**
* Method to satisfy superclasses' API.
*/
void BuildRepresentation() override;
//@{
/**
* Methods required by vtkProp superclass.
*/
void ReleaseGraphicsResources(vtkWindow* w) override;
int RenderOverlay(vtkViewport* viewport) override;
int RenderOpaqueGeometry(vtkViewport* viewport) override;
//@}
protected:
vtkDistanceRepresentation2D();
~vtkDistanceRepresentation2D() override;
// Add a line to the mix
vtkAxisActor2D* AxisActor;
vtkProperty2D* AxisProperty;
// The distance between the two points
double Distance;
private:
vtkDistanceRepresentation2D(const vtkDistanceRepresentation2D&) = delete;
void operator=(const vtkDistanceRepresentation2D&) = delete;
};
#endif