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165 lines
4.9 KiB
C++
165 lines
4.9 KiB
C++
/*=========================================================================
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Program: Visualization Toolkit
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Module: vtkDijkstraGraphGeodesicPath.h
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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=========================================================================*/
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/**
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* @class vtkDijkstraGraphGeodesicPath
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* @brief Dijkstra algorithm to compute the graph geodesic.
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*
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* Takes as input a polygonal mesh and performs a single source shortest
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* path calculation. Dijkstra's algorithm is used. The implementation is
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* similar to the one described in Introduction to Algorithms (Second Edition)
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* by Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and
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* Cliff Stein, published by MIT Press and McGraw-Hill. Some minor
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* enhancement are added though. All vertices are not pushed on the heap
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* at start, instead a front set is maintained. The heap is implemented as
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* a binary heap. The output of the filter is a set of lines describing
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* the shortest path from StartVertex to EndVertex. If a path cannot be found
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* the output will have no lines or points.
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*
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* @warning
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* The input polydata must have only triangle cells.
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*
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* @par Thanks:
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* The class was contributed by Rasmus Paulsen.
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* www.imm.dtu.dk/~rrp/VTK . Also thanks to Alexandre Gouaillard and Shoaib
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* Ghias for bug fixes and enhancements.
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*/
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#ifndef vtkDijkstraGraphGeodesicPath_h
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#define vtkDijkstraGraphGeodesicPath_h
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#include "vtkFiltersModelingModule.h" // For export macro
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#include "vtkGraphGeodesicPath.h"
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class vtkDijkstraGraphInternals;
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class vtkIdList;
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class VTKFILTERSMODELING_EXPORT vtkDijkstraGraphGeodesicPath : public vtkGraphGeodesicPath
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{
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public:
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/**
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* Instantiate the class
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*/
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static vtkDijkstraGraphGeodesicPath* New();
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//@{
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/**
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* Standard methods for printing and determining type information.
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*/
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vtkTypeMacro(vtkDijkstraGraphGeodesicPath, vtkGraphGeodesicPath);
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void PrintSelf(ostream& os, vtkIndent indent) override;
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//@}
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//@{
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/**
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* The vertex ids (of the input polydata) on the shortest path
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*/
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vtkGetObjectMacro(IdList, vtkIdList);
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//@}
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//@{
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/**
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* Stop when the end vertex is reached
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* or calculate shortest path to all vertices
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*/
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vtkSetMacro(StopWhenEndReached, vtkTypeBool);
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vtkGetMacro(StopWhenEndReached, vtkTypeBool);
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vtkBooleanMacro(StopWhenEndReached, vtkTypeBool);
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//@}
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//@{
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/**
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* Use scalar values in the edge weight (experimental)
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*/
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vtkSetMacro(UseScalarWeights, vtkTypeBool);
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vtkGetMacro(UseScalarWeights, vtkTypeBool);
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vtkBooleanMacro(UseScalarWeights, vtkTypeBool);
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//@}
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//@{
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/**
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* Use the input point to repel the path by assigning high costs.
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*/
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vtkSetMacro(RepelPathFromVertices, vtkTypeBool);
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vtkGetMacro(RepelPathFromVertices, vtkTypeBool);
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vtkBooleanMacro(RepelPathFromVertices, vtkTypeBool);
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//@}
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//@{
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/**
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* Specify vtkPoints to use to repel the path from.
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*/
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virtual void SetRepelVertices(vtkPoints*);
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vtkGetObjectMacro(RepelVertices, vtkPoints);
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//@}
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/**
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* Fill the array with the cumulative weights.
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*/
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virtual void GetCumulativeWeights(vtkDoubleArray* weights);
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protected:
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vtkDijkstraGraphGeodesicPath();
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~vtkDijkstraGraphGeodesicPath() override;
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int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
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// Build a graph description of the input.
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virtual void BuildAdjacency(vtkDataSet* inData);
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vtkTimeStamp AdjacencyBuildTime;
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// The fixed cost going from vertex u to v.
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virtual double CalculateStaticEdgeCost(vtkDataSet* inData, vtkIdType u, vtkIdType v);
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// The cost going from vertex u to v that may depend on one or more vertices
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// that precede u.
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virtual double CalculateDynamicEdgeCost(vtkDataSet*, vtkIdType, vtkIdType) { return 0.0; }
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void Initialize(vtkDataSet* inData);
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void Reset();
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// Calculate shortest path from vertex startv to vertex endv.
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virtual void ShortestPath(vtkDataSet* inData, int startv, int endv);
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// Relax edge u,v with weight w.
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void Relax(const int& u, const int& v, const double& w);
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// Backtrace the shortest path
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void TraceShortestPath(
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vtkDataSet* inData, vtkPolyData* outPoly, vtkIdType startv, vtkIdType endv);
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// The number of vertices.
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int NumberOfVertices;
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// The vertex ids on the shortest path.
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vtkIdList* IdList;
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// Internalized STL containers.
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vtkDijkstraGraphInternals* Internals;
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vtkTypeBool StopWhenEndReached;
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vtkTypeBool UseScalarWeights;
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vtkTypeBool RepelPathFromVertices;
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vtkPoints* RepelVertices;
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private:
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vtkDijkstraGraphGeodesicPath(const vtkDijkstraGraphGeodesicPath&) = delete;
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void operator=(const vtkDijkstraGraphGeodesicPath&) = delete;
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};
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#endif
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